Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DeusOmega
Charybdis
Level 125
God Stats
4W - 6L
1,325 SR
Queue Stats
95W - 72L
1,388 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Juhatsu
Morgan Le Fay
Level 32
God Stats
3W - 3L
1,437 SR
Queue Stats
116W - 115L
1,371 Elo+
Party 2
Sobek
Sobek
Playmayquer
Sobek
Level 101
God Stats
6W - 4L
1,327 SR
Queue Stats
187W - 240L
1,303 Elo+
Solo
Yu Huang
Yu Huang
kidwithideas
Yu Huang
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 284L
1,512 Elo+
Solo
Team Averages
Level 98
1,418 SR
1,415 Elo+

VS

Team Averages
Level 87
1,440 SR
1,446 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
JustRihanna
Geb
Level 157
God Stats
4W - 9L
1,361 SR
Queue Stats
492W - 492L
1,446 Elo+
Solo
Discordia
Discordia
TheSkippster
Discordia
Level 37
God Stats
1W - 5L
1,200 SR
Queue Stats
11W - 18L
1,405 Elo+
Party 3
Erlang Shen
Erlang Shen
zilla-monsta
Erlang Shen
Level 83
God Stats
4W - 3L
1,637 SR
Queue Stats
102W - 93L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 0 / 6
7,819
559
4,634
7,656
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
DeusOmega
Charybdis
14
8 / 0 / 5
8,608
615
12,602
9,837
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Juhatsu
Morgan Le Fay
13
6 / 1 / 6
8,048
575
7,846
7,678
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 9
7,440
531
2,770
5,038
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
kidwithideas
Yu Huang
14
1 / 1 / 3
8,338
596
5,022
6,362
4,924
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 3 / 0
6,685
478
4,425
8,819
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
 
Cabrakan
9
1 / 3 / 0
6,088
435
4,575
8,157
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 7 / 0
5,434
388
3,488
14,742
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
TheSkippster
Discordia
12
0 / 3 / 1
6,921
494
2,688
5,460
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
zilla-monsta
Erlang Shen
12
1 / 3 / 0
7,393
528
3,791
11,496
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
19
Kills
2
2
Deaths
19
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
6
5
L
Jing Wei
 
Jing Wei
0
3
0
0
L
Cabrakan
 
Cabrakan
1
3
0
0.33
W
Charybdis
DeusOmega
Charybdis
8
0
5
10.5
W
Morgan Le Fay
Juhatsu
Morgan Le Fay
6
1
6
9
L
0
7
0
0
W
2
0
9
6.5
L
Discordia
TheSkippster
Discordia
0
3
1
0.17
W
Yu Huang
kidwithideas
Yu Huang
1
1
3
2.5
L
Erlang Shen
zilla-monsta
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,874
Damage
18,967
36,571
Taken
48,674
17,920
Mitigated
22,116
15,376
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,634
1,365
0
3,055
7,656
3,114
718
1,416
6,240
38,561
10,626
L
Jing Wei
 
Jing Wei
4,425
3,283
0
3,498
8,819
2,127
0
2,163
6,656
0
49,573
L
Cabrakan
 
Cabrakan
4,575
646
0
500
8,157
3,599
0
3,301
4,856
22,725
0
W
Charybdis
DeusOmega
Charybdis
12,602
7,479
0
4,902
9,837
3,289
889
3,206
6,631
0
69,343
W
Morgan Le Fay
Juhatsu
Morgan Le Fay
7,846
753
0
1,074
7,678
2,934
0
3,493
4,185
47,528
0
L
3,488
265
0
2,348
14,742
6,400
0
4,572
10,170
8,068
481
W
2,770
393
538
2,741
5,038
3,659
81
1,559
3,479
12,543
0
L
Discordia
TheSkippster
Discordia
2,688
104
0
689
5,460
1,629
0
2,544
2,916
43,846
0
W
Yu Huang
kidwithideas
Yu Huang
5,022
1,178
0
3,066
6,362
4,924
46
1,100
5,262
47,312
0
L
Erlang Shen
zilla-monsta
Erlang Shen
3,791
1,637
0
5,321
11,496
8,361
0
7,167
4,329
0
40,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
32,521
436
Minions Killed
298
0
Camps Cleared
0
1,381,455
Distance Traveled
1,351,401
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,819
559
98
7
0
311,297
4
L
Jing Wei
6,685
478
84
6
0
264,527
0
L
Cabrakan
6,088
435
34
2
0
294,911
0
W
Charybdis
8,608
615
129
9
0
246,150
2
W
Morgan Le Fay
8,048
575
81
6
0
291,350
11
L
Geb
5,434
388
14
1
0
249,039
4
W
Sobek
7,440
531
19
1
0
290,643
4
L
Discordia
6,921
494
78
6
0
278,867
4
W
Yu Huang
8,338
596
109
8
0
242,015
1
L
Erlang Shen
7,393
528
88
6
0
264,057
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role