Player Matchup

Neith
Neith
Dirkvdw
Neith
Level 39
God Stats
4W - 11L
1,453 SR
Queue Stats
12W - 13L
1,552 Elo+
Party 1
Scylla
Scylla
JornXCM
Scylla
Level 109
God Stats
1W - 4L
1,442 SR
Queue Stats
13W - 16L
1,514 Elo+
Party 1
Thor
Thor
Pragaxxx
Thor
Level 152
God Stats
1W - 5L
1,411 SR
Queue Stats
6W - 9L
1,431 Elo+
Solo
Team Averages
Level 100
1,435 SR
1,499 Elo+

VS

Team Averages
Level 119
1,505 SR
1,485 Elo+
Hou Yi
Hou Yi
MrGreeneyes4
Hou Yi
Level 128
God Stats
5W - 2L
1,621 SR
Queue Stats
49W - 51L
1,455 Elo+
Party 2
Horus
Horus
OneAlbino
Horus
Level 106
God Stats
26W - 26L
1,271 SR
Queue Stats
122W - 155L
1,423 Elo+
Solo
Thoth
Thoth
arnaupop
Thoth
Level 123
God Stats
2W - 3L
1,624 SR
Queue Stats
82W - 54L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dirkvdw
Neith
12
0 / 6 / 3
8,268
591
4,107
11,027
3,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
JornXCM
Scylla
14
1 / 2 / 3
9,143
653
6,393
8,457
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
3 / 3 / 1
8,729
624
5,134
10,309
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
7 / 3 / 4
10,621
759
12,086
8,060
3,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Horus
OneAlbino
Horus
15
1 / 0 / 9
10,555
754
4,777
8,453
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
arnaupop
Thoth
15
3 / 1 / 5
10,159
726
10,396
7,461
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
11
11
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Dirkvdw
Neith
0
6
3
0.25
L
Scylla
JornXCM
Scylla
1
2
3
1.25
W
Hou Yi
7
3
4
3
W
Horus
OneAlbino
Horus
1
0
9
5.5
L
Thor
3
3
1
1.17
W
Thoth
arnaupop
Thoth
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,634
Damage
27,259
29,793
Taken
23,974
8,621
Mitigated
13,609
4,181
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dirkvdw
Neith
4,107
1,943
0
1,284
11,027
3,289
0
3,565
7,462
0
24,216
L
Scylla
JornXCM
Scylla
6,393
503
0
161
8,457
1,939
0
4,145
4,312
42,882
0
W
Hou Yi
12,086
4,871
0
704
8,060
3,288
1,653
2,984
5,076
0
53,053
W
Horus
OneAlbino
Horus
4,777
1,521
1,430
3,153
8,453
7,556
403
3,436
5,017
0
16,455
L
Thor
5,134
219
0
2,736
10,309
3,393
0
3,090
7,219
0
11,335
W
Thoth
arnaupop
Thoth
10,396
264
0
1,956
7,461
2,765
131
938
6,523
43,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,140
Gold Earned
31,335
144
Minions Killed
180
5
Camps Cleared
8
731,550
Distance Traveled
783,123
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,268
591
62
4
0
233,560
0
L
Scylla
9,143
653
72
5
4
248,140
4
W
Hou Yi
10,621
759
83
6
5
236,126
3
W
Horus
10,555
754
17
1
1
296,384
5
L
Thor
8,729
624
10
1
1
249,850
0
W
Thoth
10,159
726
80
6
2
250,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role