Player Matchup

Cliodhna
Cliodhna
Junior54052
Cliodhna
Level 82
God Stats
26W - 23L
1,588 SR
Queue Stats
403W - 400L
1,515 Elo+
Solo
Ymir
Ymir
Leminscata
Ymir
Level 106
God Stats
3W - 4L
1,352 SR
Queue Stats
48W - 60L
1,394 Elo+
Party 1
Nox
Nox
ProXoS1121
Nox
Level 156
God Stats
2W - 2L
1,421 SR
Queue Stats
102W - 103L
1,508 Elo+
Solo
Thor
Thor
enkel-mythe
Thor
Level 69
God Stats
96W - 111L
1,490 SR
Queue Stats
317W - 321L
1,379 Elo+
Solo
Artemis
Artemis
maximiliano2412
Artemis
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
51W - 46L
1,462 Elo+
Party 1
Team Averages
Level 100
1,470 SR
1,452 Elo+

VS

Team Averages
Level 91
1,445 SR
1,415 Elo+
Jing Wei
Jing Wei
GR1M SHoTZz
Jing Wei
Level 64
God Stats
2W - 6L
1,321 SR
Queue Stats
101W - 122L
1,357 Elo+
Party 2
Baron Samedi
Baron Samedi
GR1M TRiCKZz
Baron Samedi
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 214L
1,380 Elo+
Party 2
Cerberus
Cerberus
Maxieko
Cerberus
Level 154
God Stats
2W - 3L
1,487 SR
Queue Stats
92W - 100L
1,486 Elo+
Solo
Bastet
Bastet
Starwars2334
Bastet
Level 67
God Stats
1W - 0L
1,495 SR
Queue Stats
90W - 102L
1,410 Elo+
Solo
Anubis
Anubis
bourrin1234
Anubis
Level 62
God Stats
3W - 2L
1,419 SR
Queue Stats
26W - 27L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Junior54052
Cliodhna
13
2 / 2 / 0
7,583
583
6,790
9,830
3,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

9
0 / 6 / 3
5,840
449
1,928
13,574
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 1
7,168
551
4,349
5,860
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 7 / 3
6,952
535
4,726
11,917
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 7 / 1
6,151
473
8,547
8,370
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GR1M SHoTZz
Jing Wei
13
5 / 0 / 9
7,982
614
8,795
8,807
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GR1M TRiCKZz
Baron Samedi
12
7 / 2 / 6
7,772
598
5,867
7,786
7,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Maxieko
Cerberus
12
3 / 0 / 2
7,567
582
6,174
10,647
12,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
13
3 / 2 / 7
7,733
595
6,444
7,918
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
7 / 2 / 1
8,451
650
6,282
6,978
3,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
25
25
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
GR1M SHoTZz
Jing Wei
5
0
9
9.5
W
Baron Samedi
GR1M TRiCKZz
Baron Samedi
7
2
6
5
L
Cliodhna
Junior54052
Cliodhna
2
2
0
1
L
0
6
3
0.25
W
Cerberus
Maxieko
Cerberus
3
0
2
4
L
1
3
1
0.5
W
Bastet
3
2
7
3.25
W
Anubis
7
2
1
3.75
L
2
7
3
0.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
33,562
49,551
Taken
42,136
16,087
Mitigated
27,748
7,903
Healing
20,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
GR1M SHoTZz
Jing Wei
8,795
5,955
0
4,982
8,807
2,784
0
764
8,043
0
48,966
W
Baron Samedi
GR1M TRiCKZz
Baron Samedi
5,867
1,253
959
2,372
7,786
7,112
140
1,294
6,492
35,355
0
L
Cliodhna
Junior54052
Cliodhna
6,790
794
0
4,168
9,830
3,968
0
5,176
4,654
0
49,523
L
1,928
251
95
2,624
13,574
5,862
0
4,381
9,193
15,544
0
W
Cerberus
Maxieko
Cerberus
6,174
650
0
5,254
10,647
12,296
0
0
10,647
45,400
0
L
4,349
0
0
679
5,860
1,691
0
1,514
4,346
44,282
0
W
Bastet
6,444
1,940
479
3,108
7,918
2,465
0
761
7,157
0
42,524
W
Anubis
6,282
191
0
3,807
6,978
3,091
0
3,458
3,520
39,371
0
L
4,726
711
0
284
11,917
2,570
0
5,117
6,498
0
34,102
L
8,547
3,325
0
53
8,370
1,996
437
2,135
6,235
0
33,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
39,505
351
Minions Killed
405
0
Camps Cleared
0
1,234,113
Distance Traveled
1,251,529
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,982
614
92
7
0
235,300
3
W
Baron Samedi
7,772
598
35
3
0
225,274
1
L
Cliodhna
7,583
583
113
9
0
282,861
3
L
Ymir
5,840
449
24
2
0
225,489
2
W
Cerberus
7,567
582
121
9
0
254,503
4
L
Nox
7,168
551
95
7
0
247,654
9
W
Bastet
7,733
595
70
5
0
294,046
3
W
Anubis
8,451
650
87
7
0
242,406
0
L
Thor
6,952
535
63
5
0
244,904
1
L
Artemis
6,151
473
56
4
0
233,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role