Player Matchup

Ymir
Ymir
ColdHeartViking
Ymir
Level 160
God Stats
2W - 1L
1,764 SR
Queue Stats
48W - 34L
1,661 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EdgeLordJord
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,628 SR
Queue Stats
15W - 11L
1,613 Elo+
Party 1
Horus
Horus
TieDyeJonin
Horus
Level 15
God Stats
3W - 4L
1,506 SR
Queue Stats
10W - 10L
1,549 Elo+
Party 1
Vulcan
Vulcan
duneblaster0
Vulcan
Level 25
God Stats
113W - 39L
1,730 SR
Queue Stats
325W - 128L
1,706 Elo+
Solo
Hades
Hades
xxMzteryxx
Hades
Level 160
God Stats
2W - 2L
1,673 SR
Queue Stats
56W - 83L
1,505 Elo+
Party 1
Team Averages
Level 104
1,660 SR
1,607 Elo+

VS

Team Averages
Level 63
1,623 SR
1,629 Elo+
Jormungandr
Jormungandr
GunmetalFall07
Jormungandr
Level 48
God Stats
3W - 8L
1,344 SR
Queue Stats
103W - 98L
1,490 Elo+
Solo
Apollo
Apollo
Luke4575
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,821 Elo+
Party 2
Amaterasu
Amaterasu
MGM_R16
Amaterasu
Level 29
God Stats
7W - 9L
1,846 SR
Queue Stats
264W - 308L
1,551 Elo+
Solo
Olorun
Olorun
ToxxicASF
Olorun
Level 6
God Stats
1W - 2L
1,828 SR
Queue Stats
14W - 13L
1,665 Elo+
Party 2
Tyr
Tyr
ZanahorioKGB
Tyr
Level 125
God Stats
11W - 20L
1,597 SR
Queue Stats
197W - 210L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 15
9,677
880
6,215
13,078
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
EdgeLordJord
Ah Muzen Cab
17
11 / 3 / 8
10,046
913
22,448
11,015
5,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

14
2 / 3 / 6
7,958
723
4,892
8,750
5,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
16
5 / 1 / 5
9,052
823
12,213
4,652
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
15
2 / 1 / 11
8,264
751
5,980
8,812
5,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GunmetalFall07
Jormungandr
13
0 / 5 / 2
7,109
646
8,734
15,828
9,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Apollo
Luke4575
Apollo
16
6 / 6 / 2
9,153
832
12,857
14,427
5,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
MGM_R16
Amaterasu
13
0 / 4 / 0
7,268
661
1,039
10,640
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
ToxxicASF
Olorun
14
2 / 3 / 3
7,842
713
6,673
8,856
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

12
0 / 4 / 1
7,224
657
2,966
10,725
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
22
Kills
8
8
Deaths
22
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
W
Ah Muzen Cab
EdgeLordJord
Ah Muzen Cab
11
3
8
5
L
Jormungandr
GunmetalFall07
Jormungandr
0
5
2
0.2
L
Apollo
Luke4575
Apollo
6
6
2
1.17
L
Amaterasu
MGM_R16
Amaterasu
0
4
0
0
W
2
3
6
1.67
L
Olorun
ToxxicASF
Olorun
2
3
3
1.17
L
0
4
1
0.13
W
Vulcan
5
1
5
7.5
W
Hades
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,748
Damage
32,269
46,307
Taken
60,476
33,558
Mitigated
32,028
11,931
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,215
1,167
464
2,781
13,078
14,648
769
4,802
8,144
23,684
0
W
Ah Muzen Cab
EdgeLordJord
Ah Muzen Cab
22,448
10,551
0
2,432
11,015
5,379
2,122
2,798
8,182
0
50,756
L
Jormungandr
GunmetalFall07
Jormungandr
8,734
2,087
325
2,982
15,828
9,018
0
9,476
6,352
29,608
0
L
Apollo
Luke4575
Apollo
12,857
8,369
0
3,305
14,427
5,445
144
6,059
8,368
0
27,141
L
Amaterasu
MGM_R16
Amaterasu
1,039
387
97
1,425
10,640
7,037
0
2,913
6,527
0
16,560
W
4,892
1,965
1,024
1,540
8,750
5,841
494
3,410
5,340
0
15,655
L
Olorun
ToxxicASF
Olorun
6,673
2,707
232
2,216
8,856
3,700
0
2,962
5,894
22,834
2,135
L
2,966
121
0
325
10,725
6,828
0
2,998
7,727
0
13,371
W
Vulcan
12,213
3,261
0
164
4,652
2,208
1,420
910
3,742
32,996
0
W
Hades
5,980
415
594
2,932
8,812
5,482
1,172
2,903
5,876
19,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,997
Gold Earned
38,596
205
Minions Killed
218
0
Camps Cleared
0
1,095,165
Distance Traveled
955,808
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,677
880
50
5
0
207,443
1
W
Ah Muzen Cab
10,046
913
64
6
0
221,434
0
L
Jormungandr
7,109
646
53
5
0
193,490
0
L
Apollo
9,153
832
40
4
0
188,024
0
L
Amaterasu
7,268
661
35
3
0
217,029
0
W
Horus
7,958
723
20
2
0
184,170
0
L
Olorun
7,842
713
56
5
0
178,975
4
L
Tyr
7,224
657
34
3
0
178,290
4
W
Vulcan
9,052
823
37
3
0
261,216
1
W
Hades
8,264
751
34
3
0
220,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role