Player Matchup

Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
 
Geb
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver V
Audono
Fenrir
Silver V
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 70L
1,314 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
JumpyLion69
Ratatoskr
Silver II
Level 117
God Stats
4W - 3L
1,488 SR
Queue Stats
20W - 29L
1,319 MMR
Solo
Rama
Rama
Silver II
tychicken1334
Rama
Silver II
Level 127
God Stats
4W - 3L
1,608 SR
Queue Stats
80W - 92L
1,316 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,519 SR
1,390 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,487 SR
1,334 MMR
Athena
Athena
Silver I
Eytaru
Athena
Silver I
Level 142
God Stats
6W - 4L
1,406 SR
Queue Stats
130W - 137L
1,272 MMR
Solo
Achilles
Achilles
Gold IV
ForSureRightOnDL
Achilles
Gold IV
Level 100
God Stats
27W - 35L
1,507 SR
Queue Stats
558W - 573L
1,378 MMR
Solo
Tiamat
Tiamat
Bronze III
PointLeft
Tiamat
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,354 MMR
Solo
Da Ji
Da Ji
Bronze III
SoulReplacer
Da Ji
Bronze III
Level 50
God Stats
1W - 2L
1,425 SR
Queue Stats
2W - 7L
1,354 MMR
Solo
Medusa
Medusa
Silver III
Trinner5204
Medusa
Silver III
Level 100
God Stats
2W - 3L
1,596 SR
Queue Stats
74W - 72L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
8 / 6 / 11
12,846
559
18,026
13,941
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
 
Geb
17
2 / 0 / 18
11,619
505
9,467
17,016
19,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Audono
Fenrir
20
11 / 5 / 9
13,554
589
14,822
21,400
12,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
JumpyLion69
Ratatoskr
19
8 / 2 / 9
13,258
576
16,724
19,392
25,247
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 3 / 7
13,183
573
7,074
10,592
4,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ArtioEsetUllrCliodhna

VS

Bans
ShivaAtlasBastetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eytaru
Athena
13
2 / 7 / 4
8,794
382
8,491
22,814
23,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 5 / 1
10,857
472
11,112
20,708
13,872
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
PointLeft
Tiamat
15
1 / 9 / 5
9,768
425
8,666
16,869
9,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
5 / 9 / 3
11,227
488
12,958
19,816
7,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
20
3 / 2 / 3
13,090
569
11,403
14,079
7,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
32
Kills
15
16
Deaths
32
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
6
11
2.25
W
Geb
 
Geb
2
0
18
11
W
Fenrir
Audono
Fenrir
11
5
9
3.1
L
Athena
Eytaru
Athena
2
7
4
0.57
L
4
5
1
0.9
W
Ratatoskr
JumpyLion69
Ratatoskr
8
2
9
6.25
L
Tiamat
PointLeft
Tiamat
1
9
5
0.39
L
5
9
3
0.72
L
Medusa
3
2
3
2.25
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,113
Damage
52,630
82,341
Taken
94,286
67,269
Mitigated
61,841
24,386
Healing
16,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
18,026
1,113
0
923
13,941
5,791
73
2,904
10,899
82,621
0
W
Geb
 
Geb
9,467
993
0
1,881
17,016
19,216
134
4,617
12,191
25,898
0
W
Fenrir
Audono
Fenrir
14,822
4,387
0
10,065
21,400
12,939
38
4,859
16,301
0
98,295
L
Athena
Eytaru
Athena
8,491
2,984
261
2,145
22,814
23,492
0
11,299
11,515
26,769
5,428
L
11,112
2,137
0
3,626
20,708
13,872
0
2,918
17,790
0
72,524
W
Ratatoskr
JumpyLion69
Ratatoskr
16,724
1,902
0
5,784
19,392
25,247
1,377
2,096
17,191
5,632
78,888
L
Tiamat
PointLeft
Tiamat
8,666
845
0
2,588
16,869
9,558
200
6,463
10,406
54,443
0
L
12,958
3,601
0
4,526
19,816
7,631
0
5,967
13,849
0
74,798
L
Medusa
11,403
5,841
0
3,811
14,079
7,288
583
2,702
11,377
0
124,886
W
7,074
5,947
0
5,733
10,592
4,076
3,009
2,195
8,241
0
108,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,460
Gold Earned
53,736
611
Minions Killed
592
0
Camps Cleared
0
2,316,545
Distance Traveled
2,106,115
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,846
559
125
5
0
460,148
11
W
Geb
11,619
505
32
1
0
439,559
10
W
Fenrir
13,554
589
116
5
0
527,783
2
L
Athena
8,794
382
58
3
0
407,458
6
L
Achilles
10,857
472
114
5
0
455,946
6
W
Ratatoskr
13,258
576
134
6
0
454,298
3
L
Tiamat
9,768
425
112
5
0
363,351
6
L
Da Ji
11,227
488
108
5
0
435,450
2
L
Medusa
13,090
569
200
9
0
443,910
2
W
Rama
13,183
573
204
9
0
434,757
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role