Player Matchup

Achilles
Achilles
ChillAquiles
Achilles
Level 128
God Stats
7W - 5L
1,630 SR
Queue Stats
30W - 23L
1,672 Elo+
Solo
Artemis
Artemis
LuNaTiic-F
Artemis
Level 146
God Stats
11W - 16L
1,568 SR
Queue Stats
229W - 273L
1,348 Elo+
Solo
Hades
Hades
esgo
Hades
Level 149
God Stats
2W - 2L
1,381 SR
Queue Stats
33W - 38L
1,658 Elo+
Solo
Team Averages
Level 141
1,526 SR
1,559 Elo+

VS

Team Averages
Level 120
1,508 SR
1,544 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hagodromo
Ah Muzen Cab
Level 123
God Stats
16W - 7L
1,282 SR
Queue Stats
176W - 135L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
SourNutt
Baron Samedi
Level 139
God Stats
9W - 10L
1,530 SR
Queue Stats
72W - 78L
1,690 Elo+
Solo
Cthulhu
Cthulhu
Sxar401
Cthulhu
Level 98
God Stats
8W - 11L
1,711 SR
Queue Stats
203W - 234L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChillAquiles
Achilles
20
8 / 5 / 7
15,360
731
19,194
33,579
35,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
LuNaTiic-F
Artemis
19
3 / 5 / 8
13,904
662
18,394
20,827
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
esgo
Hades
20
6 / 7 / 8
15,113
720
21,617
31,937
16,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hagodromo
Ah Muzen Cab
18
8 / 6 / 6
14,273
680
26,999
19,447
7,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SourNutt
Baron Samedi
17
4 / 7 / 12
13,110
624
24,100
22,694
11,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Sxar401
Cthulhu
18
5 / 4 / 10
13,440
640
20,597
25,342
31,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
17
Kills
17
17
Deaths
17
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChillAquiles
Achilles
8
5
7
2.3
L
Ah Muzen Cab
Hagodromo
Ah Muzen Cab
8
6
6
1.83
W
Artemis
LuNaTiic-F
Artemis
3
5
8
1.4
L
Baron Samedi
SourNutt
Baron Samedi
4
7
12
1.43
L
Cthulhu
Sxar401
Cthulhu
5
4
10
2.5
W
Hades
esgo
Hades
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,205
Damage
71,696
86,343
Taken
67,483
61,700
Mitigated
51,005
21,223
Healing
20,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChillAquiles
Achilles
19,194
4,074
0
2,594
33,579
35,880
43
16,417
16,716
4,372
44,784
L
Ah Muzen Cab
Hagodromo
Ah Muzen Cab
26,999
10,243
0
4,726
19,447
7,945
900
3,735
15,283
0
82,357
W
Artemis
LuNaTiic-F
Artemis
18,394
6,930
0
5,599
20,827
8,968
2,279
11,047
9,413
0
58,393
L
Baron Samedi
SourNutt
Baron Samedi
24,100
3,084
3,241
8,263
22,694
11,587
466
9,187
13,262
52,104
0
L
Cthulhu
Sxar401
Cthulhu
20,597
1,746
689
4,060
25,342
31,473
251
10,735
13,953
44,500
0
W
Hades
esgo
Hades
21,617
2,437
1,038
11,992
31,937
16,852
782
16,550
14,810
63,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
40,823
274
Minions Killed
213
8
Camps Cleared
7
1,087,451
Distance Traveled
1,009,656
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,360
731
60
3
1
412,705
3
L
Ah Muzen Cab
14,273
680
107
5
3
346,013
0
W
Artemis
13,904
662
98
5
5
333,801
4
L
Baron Samedi
13,110
624
58
3
4
282,022
2
L
Cthulhu
13,440
640
48
2
0
381,621
3
W
Hades
15,113
720
116
6
2
340,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role