Player Matchup

Medusa
Medusa
Angelliaume
Medusa
Level 146
God Stats
5W - 5L
1,715 SR
Queue Stats
186W - 220L
1,399 Elo+
Solo
Tiamat
Tiamat
Holgerharry1234
Tiamat
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 67L
1,508 Elo+
Solo
Hera
Hera
kazekage77
Hera
Level 126
God Stats
4W - 2L
1,714 SR
Queue Stats
212W - 229L
1,463 Elo+
Party 1
Rama
Rama
kelvir87
Rama
Level 64
God Stats
19W - 12L
1,619 SR
Queue Stats
415W - 493L
1,384 Elo+
Party 1
Bastet
Bastet
Киксяша
Bastet
Level 61
God Stats
4W - 2L
1,663 SR
Queue Stats
189W - 196L
1,515 Elo+
Solo
Team Averages
Level 99
1,642 SR
1,454 Elo+

VS

Team Averages
Level 103
1,519 SR
1,475 Elo+
Nox
Nox
BarabashkaoO
Nox
Level 94
God Stats
5W - 9L
1,437 SR
Queue Stats
213W - 226L
1,445 Elo+
Solo
Pele
Pele
K0sTniiX
Pele
Level 140
God Stats
7W - 3L
1,413 SR
Queue Stats
1,115W - 1,113L
1,536 Elo+
Solo
Freya
Freya
Swexiz
Freya
Level 109
God Stats
4W - 4L
1,603 SR
Queue Stats
165W - 180L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
ilikebanananers
Gilgamesh
Level 101
God Stats
11W - 12L
1,406 SR
Queue Stats
666W - 697L
1,595 Elo+
Solo
Ares
Ares
kirrama
Ares
Level 69
God Stats
5W - 2L
1,735 SR
Queue Stats
201W - 202L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
5 / 10 / 6
12,031
752
15,972
15,373
5,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 4
8,549
534
2,685
6,069
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 5 / 8
15,012
938
34,124
14,006
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
17
0 / 7 / 9
10,302
644
8,048
14,433
5,074
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 7 / 10
12,307
769
15,962
16,185
7,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 14
13,151
822
13,607
11,407
5,469
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
20
5 / 3 / 16
12,478
780
11,525
20,442
19,426
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Freya
Swexiz
Freya
19
4 / 4 / 21
12,496
781
10,619
13,982
6,937
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ilikebanananers
Gilgamesh
19
8 / 5 / 16
12,410
776
13,758
19,686
10,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
kirrama
Ares
20
4 / 5 / 21
12,390
774
10,233
25,757
37,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
119
22
Kills
31
31
Deaths
22
37
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
10
6
0.8
W
10
5
14
3.4
L
0
2
4
1
W
Pele
5
3
16
4.33
W
Freya
Swexiz
Freya
4
4
21
3.63
W
Gilgamesh
ilikebanananers
Gilgamesh
8
5
16
3.2
L
12
5
8
3.2
L
Rama
0
7
9
0.64
W
Ares
kirrama
Ares
4
5
21
2.9
L
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,791
Damage
59,742
66,066
Taken
91,274
29,663
Mitigated
79,975
16,926
Healing
21,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
15,972
6,438
70
1,519
15,373
5,349
934
7,919
7,411
0
35,283
W
13,607
713
1,128
549
11,407
5,469
1,128
4,764
6,643
30,246
0
L
2,685
300
52
2,153
6,069
4,875
0
2,935
3,099
8,648
0
W
Pele
11,525
2,924
1,375
3,587
20,442
19,426
1,007
10,396
10,046
0
31,068
W
Freya
Swexiz
Freya
10,619
3,747
1,293
1,998
13,982
6,937
1,787
5,927
8,055
42,232
0
W
Gilgamesh
ilikebanananers
Gilgamesh
13,758
2,215
3,170
2,470
19,686
10,587
1,640
6,369
13,317
0
41,449
L
34,124
6,894
700
4,281
14,006
6,614
1,731
5,395
8,364
72,675
0
L
Rama
8,048
6,052
1,042
3,365
14,433
5,074
49
7,903
6,142
0
15,804
W
Ares
kirrama
Ares
10,233
533
2,711
3,366
25,757
37,556
317
9,353
15,559
14,814
0
L
15,962
4,186
669
3,075
16,185
7,751
1,208
9,403
6,591
0
24,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,201
Gold Earned
62,925
165
Minions Killed
190
0
Camps Cleared
0
1,179,810
Distance Traveled
1,465,465
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,031
752
35
2
0
245,337
0
W
Nox
13,151
822
32
2
0
294,795
3
L
Tiamat
8,549
534
11
1
0
110,957
0
W
Pele
12,478
780
39
2
0
310,853
0
W
Freya
12,496
781
61
4
0
267,986
0
W
Gilgamesh
12,410
776
52
3
0
295,045
2
L
Hera
15,012
938
82
5
0
293,307
3
L
Rama
10,302
644
21
1
0
249,594
1
W
Ares
12,390
774
6
0
0
296,786
2
L
Bastet
12,307
769
16
1
0
280,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role