Player Matchup

Sobek
Sobek
I-Chaos1-l
Sobek
Level 36
God Stats
11W - 16L
1,333 SR
Queue Stats
434W - 498L
1,500 Elo+
Party 1
Rama
Rama
Lautto
Rama
Level 104
God Stats
1W - 8L
1,401 SR
Queue Stats
248W - 272L
1,419 Elo+
Solo
Ratatoskr
Ratatoskr
SarvitarGodSpeed
Ratatoskr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 96L
1,500 Elo+
Party 1
Hera
Hera
TheFrog6969
Hera
Level 105
God Stats
36W - 21L
1,513 SR
Queue Stats
779W - 778L
1,399 Elo+
Solo
Odin
Odin
the_brother99
Odin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,474 Elo+
Solo
Team Averages
Level 60
1,449 SR
1,458 Elo+

VS

Team Averages
Level 74
1,524 SR
1,405 Elo+
Fafnir
Fafnir
 
Fafnir
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Boifita
Vamana
Level 78
God Stats
16W - 24L
1,612 SR
Queue Stats
181W - 235L
1,427 Elo+
Solo
Hou Yi
Hou Yi
ElPoderosoXIMA
Hou Yi
Level 36
God Stats
14W - 21L
1,399 SR
Queue Stats
157W - 211L
1,264 Elo+
Solo
Susano
Susano
Matute8080
Susano
Level 59
God Stats
4W - 6L
1,405 SR
Queue Stats
140W - 148L
1,424 Elo+
Solo
Persephone
Persephone
nascimentorp
Persephone
Level 149
God Stats
5W - 5L
1,703 SR
Queue Stats
588W - 668L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 6 / 0
9,190
484
6,039
20,331
24,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
Lautto
Rama
17
1 / 3 / 4
10,097
531
4,942
15,150
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
9
0 / 14 / 3
6,690
352
4,962
14,009
3,532
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 6 / 1
9,739
513
11,822
13,621
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 7 / 0
5,837
307
2,039
10,258
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 1 / 15
9,995
526
3,896
17,473
26,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Boifita
Vamana
14
13 / 3 / 4
10,375
546
13,996
17,514
11,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
10 / 0 / 4
10,946
576
16,073
10,103
4,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
Matute8080
Susano
16
8 / 3 / 6
10,384
547
10,408
14,727
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
nascimentorp
Persephone
16
2 / 1 / 8
10,698
563
10,949
10,975
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
7
Kills
35
36
Deaths
8
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
15
9.5
W
Vamana
Boifita
Vamana
13
3
4
5
W
10
0
4
12
L
Sobek
2
6
0
0.33
L
Rama
Lautto
Rama
1
3
4
1
W
Susano
Matute8080
Susano
8
3
6
3.67
L
Ratatoskr
0
14
3
0.11
L
4
6
1
0.75
W
Persephone
nascimentorp
Persephone
2
1
8
6
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,804
Damage
55,322
73,369
Taken
70,792
42,999
Mitigated
52,752
14,793
Healing
20,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,896
1,482
363
6,331
17,473
26,650
200
3,583
13,861
15,760
0
W
Vamana
Boifita
Vamana
13,996
6,961
0
3,263
17,514
11,465
3,177
5,635
11,651
0
52,863
W
16,073
10,840
0
6,434
10,103
4,696
4,114
1,054
9,020
0
79,329
L
Sobek
6,039
1,036
0
3,849
20,331
24,816
0
3,056
17,275
30,479
0
L
Rama
Lautto
Rama
4,942
4,241
0
5,851
15,150
5,336
520
2,998
12,152
0
76,965
W
Susano
Matute8080
Susano
10,408
2,761
0
1,650
14,727
6,304
358
2,554
11,861
0
66,225
L
Ratatoskr
4,962
2,147
0
440
14,009
3,532
0
2,466
11,543
0
21,417
L
11,822
2,732
66
3,437
13,621
4,722
0
5,545
8,076
66,701
0
W
Persephone
nascimentorp
Persephone
10,949
751
57
2,614
10,975
3,637
3,328
5,034
5,940
66,948
0
L
2,039
939
0
1,150
10,258
4,593
0
780
9,478
0
10,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
52,398
361
Minions Killed
440
0
Camps Cleared
0
1,539,812
Distance Traveled
1,829,861
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,995
526
20
1
0
355,428
6
W
Vamana
10,375
546
74
4
0
364,172
1
W
Hou Yi
10,946
576
125
7
0
347,715
0
L
Sobek
9,190
484
52
3
0
349,241
0
L
Rama
10,097
531
159
8
0
311,686
2
W
Susano
10,384
547
96
5
0
398,279
0
L
Ratatoskr
6,690
352
23
1
0
365,966
0
L
Hera
9,739
513
103
5
0
339,401
4
W
Persephone
10,698
563
125
7
0
364,267
2
L
Odin
5,837
307
24
1
0
173,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role