Player Matchup

Merlin
Merlin
Inkvizitoryi
Merlin
Level 4
God Stats
0W - 2L
1,212 SR
Queue Stats
2W - 5L
1,425 Elo+
Party 1
Mercury
Mercury
NicoYvrey
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,274 Elo+
Party 1
Nike
Nike
Savannah96
Nike
Level 59
God Stats
2W - 5L
1,318 SR
Queue Stats
16W - 24L
1,322 Elo+
Party 2
Loki
Loki
Silviusus2
Loki
Level 29
God Stats
12W - 17L
1,313 SR
Queue Stats
16W - 24L
1,322 Elo+
Party 2
Nu Wa
Nu Wa
lMiragel
Nu Wa
Level 12
God Stats
4W - 5L
1,756 SR
Queue Stats
17W - 28L
1,320 Elo+
Party 1
Team Averages
Level 27
1,420 SR
1,333 Elo+

VS

Team Averages
Level 59
1,512 SR
1,443 Elo+
Neith
Neith
ByAlexip25
Neith
Level 44
God Stats
5W - 1L
1,500 SR
Queue Stats
134W - 126L
1,495 Elo+
Solo
Terra
Terra
BydetJestko
Terra
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,351 Elo+
Solo
Janus
Janus
Oloraculo
Janus
Level 87
God Stats
4W - 2L
1,828 SR
Queue Stats
22W - 29L
1,460 Elo+
Solo
Hou Yi
Hou Yi
SzalonaOna
Hou Yi
Level 64
God Stats
51W - 49L
1,454 SR
Queue Stats
376W - 385L
1,401 Elo+
Solo
Susano
Susano
Windhood
Susano
Level 65
God Stats
1W - 2L
1,279 SR
Queue Stats
162W - 184L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 10 / 7
10,431
948
9,620
13,141
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
NicoYvrey
Mercury
16
3 / 9 / 3
10,811
983
7,771
16,117
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 5 / 3
10,210
928
8,270
23,307
14,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 6 / 3
10,398
945
9,379
10,865
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
lMiragel
Nu Wa
16
2 / 1 / 3
10,619
965
9,675
10,838
2,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

85

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
19 / 0 / 10
15,312
1,392
26,618
7,837
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 3 / 19
12,060
1,096
10,292
19,221
22,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Oloraculo
Janus
18
6 / 1 / 14
12,509
1,137
14,399
4,485
1,782
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
SzalonaOna
Hou Yi
17
2 / 1 / 18
11,048
1,004
5,141
7,077
3,146
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Windhood
Susano
17
2 / 2 / 13
10,860
987
10,102
10,759
5,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
105
7
Kills
31
31
Deaths
7
19
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Neith
19
0
10
24
W
2
3
19
3.83
L
Merlin
0
10
7
0.35
L
Mercury
NicoYvrey
Mercury
3
9
3
0.5
W
Janus
Oloraculo
Janus
6
1
14
13
L
1
5
3
0.5
L
1
6
3
0.42
W
Hou Yi
SzalonaOna
Hou Yi
2
1
18
11
W
Susano
Windhood
Susano
2
2
13
4.25
L
Nu Wa
lMiragel
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,715
Damage
66,552
74,268
Taken
49,379
27,659
Mitigated
36,051
2,241
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
26,618
13,449
0
5,735
7,837
3,450
0
3,819
4,018
0
73,487
W
10,292
1,919
2,083
4,621
19,221
22,664
0
7,664
11,557
19,858
0
L
Merlin
9,620
1,215
0
0
13,141
3,667
0
6,123
7,018
37,664
0
L
Mercury
NicoYvrey
Mercury
7,771
2,958
0
738
16,117
4,758
0
5,759
10,358
0
20,933
W
Janus
Oloraculo
Janus
14,399
776
0
0
4,485
1,782
0
1,300
3,185
51,744
0
L
8,270
739
262
969
23,307
14,030
0
5,942
17,365
1,338
22,634
L
9,379
893
0
130
10,865
2,901
0
3,118
7,747
0
26,161
W
Hou Yi
SzalonaOna
Hou Yi
5,141
1,690
0
0
7,077
3,146
0
3,057
4,020
0
14,230
W
Susano
Windhood
Susano
10,102
1,379
0
112
10,759
5,009
0
3,715
7,044
0
19,123
L
Nu Wa
lMiragel
Nu Wa
9,675
2,889
0
142
10,838
2,303
0
3,749
7,089
31,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,469
Gold Earned
61,789
189
Minions Killed
279
8
Camps Cleared
7
979,517
Distance Traveled
987,024
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,312
1,392
121
11
2
198,573
0
W
Terra
12,060
1,096
17
2
0
204,345
2
L
Merlin
10,431
948
55
5
0
156,029
0
L
Mercury
10,811
983
32
3
4
213,664
0
W
Janus
12,509
1,137
86
8
2
161,160
0
L
Nike
10,210
928
20
2
0
198,705
1
L
Loki
10,398
945
44
4
3
218,304
0
W
Hou Yi
11,048
1,004
27
2
2
215,194
0
W
Susano
10,860
987
28
3
1
207,752
0
L
Nu Wa
10,619
965
38
3
1
192,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role