Player Matchup

Thor
Thor
Gold V
Kreyos
Thor
Gold V
Level 160
God Stats
18W - 13L
1,497 SR
Queue Stats
259W - 260L
1,095 MMR
Solo
Cerberus
Cerberus
Silver II
Moabits2
Cerberus
Silver II
Level 109
God Stats
3W - 10L
1,293 SR
Queue Stats
286W - 312L
1,076 MMR
Party 1
Kukulkan
Kukulkan
Bronze I
ProAcid8
Kukulkan
Bronze I
Level 105
God Stats
2W - 3L
1,565 SR
Queue Stats
9W - 24L
1,167 MMR
Party 2
Bellona
Bellona
Bronze III
SnehuggarN
Bellona
Bronze III
Level 98
God Stats
0W - 2L
1,705 SR
Queue Stats
0W - 5L
1,365 MMR
Party 2
Danzaburou
Danzaburou
Silver II
alucardinator
Danzaburou
Silver II
Level 143
God Stats
2W - 6L
1,383 SR
Queue Stats
304W - 327L
1,076 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,489 SR
1,156 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,548 SR
1,244 MMR
Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Boneswald
Zhong Kui
Silver I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 74L
1,160 MMR
Solo
Charybdis
Charybdis
Silver I
Capta1nCoCo
Charybdis
Silver I
Level 129
God Stats
39W - 32L
1,678 SR
Queue Stats
449W - 448L
1,097 MMR
Solo
Thanatos
Thanatos
Silver IV
Wreckreativac
Thanatos
Silver IV
Level 160
God Stats
6W - 6L
1,629 SR
Queue Stats
15W - 18L
1,245 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
kachamak2
Morgan Le Fay
Silver I
Level 65
God Stats
1W - 2L
1,431 SR
Queue Stats
76W - 75L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kreyos
Thor
20
4 / 9 / 3
14,080
454
13,641
35,540
17,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Moabits2
Cerberus
17
1 / 5 / 5
12,158
392
8,994
31,972
37,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
ProAcid8
Kukulkan
20
3 / 3 / 2
15,625
504
20,944
15,034
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
SnehuggarN
Bellona
20
5 / 8 / 4
14,368
463
17,132
30,645
23,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
alucardinator
Danzaburou
20
0 / 8 / 1
14,231
459
7,880
25,721
8,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
MulanScyllaCliodhnaThothAchilles

VS

Bans
ZeusArachneBastetKaliShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
3 / 1 / 19
15,513
500
12,374
28,098
39,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Boneswald
Zhong Kui
20
3 / 6 / 8
16,150
521
17,070
25,867
33,811
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Capta1nCoCo
Charybdis
20
6 / 0 / 9
19,118
617
23,843
16,247
7,319
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Wreckreativac
Thanatos
20
16 / 4 / 9
19,485
629
30,669
33,509
16,072
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
kachamak2
Morgan Le Fay
20
5 / 3 / 11
18,549
598
25,104
21,977
13,397
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
13
Kills
33
33
Deaths
14
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
19
12.5
W
Zhong Kui
Boneswald
Zhong Kui
3
6
8
1.17
W
Charybdis
Capta1nCoCo
Charybdis
6
0
9
10.5
L
Thor
Kreyos
Thor
4
9
3
0.61
L
Cerberus
Moabits2
Cerberus
1
5
5
0.7
L
Kukulkan
ProAcid8
Kukulkan
3
3
2
1.33
L
Bellona
SnehuggarN
Bellona
5
8
4
0.88
W
Thanatos
Wreckreativac
Thanatos
16
4
9
5.13
L
Danzaburou
alucardinator
Danzaburou
0
8
1
0.06
W
Morgan Le Fay
kachamak2
Morgan Le Fay
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,591
Damage
109,060
138,912
Taken
125,698
90,894
Mitigated
110,139
25,220
Healing
73,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,374
2,840
0
7,953
28,098
39,540
1,182
11,061
17,037
69,163
3,106
W
Zhong Kui
Boneswald
Zhong Kui
17,070
1,902
0
7,522
25,867
33,811
4,026
2,829
23,038
85,145
0
W
Charybdis
Capta1nCoCo
Charybdis
23,843
15,051
0
10,157
16,247
7,319
7,781
4,474
11,773
0
157,361
L
Thor
Kreyos
Thor
13,641
2,934
79
7,843
35,540
17,078
0
17,651
17,889
0
89,625
L
Cerberus
Moabits2
Cerberus
8,994
398
565
5,604
31,972
37,400
0
11,584
20,388
42,473
0
L
Kukulkan
ProAcid8
Kukulkan
20,944
462
0
1,150
15,034
4,531
0
7,060
7,974
147,965
0
L
Bellona
SnehuggarN
Bellona
17,132
4,079
0
1,621
30,645
23,088
0
12,923
17,722
0
127,557
W
Thanatos
Wreckreativac
Thanatos
30,669
6,741
0
39,454
33,509
16,072
2,175
5,633
27,641
0
168,561
L
Danzaburou
alucardinator
Danzaburou
7,880
2,325
0
8,358
25,721
8,797
0
6,089
19,632
0
131,404
W
Morgan Le Fay
kachamak2
Morgan Le Fay
25,104
1,859
1,028
7,441
21,977
13,397
1,856
9,149
12,828
157,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,462
Gold Earned
88,815
893
Minions Killed
898
0
Camps Cleared
0
2,977,690
Distance Traveled
3,128,190
50
Wards Purchased
52
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,513
500
71
2
0
657,092
14
W
Zhong Kui
16,150
521
149
5
0
519,795
4
W
Charybdis
19,118
617
259
8
0
651,858
14
L
Thor
14,080
454
179
6
0
500,988
9
L
Cerberus
12,158
392
41
1
0
621,210
14
L
Kukulkan
15,625
504
263
8
0
657,076
14
L
Bellona
14,368
463
175
6
0
648,279
3
W
Thanatos
19,485
629
167
5
0
723,928
15
L
Danzaburou
14,231
459
235
8
0
550,137
10
W
Morgan Le Fay
18,549
598
252
8
0
575,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role