Player Matchup

Cthulhu
Cthulhu
Angjo
Cthulhu
Level 62
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 2
Bastet
Bastet
Artegore34
Bastet
Level 61
God Stats
30W - 37L
1,468 SR
Queue Stats
102W - 118L
1,430 Elo+
Party 1
Thor
Thor
Barks7
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Amaterasu
Amaterasu
Haïse
Amaterasu
Level 106
God Stats
3W - 10L
1,157 SR
Queue Stats
90W - 111L
1,384 Elo+
Party 1
Cupid
Cupid
Zazx
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 2
Team Averages
Level 52
1,371 SR
1,269 Elo+

VS

Team Averages
Level 54
1,496 SR
1,394 Elo+
Bellona
Bellona
ARGHHHROARRR
Bellona
Level 18
God Stats
6W - 6L
1,429 SR
Queue Stats
16W - 27L
1,357 Elo+
Party 4
Ymir
Ymir
Frostiizzz
Ymir
Level 81
God Stats
14W - 7L
1,614 SR
Queue Stats
36W - 33L
1,497 Elo+
Solo
Arachne
Arachne
Grugs0n
Arachne
Level 29
God Stats
2W - 5L
1,499 SR
Queue Stats
16W - 27L
1,385 Elo+
Party 3
Ra
Ra
Partyinthefarty
Ra
Level 108
God Stats
9W - 6L
1,438 SR
Queue Stats
43W - 51L
1,373 Elo+
Party 4
Artemis
Artemis
WarriorMasket
Artemis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 30L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angjo
Cthulhu
13
2 / 5 / 0
7,893
493
7,725
12,261
11,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
Artegore34
Bastet
13
4 / 4 / 6
8,288
518
8,981
11,326
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
Barks7
Thor
4
0 / 3 / 0
5,207
325
287
3,119
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
Haïse
Amaterasu
14
3 / 3 / 0
8,462
529
5,219
14,860
13,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Zazx
Cupid
12
3 / 6 / 2
7,785
487
6,172
12,029
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ARGHHHROARRR
Bellona
16
1 / 2 / 3
9,430
589
7,634
8,858
10,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 3 / 4
8,895
556
2,303
14,282
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Grugs0n
Arachne
14
2 / 2 / 6
8,895
556
6,477
7,228
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
10 / 2 / 2
10,762
673
12,807
9,915
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
16
6 / 3 / 2
10,159
635
8,236
10,481
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
12
Kills
21
21
Deaths
12
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
ARGHHHROARRR
Bellona
1
2
3
1.25
L
Cthulhu
Angjo
Cthulhu
2
5
0
0.4
L
Bastet
Artegore34
Bastet
4
4
6
1.75
L
Thor
Barks7
Thor
0
3
0
0
W
2
3
4
1.33
W
Arachne
Grugs0n
Arachne
2
2
6
2.5
L
Amaterasu
Haïse
Amaterasu
3
3
0
1
W
10
2
2
5.5
W
Artemis
6
3
2
2.33
L
Cupid
Zazx
Cupid
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,384
Damage
37,457
53,595
Taken
50,764
32,594
Mitigated
33,917
12,890
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ARGHHHROARRR
Bellona
7,634
2,760
0
1,779
8,858
10,429
914
288
8,570
0
56,829
L
Cthulhu
Angjo
Cthulhu
7,725
253
101
897
12,261
11,661
0
6,230
6,031
50,264
0
L
Bastet
Artegore34
Bastet
8,981
3,100
0
2,276
11,326
3,467
0
4,824
6,502
0
39,436
L
Thor
Barks7
Thor
287
97
0
344
3,119
705
0
1,079
2,040
0
4,440
W
2,303
273
0
1,787
14,282
11,875
460
1,862
12,420
32,669
0
W
Arachne
Grugs0n
Arachne
6,477
5,409
0
2,045
7,228
3,162
330
984
6,244
0
49,386
L
Amaterasu
Haïse
Amaterasu
5,219
1,865
146
6,174
14,860
13,358
708
1,893
12,967
0
49,833
W
12,807
2,290
1,802
4,815
9,915
4,558
933
4,084
5,831
70,781
0
W
Artemis
8,236
4,544
0
5,881
10,481
3,893
3,844
507
9,974
0
54,226
L
Cupid
Zazx
Cupid
6,172
2,688
53
2,899
12,029
3,403
387
1,084
10,945
0
40,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
48,141
353
Minions Killed
463
0
Camps Cleared
0
1,290,392
Distance Traveled
1,571,404
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,430
589
119
7
0
350,029
4
L
Cthulhu
7,893
493
87
5
0
307,795
1
L
Bastet
8,288
518
73
5
0
355,099
5
L
Thor
5,207
325
8
1
0
76,096
0
W
Ymir
8,895
556
50
3
0
278,058
4
W
Arachne
8,895
556
72
5
0
384,189
3
L
Amaterasu
8,462
529
114
7
0
288,387
2
W
Ra
10,762
673
123
8
0
301,303
2
W
Artemis
10,159
635
99
6
0
257,825
3
L
Cupid
7,785
487
71
4
0
263,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role