Player Matchup

Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ElNoobino
Agni
Level 158
God Stats
19W - 15L
1,569 SR
Queue Stats
362W - 379L
1,478 Elo+
Solo
Thor
Thor
Pantherssss
Thor
Level 128
God Stats
10W - 17L
1,473 SR
Queue Stats
500W - 485L
1,576 Elo+
Solo
Athena
Athena
Tröst
Athena
Level 154
God Stats
2W - 2L
1,396 SR
Queue Stats
170W - 165L
1,504 Elo+
Party 1
Team Averages
Level 144
1,488 SR
1,512 Elo+

VS

Team Averages
Level 102
1,744 SR
1,543 Elo+
Athena
Athena
Berbdan
Athena
Level 127
God Stats
8W - 6L
1,649 SR
Queue Stats
231W - 254L
1,552 Elo+
Party 2
Janus
Janus
BigGameBuck101
Janus
Level 68
God Stats
2W - 4L
1,707 SR
Queue Stats
264W - 272L
1,486 Elo+
Party 3
Kali
Kali
HeftyBoah
Kali
Level 122
God Stats
2W - 1L
1,735 SR
Queue Stats
95W - 80L
1,585 Elo+
Solo
Rama
Rama
L0WGUN
Rama
Level 107
God Stats
1W - 2L
1,826 SR
Queue Stats
128W - 118L
1,550 Elo+
Party 3
Erlang Shen
Erlang Shen
P33zy
Erlang Shen
Level 85
God Stats
1W - 1L
1,802 SR
Queue Stats
23W - 27L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 1 / 1
8,596
661
7,746
8,781
7,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
 
Jing Wei
13
2 / 0 / 2
8,154
627
5,920
8,138
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
14
1 / 1 / 4
8,377
644
5,968
6,043
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 3 / 2
7,971
613
4,413
7,677
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Tröst
Athena
12
2 / 0 / 6
7,597
584
3,934
7,099
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Berbdan
Athena
9
0 / 2 / 0
5,826
448
2,166
7,853
4,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
0 / 4 / 2
6,509
501
2,454
8,117
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
13
3 / 4 / 1
7,221
555
6,385
10,653
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Rama
L0WGUN
Rama
10
0 / 1 / 0
6,417
494
3,068
6,963
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
P33zy
Erlang Shen
12
2 / 3 / 1
6,657
512
4,132
8,414
8,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
1
5.5
W
Jing Wei
 
Jing Wei
2
0
2
3
L
Athena
Berbdan
Athena
0
2
0
0
L
0
4
2
0.25
W
Agni
1
1
4
3
L
Kali
3
4
1
0.88
L
Rama
L0WGUN
Rama
0
1
0
0
L
Erlang Shen
P33zy
Erlang Shen
2
3
1
0.83
W
4
3
2
1.67
W
Athena
Tröst
Athena
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,981
Damage
18,205
37,738
Taken
42,000
19,864
Mitigated
20,875
13,047
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,746
3,027
0
4,315
8,781
7,638
0
600
8,181
0
44,828
W
Jing Wei
 
Jing Wei
5,920
4,152
0
5,699
8,138
2,405
0
1,004
7,134
0
63,827
L
Athena
Berbdan
Athena
2,166
981
1,054
1,230
7,853
4,454
0
1,959
5,894
17,814
0
L
2,454
83
0
799
8,117
2,173
0
4,805
3,312
39,270
0
W
Agni
5,968
0
0
1,744
6,043
1,683
2
1,478
4,565
60,151
0
L
Kali
6,385
2,924
0
1,582
10,653
4,040
0
1,500
9,153
0
48,717
L
Rama
L0WGUN
Rama
3,068
2,515
0
3,111
6,963
1,793
0
1,315
5,648
0
39,925
L
Erlang Shen
P33zy
Erlang Shen
4,132
2,025
0
1,525
8,414
8,415
0
0
8,414
0
28,345
W
4,413
844
0
145
7,677
2,445
0
427
7,250
0
50,483
W
Athena
Tröst
Athena
3,934
1,828
0
1,144
7,099
5,693
80
1,111
5,988
16,780
4,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
32,630
459
Minions Killed
338
0
Camps Cleared
0
1,367,772
Distance Traveled
1,246,091
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,596
661
107
8
0
288,711
0
W
Jing Wei
8,154
627
110
8
0
250,759
3
L
Athena
5,826
448
29
2
0
293,729
3
L
Janus
6,509
501
72
6
0
248,041
3
W
Agni
8,377
644
121
9
0
271,618
3
L
Kali
7,221
555
81
6
0
265,963
0
L
Rama
6,417
494
101
8
0
211,302
3
L
Erlang Shen
6,657
512
55
4
0
227,056
4
W
Thor
7,971
613
86
7
0
284,494
1
W
Athena
7,597
584
35
3
0
272,190
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role