Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
D3adlyCoyot
Ravana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,764 Elo+
Solo
Kukulkan
Kukulkan
What Up Champ
Kukulkan
Level 145
God Stats
11W - 5L
1,713 SR
Queue Stats
420W - 432L
1,660 Elo+
Solo
Scylla
Scylla
lmage
Scylla
Level 144
God Stats
6W - 9L
1,333 SR
Queue Stats
968W - 1,025L
1,497 Elo+
Solo
Team Averages
Level 119
1,509 SR
1,584 Elo+

VS

Team Averages
Level 133
1,490 SR
1,487 Elo+
Cernunnos
Cernunnos
ArtemisKnox
Cernunnos
Level 119
God Stats
3W - 1L
1,551 SR
Queue Stats
255W - 250L
1,498 Elo+
Party 1
King Arthur
King Arthur
Filipim123
King Arthur
Level 148
God Stats
3W - 6L
1,279 SR
Queue Stats
258W - 257L
1,411 Elo+
Solo
Scylla
Scylla
Lazy SoulReaper
Scylla
Level 116
God Stats
3W - 3L
1,336 SR
Queue Stats
183W - 177L
1,562 Elo+
Party 1
Chaac
Chaac
Tragedy671
Chaac
Level 155
God Stats
13W - 8L
1,661 SR
Queue Stats
1,180W - 1,268L
1,465 Elo+
Solo
Zeus
Zeus
pastis__52
Zeus
Level 127
God Stats
10W - 13L
1,620 SR
Queue Stats
371W - 396L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 0 / 2
7,354
669
3,786
4,305
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
 
Hachiman
12
2 / 5 / 2
7,298
663
7,469
8,537
3,804
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
12
0 / 5 / 3
6,764
615
5,624
10,489
7,633
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kukulkan
What Up Champ
Kukulkan
15
1 / 4 / 2
8,113
738
9,323
8,681
3,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
lmage
Scylla
14
5 / 6 / 2
8,453
768
9,272
8,630
3,353
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArtemisKnox
Cernunnos
14
5 / 2 / 5
8,747
795
6,256
5,013
2,344
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Filipim123
King Arthur
14
2 / 1 / 11
8,433
767
4,024
9,813
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 2 / 9
9,583
871
7,506
7,165
3,241
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
16
3 / 1 / 12
9,916
901
9,285
18,487
14,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 2 / 10
9,736
885
10,229
8,846
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
8
Kills
20
20
Deaths
8
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
2
1
L
Hachiman
 
Hachiman
2
5
2
0.6
W
Cernunnos
ArtemisKnox
Cernunnos
5
2
5
3.75
L
Ravana
0
5
3
0.3
W
King Arthur
Filipim123
King Arthur
2
1
11
7.5
W
6
2
9
5.25
W
Chaac
3
1
12
9
L
Kukulkan
What Up Champ
Kukulkan
1
4
2
0.5
L
Scylla
lmage
Scylla
5
6
2
1
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,474
Damage
37,300
40,642
Taken
49,324
22,148
Mitigated
33,317
9,668
Healing
24,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,786
109
315
1,787
4,305
4,022
0
1,893
2,381
0
3,872
L
Hachiman
 
Hachiman
7,469
3,909
114
660
8,537
3,804
0
3,977
4,493
0
13,281
W
Cernunnos
ArtemisKnox
Cernunnos
6,256
3,597
213
573
5,013
2,344
1,588
2,096
2,917
0
14,535
L
Ravana
5,624
1,409
599
1,805
10,489
7,633
0
4,483
5,818
0
10,907
W
King Arthur
Filipim123
King Arthur
4,024
231
2,974
2,702
9,813
9,189
172
4,161
5,652
0
6,670
W
7,506
386
1,364
2,089
7,165
3,241
640
4,020
3,145
19,920
0
W
Chaac
9,285
1,236
862
10,919
18,487
14,621
434
4,068
14,419
0
18,880
L
Kukulkan
What Up Champ
Kukulkan
9,323
321
450
2,124
8,681
3,336
0
3,021
5,589
26,926
0
L
Scylla
lmage
Scylla
9,272
634
1,068
746
8,630
3,353
0
4,361
4,231
19,969
0
W
10,229
339
60
2,359
8,846
3,922
1,317
4,250
4,596
29,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
46,415
90
Minions Killed
118
0
Camps Cleared
0
871,431
Distance Traveled
948,869
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,354
669
0
0
0
208,922
1
L
Hachiman
7,298
663
22
2
0
153,033
1
W
Cernunnos
8,747
795
24
2
0
150,992
0
L
Ravana
6,764
615
7
1
0
194,139
0
W
King Arthur
8,433
767
3
0
0
217,827
0
W
Scylla
9,583
871
33
3
0
212,159
0
W
Chaac
9,916
901
10
1
0
164,257
2
L
Kukulkan
8,113
738
39
4
0
158,299
0
L
Scylla
8,453
768
22
2
0
157,038
0
W
Zeus
9,736
885
48
4
0
203,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role