Player Matchup

Da Ji
Da Ji
DeadLoneC
Da Ji
Level 158
God Stats
1W - 3L
1,381 SR
Queue Stats
147W - 135L
1,542 Elo+
Solo
Artio
Artio
JudaszenkoPL
Artio
Level 128
God Stats
5W - 6L
1,806 SR
Queue Stats
300W - 316L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KuroZeroX
Ah Muzen Cab
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 47L
1,500 Elo+
Solo
He Bo
He Bo
NumiYo
He Bo
Level 154
God Stats
2W - 4L
1,540 SR
Queue Stats
143W - 148L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
gloo6669
Kumbhakarna
Level 156
God Stats
0W - 1L
1,598 SR
Queue Stats
127W - 118L
1,581 Elo+
Solo
Team Averages
Level 135
1,565 SR
1,536 Elo+

VS

Team Averages
Level 128
1,420 SR
1,540 Elo+
Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Darzenda
Sol
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 140L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
SuiCrazy
Kumbhakarna
Level 159
God Stats
1W - 2L
1,205 SR
Queue Stats
315W - 325L
1,521 Elo+
Solo
Cthulhu
Cthulhu
Yberix
Cthulhu
Level 155
God Stats
3W - 1L
1,628 SR
Queue Stats
151W - 133L
1,593 Elo+
Party 1
Sobek
Sobek
guibz25
Sobek
Level 123
God Stats
1W - 1L
1,268 SR
Queue Stats
154W - 140L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DeadLoneC
Da Ji
13
2 / 6 / 5
7,463
746
10,495
12,783
5,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 4
7,162
716
8,687
22,226
14,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
KuroZeroX
Ah Muzen Cab
15
2 / 5 / 0
7,808
781
10,826
10,244
4,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
NumiYo
He Bo
12
3 / 4 / 4
7,473
747
10,667
7,046
2,963
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
gloo6669
Kumbhakarna
13
1 / 5 / 6
7,639
764
6,421
16,915
17,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
8 / 1 / 14
9,655
966
17,033
5,534
2,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 2 / 13
9,347
935
13,612
11,190
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
SuiCrazy
Kumbhakarna
16
5 / 2 / 16
9,819
982
7,775
12,774
13,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Yberix
Cthulhu
18
3 / 0 / 21
10,634
1,063
13,517
15,606
16,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sobek
guibz25
Sobek
12
2 / 3 / 18
8,466
847
6,101
13,635
15,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
107
8
Kills
25
25
Deaths
8
19
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
1
14
15
W
7
2
13
6.75
L
Da Ji
DeadLoneC
Da Ji
2
6
5
0.75
L
0
5
4
0.4
L
Ah Muzen Cab
KuroZeroX
Ah Muzen Cab
2
5
0
0.4
L
He Bo
NumiYo
He Bo
3
4
4
1.25
W
Kumbhakarna
SuiCrazy
Kumbhakarna
5
2
16
6.5
W
Cthulhu
Yberix
Cthulhu
3
0
21
13.5
L
Kumbhakarna
gloo6669
Kumbhakarna
1
5
6
0.8
W
Sobek
guibz25
Sobek
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,096
Damage
58,038
69,214
Taken
58,739
44,803
Mitigated
53,428
25,733
Healing
25,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,033
9,261
1,139
1,182
5,534
2,932
1,276
3,159
2,375
0
28,375
W
13,612
4,861
2,262
4,121
11,190
5,151
2,651
4,946
6,244
21,542
0
L
Da Ji
DeadLoneC
Da Ji
10,495
1,269
818
2,891
12,783
5,387
0
7,184
5,599
0
17,769
L
8,687
626
4,329
9,203
22,226
14,820
0
13,501
8,725
15,589
0
L
Ah Muzen Cab
KuroZeroX
Ah Muzen Cab
10,826
3,349
324
2,046
10,244
4,573
0
7,736
2,508
0
28,533
L
He Bo
NumiYo
He Bo
10,667
413
165
276
7,046
2,963
0
5,139
1,907
15,389
0
W
Kumbhakarna
SuiCrazy
Kumbhakarna
7,775
1,047
2,749
2,911
12,774
13,365
583
4,599
8,175
12,604
0
W
Cthulhu
Yberix
Cthulhu
13,517
731
1,903
3,582
15,606
16,551
41
6,669
8,937
32,924
0
L
Kumbhakarna
gloo6669
Kumbhakarna
6,421
288
1,358
4,323
16,915
17,060
0
7,445
9,470
10,604
0
W
Sobek
guibz25
Sobek
6,101
591
2,311
3,328
13,635
15,429
387
6,402
7,233
9,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,545
Gold Earned
47,921
87
Minions Killed
122
0
Camps Cleared
0
889,311
Distance Traveled
936,603
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,655
966
22
2
0
191,170
1
W
Sol
9,347
935
27
3
0
195,331
3
L
Da Ji
7,463
746
12
1
0
184,334
0
L
Artio
7,162
716
13
1
0
193,362
1
L
Ah Muzen Cab
7,808
781
44
4
0
149,966
0
L
He Bo
7,473
747
13
1
0
156,935
0
W
Kumbhakarna
9,819
982
20
2
0
165,846
0
W
Cthulhu
10,634
1,063
43
4
0
213,391
3
L
Kumbhakarna
7,639
764
5
1
0
204,714
1
W
Sobek
8,466
847
10
1
0
170,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role