Player Matchup

Cerberus
Cerberus
Osteelio
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,338 Elo+
Party 1
Jing Wei
Jing Wei
Z1LT01D
Jing Wei
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,304 Elo+
Party 1
Achilles
Achilles
xWarborn
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,338 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,326 Elo+

VS

Team Averages
Level 94
1,416 SR
1,244 Elo+
Bastet
Bastet
Im1up
Bastet
Level 57
God Stats
134W - 141L
1,532 SR
Queue Stats
767W - 867L
1,423 Elo+
Solo
Anubis
Anubis
Jaloko
Anubis
Level 105
God Stats
1W - 7L
1,217 SR
Queue Stats
4W - 15L
1,173 Elo+
Solo
Sylvanus
Sylvanus
TrueJordan
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Osteelio
Cerberus
10
0 / 6 / 1
7,593
584
5,346
21,872
17,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Z1LT01D
Jing Wei
11
0 / 10 / 3
8,363
643
9,817
18,211
3,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xWarborn
Achilles
13
2 / 9 / 0
8,924
686
6,550
17,133
14,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Im1up
Bastet
15
7 / 2 / 12
10,387
799
19,808
10,496
4,834
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Jaloko
Anubis
16
11 / 1 / 12
10,945
842
19,232
11,916
6,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
TrueJordan
Sylvanus
16
7 / 0 / 16
11,663
897
10,275
12,377
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
2
Kills
25
25
Deaths
3
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bastet
Im1up
Bastet
7
2
12
6.5
W
Anubis
Jaloko
Anubis
11
1
12
17
L
Cerberus
Osteelio
Cerberus
0
6
1
0.08
W
Sylvanus
TrueJordan
Sylvanus
7
0
16
15
L
Jing Wei
Z1LT01D
Jing Wei
0
10
3
0.15
L
Achilles
xWarborn
Achilles
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
49,315
57,216
Taken
34,789
35,400
Mitigated
27,654
7,337
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Im1up
Bastet
19,808
3,589
0
2,292
10,496
4,834
1,167
2,435
8,061
0
51,473
W
Anubis
Jaloko
Anubis
19,232
686
0
4,712
11,916
6,878
741
1,925
9,991
48,020
0
L
Cerberus
Osteelio
Cerberus
5,346
969
0
6,088
21,872
17,262
0
11,903
9,969
18,574
0
W
Sylvanus
TrueJordan
Sylvanus
10,275
3,321
4,016
5,422
12,377
15,942
733
1,681
10,696
19,827
0
L
Jing Wei
Z1LT01D
Jing Wei
9,817
5,748
0
690
18,211
3,441
0
8,521
9,690
0
35,018
L
Achilles
xWarborn
Achilles
6,550
1,899
0
559
17,133
14,697
0
9,158
7,975
0
11,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,880
Gold Earned
32,995
147
Minions Killed
139
0
Camps Cleared
11
629,908
Distance Traveled
726,764
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,387
799
48
4
4
277,080
4
W
Anubis
10,945
842
79
6
6
216,952
0
L
Cerberus
7,593
584
53
4
0
208,272
0
W
Sylvanus
11,663
897
12
1
1
232,732
2
L
Jing Wei
8,363
643
78
6
0
208,547
0
L
Achilles
8,924
686
16
1
0
213,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role