Player Matchup

Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Fenndall
Merlin
Level 157
God Stats
2W - 3L
1,383 SR
Queue Stats
142W - 114L
1,600 Elo+
Party 1
Ymir
Ymir
Optye
Ymir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 153L
1,581 Elo+
Party 1
Hera
Hera
SuchProMuchKills
Hera
Level 147
God Stats
6W - 3L
1,710 SR
Queue Stats
323W - 224L
1,585 Elo+
Party 1
Khepri
Khepri
Wuthullius
Khepri
Level 146
God Stats
2W - 1L
1,409 SR
Queue Stats
229W - 157L
1,585 Elo+
Party 1
Team Averages
Level 151
1,500 SR
1,570 Elo+

VS

Team Averages
Level 145
1,582 SR
1,576 Elo+
Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Légo13
Ne Zha
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 112L
1,546 Elo+
Solo
Fenrir
Fenrir
RolledDice
Fenrir
Level 160
God Stats
2W - 1L
1,866 SR
Queue Stats
99W - 102L
1,583 Elo+
Solo
Geb
Geb
ThyiRA
Geb
Level 160
God Stats
1W - 4L
1,343 SR
Queue Stats
337W - 326L
1,658 Elo+
Party 2
Hou Yi
Hou Yi
Zor1kos
Hou Yi
Level 157
God Stats
1W - 2L
1,702 SR
Queue Stats
38W - 26L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 2 / 14
9,124
829
15,192
9,416
5,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Fenndall
Merlin
16
6 / 2 / 11
9,672
879
10,269
8,902
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Optye
Ymir
14
1 / 2 / 18
9,150
832
4,971
14,454
20,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 2 / 12
9,329
848
9,461
8,614
4,606
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Wuthullius
Khepri
15
2 / 1 / 14
9,238
840
3,863
13,908
14,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 3 / 7
7,294
663
9,786
8,567
2,838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ne Zha
Légo13
Ne Zha
15
3 / 4 / 2
7,987
726
12,146
7,572
3,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
RolledDice
Fenrir
13
0 / 6 / 2
6,723
611
5,694
12,420
11,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
ThyiRA
Geb
14
3 / 5 / 5
8,342
758
7,593
11,421
11,393
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Zor1kos
Hou Yi
13
2 / 4 / 6
7,558
687
8,339
8,537
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
21
Kills
9
9
Deaths
22
69
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
14
6
L
Artemis
 
Artemis
1
3
7
1.5
W
Merlin
Fenndall
Merlin
6
2
11
5.75
L
Ne Zha
Légo13
Ne Zha
3
4
2
1
W
Ymir
Optye
Ymir
1
2
18
5
L
Fenrir
RolledDice
Fenrir
0
6
2
0.17
W
7
2
12
6.5
L
Geb
ThyiRA
Geb
3
5
5
1.1
W
Khepri
Wuthullius
Khepri
2
1
14
9
L
Hou Yi
Zor1kos
Hou Yi
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,756
Damage
43,558
55,294
Taken
48,517
50,083
Mitigated
32,074
17,403
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,192
6,983
0
992
9,416
5,268
2,751
2,151
7,227
0
25,251
L
Artemis
 
Artemis
9,786
3,883
0
2,843
8,567
2,838
0
5,756
2,694
0
23,243
W
Merlin
Fenndall
Merlin
10,269
896
1,474
1,681
8,902
5,611
202
840
7,999
30,132
0
L
Ne Zha
Légo13
Ne Zha
12,146
868
415
1,894
7,572
3,423
0
3,666
3,862
0
23,876
W
Ymir
Optye
Ymir
4,971
643
3,991
2,713
14,454
20,419
370
2,248
12,074
10,156
0
L
Fenrir
RolledDice
Fenrir
5,694
512
1,835
1,801
12,420
11,646
0
7,235
4,982
0
7,859
W
9,461
1,249
499
186
8,614
4,606
1,516
999
7,547
17,545
0
L
Geb
ThyiRA
Geb
7,593
437
417
697
11,421
11,393
0
5,611
5,668
15,682
0
W
Khepri
Wuthullius
Khepri
3,863
343
2,657
3,210
13,908
14,179
430
1,355
12,327
10,411
0
L
Hou Yi
Zor1kos
Hou Yi
8,339
1,909
0
1,169
8,537
2,774
0
5,612
2,747
0
18,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,513
Gold Earned
37,904
114
Minions Killed
92
0
Camps Cleared
0
1,000,794
Distance Traveled
930,985
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,124
829
23
2
0
193,750
3
L
Artemis
7,294
663
24
2
0
186,083
4
W
Merlin
9,672
879
44
4
0
192,282
2
L
Ne Zha
7,987
726
17
2
0
201,793
2
W
Ymir
9,150
832
5
0
0
193,088
4
L
Fenrir
6,723
611
5
0
0
186,948
0
W
Hera
9,329
848
20
2
0
223,962
0
L
Geb
8,342
758
11
1
0
189,108
5
W
Khepri
9,238
840
22
2
0
197,712
2
L
Hou Yi
7,558
687
35
3
0
167,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role