Player Matchup

Horus
Horus
AsvardFarrell
Horus
Level 103
God Stats
1W - 2L
1,719 SR
Queue Stats
147W - 159L
1,433 Elo+
Party 1
Ymir
Ymir
MASSAY30
Ymir
Level 117
God Stats
5W - 3L
1,500 SR
Queue Stats
173W - 201L
1,356 Elo+
Solo
Heimdallr
Heimdallr
MaevaLuna
Heimdallr
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 179L
1,259 Elo+
Solo
Odin
Odin
TiaReiko
Odin
Level 77
God Stats
1W - 2L
1,493 SR
Queue Stats
88W - 99L
1,414 Elo+
Party 1
Susano
Susano
Vsftara
Susano
Level 159
God Stats
1W - 2L
1,782 SR
Queue Stats
553W - 556L
1,460 Elo+
Solo
Team Averages
Level 113
1,599 SR
1,384 Elo+

VS

Team Averages
Level 92
1,454 SR
1,465 Elo+
He Bo
He Bo
 
He Bo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fisi23
Morgan Le Fay
Level 68
God Stats
2W - 1L
1,491 SR
Queue Stats
156W - 154L
1,539 Elo+
Solo
Thoth
Thoth
Giacente_Leone
Thoth
Level 160
God Stats
3W - 2L
1,290 SR
Queue Stats
155W - 157L
1,473 Elo+
Solo
The Morrigan
The Morrigan
Roarformore
The Morrigan
Level 104
God Stats
4W - 1L
1,707 SR
Queue Stats
181W - 183L
1,419 Elo+
Solo
Terra
Terra
Taren280564
Terra
Level 29
God Stats
1W - 3L
1,282 SR
Queue Stats
124W - 131L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
9,256
712
7,259
17,626
17,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
17
4 / 5 / 9
9,874
760
12,785
18,078
24,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
MaevaLuna
Heimdallr
17
2 / 8 / 8
9,756
750
7,293
16,359
7,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
14
3 / 6 / 6
8,428
648
10,020
15,868
10,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
Vsftara
Susano
15
5 / 7 / 6
9,978
768
11,217
12,954
11,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
9 / 5 / 6
10,895
838
14,115
11,388
4,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
Fisi23
Morgan Le Fay
16
5 / 3 / 16
10,340
795
18,525
11,295
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 16
10,859
835
17,112
8,778
4,136
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
Roarformore
The Morrigan
16
8 / 3 / 12
10,731
825
13,359
9,049
4,963
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
3 / 2 / 22
11,452
881
6,457
16,524
20,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
16
Kills
30
31
Deaths
16
37
Assists
72
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
5
6
2.4
L
2
5
8
1.2
W
Morgan Le Fay
Fisi23
Morgan Le Fay
5
3
16
4.33
W
5
3
16
4.33
L
Ymir
4
5
9
1.7
L
Heimdallr
MaevaLuna
Heimdallr
2
8
8
0.75
W
The Morrigan
Roarformore
The Morrigan
8
3
12
4.67
W
3
2
22
7
L
Odin
3
6
6
1
L
Susano
Vsftara
Susano
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,574
Damage
69,568
80,885
Taken
57,034
70,759
Mitigated
39,310
24,186
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,115
1,041
1,030
1,547
11,388
4,746
637
2,765
8,620
25,447
0
L
7,259
4,005
7,298
6,175
17,626
17,240
287
15,231
2,395
0
15,843
W
Morgan Le Fay
Fisi23
Morgan Le Fay
18,525
2,794
1,979
2,466
11,295
5,355
1,160
1,996
9,299
27,959
0
W
17,112
1,691
854
948
8,778
4,136
1,858
1,108
7,670
37,976
0
L
Ymir
12,785
2,486
354
831
18,078
24,753
135
13,186
4,892
24,636
0
L
Heimdallr
MaevaLuna
Heimdallr
7,293
2,144
2,217
2,087
16,359
7,409
617
12,863
3,496
0
26,863
W
The Morrigan
Roarformore
The Morrigan
13,359
2,893
442
1,325
9,049
4,963
260
589
8,460
21,780
4,161
W
6,457
1,575
3,903
4,025
16,524
20,110
490
6,327
10,197
11,503
0
L
Odin
10,020
1,757
1,307
921
15,868
10,114
119
13,992
1,876
0
13,643
L
Susano
Vsftara
Susano
11,217
2,082
1,028
1,968
12,954
11,243
1,085
11,573
1,381
0
19,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,292
Gold Earned
54,277
102
Minions Killed
118
0
Camps Cleared
0
1,090,937
Distance Traveled
1,123,181
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,895
838
21
2
0
244,527
0
L
Horus
9,256
712
12
1
0
254,208
1
W
Morgan Le Fay
10,340
795
21
2
0
230,224
0
W
Thoth
10,859
835
38
3
0
236,145
0
L
Ymir
9,874
760
25
2
0
196,899
0
L
Heimdallr
9,756
750
42
3
0
227,045
0
W
The Morrigan
10,731
825
30
2
0
169,800
0
W
Terra
11,452
881
8
1
0
242,485
0
L
Odin
8,428
648
11
1
0
212,995
0
L
Susano
9,978
768
12
1
0
199,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role