Player Matchup

Cliodhna
Cliodhna
DONSPIDER
Cliodhna
Level 109
God Stats
12W - 12L
1,631 SR
Queue Stats
186W - 157L
1,612 Elo+
Party 1
Zhong Kui
Zhong Kui
Hubi2680
Zhong Kui
Level 146
God Stats
8W - 6L
1,623 SR
Queue Stats
244W - 186L
1,605 Elo+
Party 1
Geb
Geb
N3V3RSURRENDER
Geb
Level 109
God Stats
11W - 4L
1,704 SR
Queue Stats
237W - 213L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
Reterz2000
Hou Yi
Level 124
God Stats
22W - 25L
1,626 SR
Queue Stats
235W - 184L
1,602 Elo+
Party 1
Olorun
Olorun
Ypsiilon
Olorun
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 179L
1,596 Elo+
Party 1
Team Averages
Level 122
1,617 SR
1,592 Elo+

VS

Team Averages
Level 125
1,567 SR
1,560 Elo+
Bellona
Bellona
Akziel
Bellona
Level 69
God Stats
10W - 4L
1,801 SR
Queue Stats
165W - 141L
1,563 Elo+
Party 2
Mercury
Mercury
Gremis
Mercury
Level 152
God Stats
2W - 3L
1,746 SR
Queue Stats
149W - 131L
1,559 Elo+
Party 2
Terra
Terra
Wampi
Terra
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
168W - 151L
1,544 Elo+
Party 2
Merlin
Merlin
fiteiro14
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,588 Elo+
Solo
Medusa
Medusa
xZeroKSx
Medusa
Level 159
God Stats
0W - 2L
1,289 SR
Queue Stats
269W - 236L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DONSPIDER
Cliodhna
20
9 / 1 / 12
15,302
589
25,784
23,194
12,824
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Hubi2680
Zhong Kui
20
12 / 2 / 8
16,213
624
31,880
28,328
23,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 3 / 18
13,652
525
10,413
25,024
30,747
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Reterz2000
Hou Yi
20
5 / 5 / 11
14,488
557
18,612
19,384
7,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Ypsiilon
Olorun
20
5 / 4 / 12
14,404
554
10,855
26,009
11,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akziel
Bellona
17
2 / 6 / 5
11,590
446
8,222
23,454
25,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
Gremis
Mercury
18
4 / 8 / 8
12,571
484
18,154
26,152
10,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Wampi
Terra
16
4 / 5 / 8
12,320
474
10,040
33,171
43,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
fiteiro14
Merlin
20
3 / 8 / 5
13,025
501
21,200
18,938
7,267
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
xZeroKSx
Medusa
18
2 / 8 / 4
12,270
472
12,006
24,264
8,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
33
Kills
15
15
Deaths
35
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
Akziel
Bellona
2
6
5
0.75
W
Cliodhna
DONSPIDER
Cliodhna
9
1
12
15
L
Mercury
Gremis
Mercury
4
8
8
1
W
Zhong Kui
Hubi2680
Zhong Kui
12
2
8
8
W
2
3
18
3.67
W
Hou Yi
Reterz2000
Hou Yi
5
5
11
2.1
L
Terra
Wampi
Terra
4
5
8
1.6
W
Olorun
Ypsiilon
Olorun
5
4
12
2.75
L
Merlin
fiteiro14
Merlin
3
8
5
0.69
L
Medusa
xZeroKSx
Medusa
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,544
Damage
69,622
121,939
Taken
125,979
86,291
Mitigated
94,953
60,256
Healing
29,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Akziel
Bellona
8,222
2,369
0
2,797
23,454
25,326
0
13,488
9,966
0
58,235
W
Cliodhna
DONSPIDER
Cliodhna
25,784
2,081
1,532
14,570
23,194
12,824
4,269
5,823
17,371
0
160,289
L
Mercury
Gremis
Mercury
18,154
8,484
0
2,463
26,152
10,693
0
11,588
14,564
0
90,919
W
Zhong Kui
Hubi2680
Zhong Kui
31,880
2,067
0
18,247
28,328
23,595
3,206
6,362
21,966
125,285
0
W
10,413
1,252
0
2,061
25,024
30,747
261
6,791
18,233
34,623
4,808
W
Hou Yi
Reterz2000
Hou Yi
18,612
8,081
0
4,088
19,384
7,928
5,454
4,884
14,500
0
96,370
L
Terra
Wampi
Terra
10,040
1,109
6,207
9,871
33,171
43,079
0
15,956
17,215
40,384
0
W
Olorun
Ypsiilon
Olorun
10,855
6,057
3,508
16,250
26,009
11,197
2,517
8,849
17,160
106,580
0
L
Merlin
fiteiro14
Merlin
21,200
43
0
841
18,938
7,267
0
9,247
9,691
90,478
0
L
Medusa
xZeroKSx
Medusa
12,006
4,945
0
7,143
24,264
8,588
2,739
6,547
17,717
0
103,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,059
Gold Earned
61,776
672
Minions Killed
604
0
Camps Cleared
0
2,642,853
Distance Traveled
2,384,606
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,590
446
127
5
0
453,020
5
W
Cliodhna
15,302
589
170
7
0
655,730
2
L
Mercury
12,571
484
119
5
0
574,551
8
W
Zhong Kui
16,213
624
199
8
0
508,989
4
W
Geb
13,652
525
33
1
0
547,804
7
W
Hou Yi
14,488
557
138
5
0
476,445
6
L
Terra
12,320
474
57
2
0
478,945
6
W
Olorun
14,404
554
132
5
0
453,885
5
L
Merlin
13,025
501
129
5
0
456,630
3
L
Medusa
12,270
472
172
7
0
421,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role