Player Matchup

Ares
Ares
A_Kind_Dalek
Ares
Level 26
God Stats
11W - 9L
1,688 SR
Queue Stats
91W - 51L
1,651 Elo+
Party 2
Janus
Janus
Mourrrou
Janus
Level 88
God Stats
45W - 32L
1,482 SR
Queue Stats
222W - 223L
1,406 Elo+
Party 2
Chiron
Chiron
N3xoArmy62
Chiron
Level 125
God Stats
36W - 20L
1,698 SR
Queue Stats
376W - 343L
1,599 Elo+
Party 2
Tyr
Tyr
Wasabii_on_YTB
Tyr
Level 100
God Stats
2W - 4L
1,273 SR
Queue Stats
200W - 170L
1,605 Elo+
Party 2
Thor
Thor
XanyTheMany
Thor
Level 43
God Stats
2W - 3L
1,226 SR
Queue Stats
87W - 100L
1,429 Elo+
Solo
Team Averages
Level 76
1,473 SR
1,538 Elo+

VS

Team Averages
Level 58
1,454 SR
1,421 Elo+
Cliodhna
Cliodhna
Ivan0625
Cliodhna
Level 105
God Stats
6W - 3L
1,709 SR
Queue Stats
508W - 515L
1,461 Elo+
Party 1
Ganesha
Ganesha
Magicparasite
Ganesha
Level 38
God Stats
3W - 2L
1,472 SR
Queue Stats
20W - 24L
1,446 Elo+
Party 3
Chaac
Chaac
RequieMx
Chaac
Level 75
God Stats
2W - 3L
1,307 SR
Queue Stats
33W - 39L
1,458 Elo+
Party 3
Zeus
Zeus
bannedmy69
Zeus
Level 49
God Stats
9W - 4L
1,446 SR
Queue Stats
157W - 179L
1,429 Elo+
Solo
Izanami
Izanami
floperino98
Izanami
Level 25
God Stats
16W - 28L
1,337 SR
Queue Stats
131W - 178L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
6,424
584
2,538
8,837
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Mourrrou
Janus
9
0 / 4 / 2
5,480
498
5,548
6,305
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
N3xoArmy62
Chiron
12
4 / 2 / 1
7,137
649
6,531
6,456
1,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
6,026
548
5,830
10,281
5,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 3 / 1
6,573
598
3,844
10,316
2,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ivan0625
Cliodhna
11
4 / 1 / 3
6,751
614
7,054
7,313
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
9
0 / 0 / 6
5,802
527
4,410
7,470
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
RequieMx
Chaac
12
7 / 0 / 1
6,895
627
10,209
11,179
5,612
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 2 / 1
5,885
535
5,229
5,552
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
floperino98
Izanami
10
0 / 4 / 2
5,537
503
1,654
5,285
1,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
13
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Cliodhna
Ivan0625
Cliodhna
4
1
3
5.5
W
Ganesha
0
0
6
3
L
Janus
Mourrrou
Janus
0
4
2
0.25
L
Chiron
N3xoArmy62
Chiron
4
2
1
2.25
W
Chaac
RequieMx
Chaac
7
0
1
7.5
L
0
2
0
0
L
1
3
1
0.5
W
2
2
1
1.25
W
Izanami
floperino98
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,291
Damage
28,556
42,195
Taken
36,799
19,789
Mitigated
15,825
9,890
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,538
192
0
1,481
8,837
7,691
0
1,477
7,360
12,001
0
W
Cliodhna
Ivan0625
Cliodhna
7,054
560
0
2,170
7,313
2,462
0
1,639
5,582
0
40,122
W
Ganesha
4,410
462
185
1,753
7,470
5,384
0
1,140
6,302
12,815
0
L
Janus
Mourrrou
Janus
5,548
507
0
356
6,305
1,522
0
3,038
3,267
29,930
0
L
Chiron
N3xoArmy62
Chiron
6,531
2,390
184
2,409
6,456
1,756
0
1,726
4,730
0
49,060
W
Chaac
RequieMx
Chaac
10,209
3,129
0
5,070
11,179
5,612
610
3,658
7,418
0
36,578
L
5,830
587
0
1,661
10,281
5,995
135
299
9,982
4,536
30,053
L
3,844
774
0
3,799
10,316
2,825
0
3,099
7,217
0
39,413
W
5,229
250
0
1,213
5,552
1,308
0
2,447
2,867
29,161
0
W
Izanami
floperino98
Izanami
1,654
1,410
0
714
5,285
1,059
0
206
5,079
0
31,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
30,870
332
Minions Killed
277
0
Camps Cleared
0
1,110,823
Distance Traveled
1,081,401
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,424
584
21
2
0
219,998
1
W
Cliodhna
6,751
614
78
7
0
265,905
2
W
Ganesha
5,802
527
3
0
0
239,317
2
L
Janus
5,480
498
56
5
0
221,781
3
L
Chiron
7,137
649
91
8
0
209,307
3
W
Chaac
6,895
627
65
6
0
205,868
2
L
Tyr
6,026
548
78
7
0
222,057
0
L
Thor
6,573
598
86
8
0
237,680
4
W
Zeus
5,885
535
56
5
0
172,427
9
W
Izanami
5,537
503
75
7
0
197,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role