Player Matchup

Arachne
Arachne
 
Arachne
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Bigggs
Izanami
Level 18
God Stats
3W - 2L
1,741 SR
Queue Stats
19W - 13L
1,383 Elo+
Party 1
King Arthur
King Arthur
Swiitchhx
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,377 Elo+
Party 1
Anubis
Anubis
Yundiack
Anubis
Level 93
God Stats
3W - 3L
1,741 SR
Queue Stats
15W - 15L
1,592 Elo+
Party 1
Hera
Hera
flickinsect
Hera
Level 14
God Stats
2W - 0L
1,741 SR
Queue Stats
20W - 26L
1,423 Elo+
Party 1
Team Averages
Level 41
1,645 SR
1,455 Elo+

VS

Team Averages
Level 104
1,395 SR
1,389 Elo+
Awilix
Awilix
 
Awilix
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Blakestiger870
Scylla
Level 47
God Stats
0W - 1L
1,348 SR
Queue Stats
22W - 37L
1,378 Elo+
Solo
Ullr
Ullr
C05M0
Ullr
Level 95
God Stats
17W - 22L
1,470 SR
Queue Stats
137W - 155L
1,412 Elo+
Solo
King Arthur
King Arthur
TheBigCh1ef
King Arthur
Level 153
God Stats
4W - 4L
1,218 SR
Queue Stats
125W - 140L
1,326 Elo+
Solo
Sylvanus
Sylvanus
Thisslestar
Sylvanus
Level 79
God Stats
1W - 3L
1,439 SR
Queue Stats
128W - 176L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 4 / 4
7,119
593
6,889
10,531
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Bigggs
Izanami
12
2 / 1 / 5
7,011
584
6,841
5,377
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Swiitchhx
King Arthur
10
0 / 2 / 3
5,938
495
3,497
7,844
5,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Yundiack
Anubis
13
11 / 1 / 4
8,083
674
10,061
9,837
3,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 6
6,699
558
7,867
5,254
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
6 / 4 / 2
6,804
567
6,581
9,404
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 6 / 4
5,390
449
4,618
6,834
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
C05M0
Ullr
9
1 / 3 / 1
5,601
467
3,661
7,611
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
TheBigCh1ef
King Arthur
10
2 / 4 / 3
6,366
531
4,335
12,352
4,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Thisslestar
Sylvanus
7
1 / 6 / 1
5,227
436
2,885
10,940
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
22
Kills
10
10
Deaths
23
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
4
4
2
L
Awilix
 
Awilix
6
4
2
1.75
W
Izanami
Bigggs
Izanami
2
1
5
4.5
L
0
6
4
0.33
L
Ullr
C05M0
Ullr
1
3
1
0.5
W
King Arthur
Swiitchhx
King Arthur
0
2
3
0.75
L
King Arthur
TheBigCh1ef
King Arthur
2
4
3
0.88
L
Sylvanus
Thisslestar
Sylvanus
1
6
1
0.25
W
Anubis
Yundiack
Anubis
11
1
4
13
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,155
Damage
22,080
38,843
Taken
47,141
15,444
Mitigated
14,978
11,141
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,889
4,554
0
1,573
10,531
2,968
0
1,919
8,612
0
33,554
L
Awilix
 
Awilix
6,581
1,962
0
1,582
9,404
2,925
0
3,312
6,092
0
35,843
W
Izanami
Bigggs
Izanami
6,841
4,565
0
2,260
5,377
1,444
1,469
2,141
3,236
0
47,303
L
4,618
415
0
750
6,834
1,613
0
4,642
2,192
21,396
0
L
Ullr
C05M0
Ullr
3,661
1,680
0
2,855
7,611
1,488
0
4,384
3,227
0
26,163
W
King Arthur
Swiitchhx
King Arthur
3,497
388
0
500
7,844
5,832
0
0
7,844
0
25,290
L
King Arthur
TheBigCh1ef
King Arthur
4,335
229
0
2,420
12,352
4,959
208
2,811
9,541
0
26,481
L
Sylvanus
Thisslestar
Sylvanus
2,885
1,085
248
1,508
10,940
3,993
0
2,779
8,161
15,207
0
W
Anubis
Yundiack
Anubis
10,061
1,534
0
5,578
9,837
3,601
0
1,790
8,047
35,381
0
W
7,867
1,638
0
1,230
5,254
1,599
429
1,653
3,601
42,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,850
Gold Earned
29,388
342
Minions Killed
246
0
Camps Cleared
0
1,212,738
Distance Traveled
1,065,089
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,119
593
68
6
0
288,218
1
L
Awilix
6,804
567
69
6
0
253,502
3
W
Izanami
7,011
584
101
8
0
225,590
2
L
Scylla
5,390
449
29
2
0
213,518
4
L
Ullr
5,601
467
53
4
0
235,243
2
W
King Arthur
5,938
495
54
5
0
248,288
1
L
King Arthur
6,366
531
65
5
0
205,654
2
L
Sylvanus
5,227
436
30
3
0
157,172
1
W
Anubis
8,083
674
54
5
0
213,617
5
W
Hera
6,699
558
65
5
0
237,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role