Player Matchup

Ah Puch
Ah Puch
Platinum I
DaniGodOfGods
Ah Puch
Platinum I
Level 145
God Stats
5W - 3L
1,738 SR
Queue Stats
106W - 101L
1,847 MMR
Solo
Cliodhna
Cliodhna
Gold I
Mr2TallYT
Cliodhna
Gold I
Level 63
God Stats
5W - 11L
1,500 SR
Queue Stats
257W - 258L
1,882 MMR
Solo
He Bo
He Bo
Gold II
Poohies
He Bo
Gold II
Level 60
God Stats
0W - 2L
1,297 SR
Queue Stats
48W - 31L
1,868 MMR
Solo
Apollo
Apollo
Platinum IV
SadOogieBoogie
Apollo
Platinum IV
Level 155
God Stats
28W - 10L
1,842 SR
Queue Stats
106W - 99L
1,871 MMR
Solo
Chaac
Chaac
Platinum III
lilnicky127
Chaac
Platinum III
Level 146
God Stats
6W - 9L
1,476 SR
Queue Stats
381W - 358L
1,874 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,571 SR
1,869 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,679 SR
1,779 MMR
Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Platinum III
DoctorPendulum
Tiamat
Platinum III
Level 157
God Stats
15W - 3L
1,721 SR
Queue Stats
134W - 115L
1,837 MMR
Solo
Cthulhu
Cthulhu
Platinum II
LowT338813
Cthulhu
Platinum II
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 184L
1,845 MMR
Party 1
Neith
Neith
Gold I
Popearoni
Neith
Gold I
Level 158
God Stats
5W - 3L
1,960 SR
Queue Stats
68W - 47L
1,922 MMR
Party 2
Atlas
Atlas
Gold II
spartan ximenez
Atlas
Gold II
Level 160
God Stats
37W - 24L
1,715 SR
Queue Stats
85W - 75L
1,790 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
1 / 1 / 1
5,327
533
2,718
5,065
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Mr2TallYT
Cliodhna
10
0 / 4 / 0
5,502
550
3,823
8,837
3,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Poohies
He Bo
10
2 / 1 / 1
5,573
557
3,547
3,919
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 2 / 0
3,586
359
530
1,932
319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
4,392
439
976
4,354
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ShivaArtioAwilixBastet

VS

Bans
BellonaGilgameshLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 0 / 3
6,643
664
3,897
4,416
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 2
6,211
621
1,780
4,115
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LowT338813
Cthulhu
11
2 / 1 / 2
6,396
640
3,121
6,153
3,977
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Popearoni
Neith
11
0 / 0 / 4
6,313
631
2,017
2,661
892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
4 / 2 / 1
5,650
565
2,864
6,600
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
3
4.5
L
Ah Puch
1
1
1
1.5
W
1
0
2
2
W
Cthulhu
LowT338813
Cthulhu
2
1
2
3
L
Cliodhna
Mr2TallYT
Cliodhna
0
4
0
0
L
He Bo
Poohies
He Bo
2
1
1
2.5
W
Neith
Popearoni
Neith
0
0
4
2
L
0
2
0
0
L
0
2
0
0
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,594
Damage
13,679
24,107
Taken
23,945
8,007
Mitigated
11,760
7,915
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,897
631
0
5,940
4,416
1,931
195
553
3,863
0
37,153
L
Ah Puch
2,718
130
0
1,774
5,065
2,042
0
1,559
3,274
22,144
0
W
1,780
244
0
858
4,115
2,070
983
1,277
2,838
32,055
0
W
Cthulhu
LowT338813
Cthulhu
3,121
240
48
2,646
6,153
3,977
37
945
5,208
35,201
0
L
Cliodhna
Mr2TallYT
Cliodhna
3,823
638
0
2,617
8,837
3,258
0
3,082
5,731
0
35,118
L
He Bo
Poohies
He Bo
3,547
143
0
1,253
3,919
891
0
1,171
2,617
23,591
0
W
Neith
Popearoni
Neith
2,017
889
0
601
2,661
892
2,724
897
1,764
0
37,780
L
530
530
0
301
1,932
319
0
806
950
0
3,410
L
976
282
0
1,970
4,354
1,497
0
490
3,770
0
16,577
W
2,864
702
62
1,883
6,600
2,890
0
2,593
4,007
12,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
31,213
224
Minions Killed
348
0
Camps Cleared
0
759,917
Distance Traveled
994,763
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,643
664
75
8
0
242,005
0
L
Ah Puch
5,327
533
39
4
0
140,019
4
W
Tiamat
6,211
621
82
8
0
203,189
5
W
Cthulhu
6,396
640
77
8
0
188,372
2
L
Cliodhna
5,502
550
77
8
0
204,126
3
L
He Bo
5,573
557
57
6
0
168,292
2
W
Neith
6,313
631
99
10
0
171,444
1
L
Apollo
3,586
359
10
1
0
111,625
2
L
Chaac
4,392
439
41
4
0
135,855
1
W
Atlas
5,650
565
15
2
0
189,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role