Player Matchup

Cliodhna
Cliodhna
Finelek
Cliodhna
Level 69
God Stats
14W - 8L
1,566 SR
Queue Stats
52W - 46L
1,466 Elo+
Party 3
Izanami
Izanami
LaRocc1n
Izanami
Level 92
God Stats
81W - 70L
1,535 SR
Queue Stats
240W - 265L
1,419 Elo+
Solo
Odin
Odin
W3nkulez
Odin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,197 Elo+
Party 2
Athena
Athena
Zillay
Athena
Level 68
God Stats
12W - 4L
1,740 SR
Queue Stats
31W - 29L
1,197 Elo+
Party 2
Merlin
Merlin
ДаДжаз
Merlin
Level 47
God Stats
2W - 0L
1,762 SR
Queue Stats
58W - 52L
1,489 Elo+
Party 3
Team Averages
Level 76
1,621 SR
1,354 Elo+

VS

Team Averages
Level 73
1,442 SR
1,318 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
Timahaha
Thanatos
Level 28
God Stats
1W - 4L
1,212 SR
Queue Stats
12W - 23L
1,284 Elo+
Party 1
Osiris
Osiris
VladJoli
Osiris
Level 135
God Stats
13W - 12L
1,546 SR
Queue Stats
752W - 880L
1,287 Elo+
Party 1
Nu Wa
Nu Wa
kawaiiDi
Nu Wa
Level 126
God Stats
122W - 131L
1,453 SR
Queue Stats
574W - 713L
1,296 Elo+
Party 1
Anhur
Anhur
stillyoung
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,224 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Finelek
Cliodhna
16
11 / 6 / 5
10,979
578
10,700
17,661
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LaRocc1n
Izanami
9
0 / 3 / 6
6,686
352
2,629
5,088
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
14
8 / 2 / 2
9,384
494
8,643
13,298
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Athena
Zillay
Athena
15
3 / 0 / 12
9,476
499
7,234
16,101
15,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
15
5 / 4 / 10
9,287
489
17,618
13,056
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 4 / 3
9,131
481
11,043
15,364
12,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Timahaha
Thanatos
16
9 / 6 / 1
10,299
542
11,393
18,065
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
VladJoli
Osiris
12
1 / 6 / 4
8,209
432
6,501
17,881
14,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
kawaiiDi
Nu Wa
14
3 / 7 / 8
9,583
504
16,783
9,944
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
11
0 / 4 / 5
7,721
406
4,430
9,895
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
27
Kills
15
15
Deaths
27
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
4
3
0.88
W
Cliodhna
Finelek
Cliodhna
11
6
5
2.25
W
Izanami
LaRocc1n
Izanami
0
3
6
1
L
Thanatos
Timahaha
Thanatos
9
6
1
1.58
L
Osiris
VladJoli
Osiris
1
6
4
0.5
W
Odin
8
2
2
4.5
W
Athena
Zillay
Athena
3
0
12
9
L
Nu Wa
kawaiiDi
Nu Wa
3
7
8
1
L
Anhur
0
4
5
0.63
W
Merlin
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,824
Damage
50,150
65,204
Taken
71,149
35,658
Mitigated
39,047
11,385
Healing
20,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
11,043
2,245
0
366
15,364
12,061
823
4,478
10,522
8,367
39,641
W
Cliodhna
Finelek
Cliodhna
10,700
1,575
0
2,478
17,661
6,163
0
4,192
13,469
0
60,455
W
Izanami
LaRocc1n
Izanami
2,629
1,511
0
816
5,088
1,473
412
1,421
3,667
0
22,321
L
Thanatos
Timahaha
Thanatos
11,393
4,702
0
11,792
18,065
6,593
0
4,026
13,963
0
64,102
L
Osiris
VladJoli
Osiris
6,501
2,323
0
5,687
17,881
14,870
1,522
8,402
9,406
0
38,905
W
Odin
8,643
1,963
0
3,503
13,298
8,211
496
2,939
10,359
0
29,252
W
Athena
Zillay
Athena
7,234
2,024
0
3,588
16,101
15,725
545
3,719
12,382
29,687
0
L
Nu Wa
kawaiiDi
Nu Wa
16,783
8,082
272
643
9,944
2,796
3,118
4,957
4,916
56,970
1,623
L
Anhur
4,430
2,793
0
1,953
9,895
2,727
403
2,989
6,871
0
24,549
W
Merlin
17,618
189
0
1,000
13,056
4,086
180
5,862
7,194
67,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,812
Gold Earned
44,943
333
Minions Killed
380
0
Camps Cleared
0
1,739,176
Distance Traveled
1,714,622
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,131
481
71
4
0
357,607
1
W
Cliodhna
10,979
578
89
5
0
425,535
0
W
Izanami
6,686
352
43
2
0
165,473
2
L
Thanatos
10,299
542
103
5
0
375,154
7
L
Osiris
8,209
432
64
3
0
327,063
6
W
Odin
9,384
494
70
4
0
395,160
6
W
Athena
9,476
499
39
2
0
403,619
5
L
Nu Wa
9,583
504
95
5
0
318,748
5
L
Anhur
7,721
406
47
2
0
336,050
0
W
Merlin
9,287
489
92
5
0
349,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role