Player Matchup

Chiron
Chiron
 
Chiron
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlueBarracuda07
Baron Samedi
Level 108
God Stats
10W - 5L
1,743 SR
Queue Stats
81W - 77L
1,497 Elo+
Solo
Chronos
Chronos
IFinnyy
Chronos
Level 159
God Stats
1W - 0L
1,338 SR
Queue Stats
35W - 29L
1,516 Elo+
Solo
Yemoja
Yemoja
RiNiiii
Yemoja
Level 117
God Stats
3W - 2L
1,456 SR
Queue Stats
235W - 247L
1,516 Elo+
Solo
Achilles
Achilles
pancakespartan
Achilles
Level 129
God Stats
2W - 1L
1,525 SR
Queue Stats
48W - 37L
1,586 Elo+
Solo
Team Averages
Level 121
1,512 SR
1,523 Elo+

VS

Team Averages
Level 137
1,634 SR
1,516 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AbsoIute Beaver
Ymir
Level 122
God Stats
2W - 2L
1,873 SR
Queue Stats
22W - 27L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
Engetsuren
Yu Huang
Level 147
God Stats
20W - 16L
1,537 SR
Queue Stats
87W - 92L
1,552 Elo+
Party 1
Shiva
Shiva
IxHATExNEUTELLA
Shiva
Level 156
God Stats
11W - 10L
1,717 SR
Queue Stats
479W - 493L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
SmOWkScreen
Heimdallr
Level 132
God Stats
207W - 185L
1,542 SR
Queue Stats
287W - 295L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
7 / 1 / 7
11,308
870
15,137
11,143
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
BlueBarracuda07
Baron Samedi
18
5 / 1 / 14
10,884
837
18,718
9,897
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
IFinnyy
Chronos
16
2 / 3 / 11
10,012
770
12,211
15,491
7,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
RiNiiii
Yemoja
17
2 / 2 / 16
10,871
836
6,250
15,880
13,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
18
10 / 2 / 7
11,185
860
14,334
13,913
14,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 6 / 2
8,460
651
6,405
16,551
8,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 4
8,787
676
5,959
18,645
17,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
Engetsuren
Yu Huang
18
4 / 4 / 3
10,535
810
13,260
11,859
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 5 / 8
8,619
663
13,877
15,671
15,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SmOWkScreen
Heimdallr
16
1 / 5 / 6
9,432
726
10,236
13,731
5,662
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
32
26
Kills
9
9
Deaths
26
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
7
10.5
L
Fenrir
 
Fenrir
2
6
2
0.5
L
1
6
4
0.5
W
Baron Samedi
BlueBarracuda07
Baron Samedi
5
1
14
12
L
Yu Huang
Engetsuren
Yu Huang
4
4
3
1.38
W
Chronos
IFinnyy
Chronos
2
3
11
2.5
L
1
5
8
1
W
Yemoja
RiNiiii
Yemoja
2
2
16
5
L
Heimdallr
SmOWkScreen
Heimdallr
1
5
6
0.8
W
Achilles
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,650
Damage
49,737
66,324
Taken
76,457
44,337
Mitigated
52,435
36,955
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,137
5,202
914
4,187
11,143
4,500
4,940
3,655
7,407
0
46,575
L
Fenrir
 
Fenrir
6,405
1,122
0
3,214
16,551
8,785
171
7,879
7,910
0
12,420
L
5,959
1,463
410
2,294
18,645
17,639
0
6,654
11,262
13,666
0
W
Baron Samedi
BlueBarracuda07
Baron Samedi
18,718
1,606
3,836
5,288
9,897
4,350
1,417
2,684
7,108
41,998
0
L
Yu Huang
Engetsuren
Yu Huang
13,260
1,191
0
488
11,859
5,006
0
4,419
6,858
48,554
0
W
Chronos
IFinnyy
Chronos
12,211
3,203
0
2,916
15,491
7,419
2,279
2,474
12,737
38,016
2,981
L
13,877
1,738
876
2,640
15,671
15,343
0
9,136
5,865
0
19,655
W
Yemoja
RiNiiii
Yemoja
6,250
1,862
8,763
6,088
15,880
13,401
805
6,456
9,207
15,773
0
L
Heimdallr
SmOWkScreen
Heimdallr
10,236
2,334
0
857
13,731
5,662
438
6,343
6,976
0
42,426
W
Achilles
14,334
4,007
163
4,800
13,913
14,667
1,096
3,950
9,620
0
27,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,260
Gold Earned
45,833
229
Minions Killed
215
0
Camps Cleared
0
1,484,402
Distance Traveled
1,241,512
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,308
870
73
6
0
291,900
0
L
Fenrir
8,460
651
15
1
0
250,986
1
L
Ymir
8,787
676
22
2
0
224,827
4
W
Baron Samedi
10,884
837
65
5
0
253,370
1
L
Yu Huang
10,535
810
91
7
0
246,754
2
W
Chronos
10,012
770
43
3
0
325,849
3
L
Shiva
8,619
663
19
1
0
275,081
4
W
Yemoja
10,871
836
17
1
0
258,474
3
L
Heimdallr
9,432
726
68
5
0
243,864
2
W
Achilles
11,185
860
31
2
0
354,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role