Player Matchup

Ullr
Ullr
ApodisPT
Ullr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,422 Elo+
Party 2
Ymir
Ymir
ProLendário16
Ymir
Level 8
God Stats
2W - 2L
1,600 SR
Queue Stats
2W - 4L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
SemMaoFrito
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,349 Elo+
Party 2
Team Averages
Level 25
1,533 SR
1,398 Elo+

VS

Team Averages
Level 60
1,621 SR
1,424 Elo+
Bacchus
Bacchus
ZedBobcat
Bacchus
Level 69
God Stats
2W - 1L
1,919 SR
Queue Stats
18W - 14L
1,515 Elo+
Solo
Hachiman
Hachiman
jjrv59
Hachiman
Level 63
God Stats
5W - 6L
1,421 SR
Queue Stats
51W - 72L
1,367 Elo+
Party 1
Nox
Nox
wisdoy
Nox
Level 47
God Stats
3W - 5L
1,522 SR
Queue Stats
53W - 74L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
6 / 5 / 9
13,270
698
17,399
18,816
8,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 0 / 11
14,151
745
8,205
12,609
16,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
SemMaoFrito
Kukulkan
18
6 / 9 / 7
13,497
710
11,823
14,597
6,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ZedBobcat
Bacchus
16
3 / 5 / 7
11,730
617
9,376
14,809
16,934
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
jjrv59
Hachiman
18
7 / 7 / 6
14,049
739
19,108
19,940
8,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
wisdoy
Nox
18
4 / 4 / 6
12,430
654
10,393
11,850
5,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
16
Kills
14
14
Deaths
16
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
6
5
9
2.1
W
4
0
11
9.5
W
Kukulkan
SemMaoFrito
Kukulkan
6
9
7
1.06
L
Bacchus
ZedBobcat
Bacchus
3
5
7
1.3
L
Hachiman
jjrv59
Hachiman
7
7
6
1.43
L
Nox
wisdoy
Nox
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,427
Damage
38,877
46,022
Taken
46,599
31,354
Mitigated
30,274
7,776
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
17,399
7,768
0
1,414
18,816
8,004
1,791
8,052
10,764
0
83,321
W
8,205
600
160
5,318
12,609
16,896
277
5,807
6,802
17,141
0
W
Kukulkan
SemMaoFrito
Kukulkan
11,823
2,306
0
884
14,597
6,454
527
6,719
7,878
36,267
0
L
Bacchus
ZedBobcat
Bacchus
9,376
491
142
1,142
14,809
16,934
0
7,686
7,123
18,365
0
L
Hachiman
jjrv59
Hachiman
19,108
7,244
0
2,436
19,940
8,131
704
7,942
11,998
0
57,869
L
Nox
wisdoy
Nox
10,393
474
0
1,153
11,850
5,209
284
4,814
7,036
52,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,918
Gold Earned
38,209
194
Minions Killed
177
7
Camps Cleared
8
917,370
Distance Traveled
1,005,772
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,270
698
128
7
7
320,297
3
W
Ymir
14,151
745
21
1
0
329,414
5
W
Kukulkan
13,497
710
45
2
0
267,659
3
L
Bacchus
11,730
617
15
1
0
354,978
1
L
Hachiman
14,049
739
61
3
7
334,746
3
L
Nox
12,430
654
101
5
1
316,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role