Player Matchup

Tsukuyomi
Tsukuyomi
FateKazuki
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 39L
1,298 Elo+
Party 1
Apollo
Apollo
GeorgeSamir
Apollo
Level 122
God Stats
1W - 3L
1,042 SR
Queue Stats
33W - 45L
1,469 Elo+
Solo
Geb
Geb
Vnjrx
Geb
Level 39
God Stats
1W - 2L
1,310 SR
Queue Stats
23W - 35L
1,327 Elo+
Solo
Skadi
Skadi
bannedmy69
Skadi
Level 49
God Stats
5W - 4L
1,434 SR
Queue Stats
157W - 179L
1,446 Elo+
Solo
Ra
Ra
gerardsesa
Ra
Level 34
God Stats
5W - 4L
1,551 SR
Queue Stats
35W - 52L
1,409 Elo+
Party 1
Team Averages
Level 54
1,368 SR
1,390 Elo+

VS

Team Averages
Level 72
1,555 SR
1,498 Elo+
Danzaburou
Danzaburou
AresCVR
Danzaburou
Level 68
God Stats
4W - 1L
1,902 SR
Queue Stats
152W - 155L
1,511 Elo+
Party 2
Khepri
Khepri
Centeur
Khepri
Level 61
God Stats
17W - 22L
1,510 SR
Queue Stats
373W - 355L
1,508 Elo+
Party 2
Ymir
Ymir
Ethernil
Ymir
Level 105
God Stats
7W - 6L
1,512 SR
Queue Stats
137W - 155L
1,462 Elo+
Party 2
Janus
Janus
Vigilized
Janus
Level 103
God Stats
8W - 13L
1,339 SR
Queue Stats
170W - 173L
1,526 Elo+
Party 2
Bellona
Bellona
zWackers
Bellona
Level 23
God Stats
3W - 4L
1,511 SR
Queue Stats
34W - 35L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FateKazuki
Tsukuyomi
16
7 / 2 / 4
9,848
579
10,104
9,706
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
17
1 / 1 / 3
10,570
622
8,171
8,163
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Geb
Vnjrx
Geb
12
3 / 0 / 8
8,520
501
5,096
9,795
9,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
15
1 / 2 / 3
9,329
549
10,678
10,421
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
7 / 1 / 6
10,530
619
9,354
7,517
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AresCVR
Danzaburou
11
0 / 4 / 1
6,699
394
6,175
12,721
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Centeur
Khepri
11
0 / 5 / 3
7,400
435
2,698
14,102
8,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
11
1 / 3 / 2
7,297
429
3,583
7,985
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Vigilized
Janus
17
4 / 4 / 0
10,038
590
7,853
8,096
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
zWackers
Bellona
14
1 / 3 / 0
8,245
485
5,005
12,885
11,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
6
6
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AresCVR
Danzaburou
0
4
1
0.13
L
Khepri
Centeur
Khepri
0
5
3
0.3
L
Ymir
1
3
2
0.67
W
Tsukuyomi
FateKazuki
Tsukuyomi
7
2
4
4.5
W
Apollo
1
1
3
2.5
L
Janus
Vigilized
Janus
4
4
0
1
W
Geb
Vnjrx
Geb
3
0
8
7
W
Skadi
1
2
3
1.25
W
7
1
6
10
L
Bellona
zWackers
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,403
Damage
25,314
45,602
Taken
55,789
22,003
Mitigated
28,202
20,658
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AresCVR
Danzaburou
6,175
2,844
175
4,353
12,721
2,498
0
3,103
9,618
0
34,790
L
Khepri
Centeur
Khepri
2,698
139
1,614
3,186
14,102
8,939
0
4,505
9,597
15,682
0
L
Ymir
3,583
641
0
2,209
7,985
2,902
0
2,614
5,371
36,887
0
W
Tsukuyomi
FateKazuki
Tsukuyomi
10,104
4,262
0
3,822
9,706
3,613
116
2,841
6,865
0
65,253
W
Apollo
8,171
6,092
0
5,527
8,163
3,114
190
197
7,966
0
77,600
L
Janus
Vigilized
Janus
7,853
79
0
400
8,096
2,190
0
3,583
4,513
72,955
0
W
Geb
Vnjrx
Geb
5,096
664
141
2,062
9,795
9,443
60
2,934
6,861
16,699
1,635
W
Skadi
10,678
4,498
0
4,877
10,421
3,225
3,010
3,868
6,553
0
67,473
W
9,354
769
1,375
2,854
7,517
2,608
857
4,390
3,127
76,309
0
L
Bellona
zWackers
Bellona
5,005
1,318
0
4,367
12,885
11,673
1,130
788
12,097
0
45,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,797
Gold Earned
39,679
529
Minions Killed
398
0
Camps Cleared
0
1,710,324
Distance Traveled
1,420,535
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,699
394
72
4
0
260,979
2
L
Khepri
7,400
435
16
1
0
310,451
1
L
Ymir
7,297
429
62
4
0
226,342
5
W
Tsukuyomi
9,848
579
95
6
0
384,719
4
W
Apollo
10,570
622
155
9
0
346,433
5
L
Janus
10,038
590
145
9
0
290,366
1
W
Geb
8,520
501
18
1
0
330,053
5
W
Skadi
9,329
549
118
7
0
303,721
4
W
Ra
10,530
619
143
8
0
345,398
0
L
Bellona
8,245
485
103
6
0
332,397
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role