Player Matchup

Mulan
Mulan
Derp_Turtle13
Mulan
Level 41
God Stats
14W - 13L
1,486 SR
Queue Stats
185W - 221L
1,303 Elo+
Party 2
Cliodhna
Cliodhna
G3TM3RKDSB00
Cliodhna
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 128L
1,342 Elo+
Solo
Danzaburou
Danzaburou
Harper2821
Danzaburou
Level 84
God Stats
24W - 13L
1,528 SR
Queue Stats
369W - 400L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
Sideswipe227
Cthulhu
Level 91
God Stats
4W - 4L
1,433 SR
Queue Stats
168W - 150L
1,364 Elo+
Solo
Vulcan
Vulcan
dipogo_deezer
Vulcan
Level 89
God Stats
1W - 1L
1,321 SR
Queue Stats
109W - 101L
1,418 Elo+
Solo
Team Averages
Level 71
1,454 SR
1,355 Elo+

VS

Team Averages
Level 51
1,434 SR
1,284 Elo+
Nemesis
Nemesis
Daybreak-LDC
Nemesis
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
FinalRonin-
Ymir
Level 63
God Stats
10W - 13L
1,288 SR
Queue Stats
117W - 105L
1,266 Elo+
Party 1
Bellona
Bellona
JustCallMeMex
Bellona
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,142 Elo+
Party 1
Anubis
Anubis
UnholyJ3wBun
Anubis
Level 46
God Stats
0W - 4L
1,234 SR
Queue Stats
186W - 212L
1,228 Elo+
Solo
Medusa
Medusa
x CagedRage
Medusa
Level 84
God Stats
3W - 4L
1,650 SR
Queue Stats
35W - 33L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,275
628
5,619
4,726
3,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
G3TM3RKDSB00
Cliodhna
8
0 / 1 / 3
4,918
492
1,563
5,095
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Harper2821
Danzaburou
9
6 / 1 / 5
6,285
629
7,737
6,492
1,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Sideswipe227
Cthulhu
9
2 / 0 / 6
5,742
574
3,782
6,602
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 1
5,952
595
4,183
4,001
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daybreak-LDC
Nemesis
4
0 / 2 / 0
3,785
379
285
1,828
538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 3 / 1
4,483
448
1,537
7,369
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
8
1 / 5 / 0
5,055
506
2,563
7,152
5,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
9
2 / 2 / 0
5,437
544
2,026
6,708
2,332
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
8
1 / 6 / 0
4,789
479
5,389
7,394
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
4
4
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Daybreak-LDC
Nemesis
0
2
0
0
W
6
1
0
6
L
0
3
1
0.17
W
Cliodhna
G3TM3RKDSB00
Cliodhna
0
1
3
1.5
W
Danzaburou
Harper2821
Danzaburou
6
1
5
8.5
L
Bellona
1
5
0
0.2
W
Cthulhu
Sideswipe227
Cthulhu
2
0
6
5
L
Anubis
2
2
0
1
W
3
1
1
3.5
L
Medusa
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,884
Damage
11,800
26,916
Taken
30,451
11,795
Mitigated
13,101
6,049
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Daybreak-LDC
Nemesis
285
120
0
182
1,828
538
0
0
1,805
0
6,373
W
5,619
657
0
1,395
4,726
3,842
342
343
4,157
0
23,026
L
1,537
474
0
325
7,369
2,872
0
2,055
5,250
7,140
0
W
Cliodhna
G3TM3RKDSB00
Cliodhna
1,563
256
0
424
5,095
1,223
416
464
4,608
0
20,656
W
Danzaburou
Harper2821
Danzaburou
7,737
3,058
134
2,600
6,492
1,598
252
656
5,836
0
23,866
L
Bellona
2,563
863
41
991
7,152
5,802
240
0
6,828
0
19,293
W
Cthulhu
Sideswipe227
Cthulhu
3,782
482
221
860
6,602
4,041
46
538
6,064
19,444
0
L
Anubis
2,026
207
0
2,870
6,708
2,332
92
3,898
2,810
29,645
0
W
4,183
1,805
0
415
4,001
1,091
0
1,562
2,439
27,448
0
L
Medusa
5,389
2,457
68
1,241
7,394
1,557
282
2,012
5,382
0
25,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
23,549
241
Minions Killed
188
0
Camps Cleared
0
991,722
Distance Traveled
786,575
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,785
379
14
1
0
102,535
1
W
Mulan
6,275
628
61
6
0
198,095
1
L
Ymir
4,483
448
16
2
0
174,843
0
W
Cliodhna
4,918
492
44
4
0
196,927
0
W
Danzaburou
6,285
629
41
4
0
187,731
1
L
Bellona
5,055
506
50
5
0
172,998
2
W
Cthulhu
5,742
574
37
4
0
206,961
3
L
Anubis
5,437
544
64
6
0
151,900
3
W
Vulcan
5,952
595
58
6
0
202,008
1
L
Medusa
4,789
479
44
4
0
184,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role