Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Melomey
Rama
Level 149
God Stats
2W - 3L
1,582 SR
Queue Stats
593W - 581L
1,531 Elo+
Solo
Chronos
Chronos
Saintkoko
Chronos
Level 146
God Stats
2W - 5L
1,737 SR
Queue Stats
233W - 249L
1,518 Elo+
Solo
Bellona
Bellona
VITIO_DIVINA
Bellona
Level 92
God Stats
1W - 2L
1,731 SR
Queue Stats
178W - 198L
1,481 Elo+
Solo
Awilix
Awilix
Valhalla97
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,515 Elo+
Solo
Team Averages
Level 120
1,610 SR
1,509 Elo+

VS

Team Averages
Level 135
1,422 SR
1,510 Elo+
Ra
Ra
LordCARRY123
Ra
Level 160
God Stats
8W - 5L
1,436 SR
Queue Stats
697W - 736L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Penguinmadman
Sun Wukong
Level 148
God Stats
13W - 12L
1,234 SR
Queue Stats
731W - 715L
1,528 Elo+
Solo
Danzaburou
Danzaburou
SecondCharm
Danzaburou
Level 49
God Stats
7W - 6L
1,338 SR
Queue Stats
256W - 289L
1,493 Elo+
Solo
Vamana
Vamana
SuPa2124
Vamana
Level 159
God Stats
5W - 1L
1,711 SR
Queue Stats
435W - 430L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
X3R0_80
Kumbhakarna
Level 158
God Stats
4W - 4L
1,392 SR
Queue Stats
577W - 605L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 4 / 2
6,614
601
6,466
8,819
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Melomey
Rama
14
0 / 1 / 2
7,365
670
7,764
9,118
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Saintkoko
Chronos
14
2 / 2 / 1
7,712
701
8,033
11,202
4,683
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bellona
VITIO_DIVINA
Bellona
13
1 / 4 / 2
7,378
671
6,645
14,020
15,528
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Valhalla97
Awilix
11
1 / 10 / 1
7,224
657
5,750
12,659
5,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 10
9,941
904
13,064
7,857
7,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Penguinmadman
Sun Wukong
14
4 / 1 / 14
8,668
788
9,828
12,784
14,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
SecondCharm
Danzaburou
13
2 / 1 / 11
8,455
769
8,656
6,036
3,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
SuPa2124
Vamana
16
2 / 1 / 13
8,869
806
12,967
16,538
18,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
X3R0_80
Kumbhakarna
15
5 / 1 / 12
9,643
877
7,368
12,151
19,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
4
Kills
21
21
Deaths
5
8
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
2
0.25
W
8
1
10
13
L
Rama
Melomey
Rama
0
1
2
1
W
Sun Wukong
Penguinmadman
Sun Wukong
4
1
14
11
L
Chronos
Saintkoko
Chronos
2
2
1
1.25
W
Danzaburou
SecondCharm
Danzaburou
2
1
11
7.5
W
Vamana
SuPa2124
Vamana
2
1
13
8.5
L
Bellona
VITIO_DIVINA
Bellona
1
4
2
0.5
L
Awilix
Valhalla97
Awilix
1
10
1
0.15
W
Kumbhakarna
X3R0_80
Kumbhakarna
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,658
Damage
51,883
55,818
Taken
55,366
32,437
Mitigated
62,564
20,525
Healing
25,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,466
127
4,519
2,826
8,819
3,375
0
3,622
5,197
9,787
0
W
13,064
1,485
5,564
3,347
7,857
7,362
689
1,462
6,395
32,421
0
L
Rama
Melomey
Rama
7,764
5,985
216
3,588
9,118
3,740
0
1,961
7,157
0
20,169
W
Sun Wukong
Penguinmadman
Sun Wukong
9,828
1,197
628
3,155
12,784
14,159
989
3,516
9,268
0
15,565
L
Chronos
Saintkoko
Chronos
8,033
2,839
1,226
2,952
11,202
4,683
0
3,602
7,600
25,012
0
W
Danzaburou
SecondCharm
Danzaburou
8,656
2,068
499
1,814
6,036
3,187
2,475
712
5,324
0
20,420
W
Vamana
SuPa2124
Vamana
12,967
2,382
987
5,696
16,538
18,848
546
5,560
10,978
0
19,351
L
Bellona
VITIO_DIVINA
Bellona
6,645
803
508
4,080
14,020
15,528
0
5,579
8,441
0
11,237
L
Awilix
Valhalla97
Awilix
5,750
1,738
0
610
12,659
5,111
0
5,668
6,991
0
11,040
W
Kumbhakarna
X3R0_80
Kumbhakarna
7,368
89
1,596
2,088
12,151
19,008
398
3,249
8,902
14,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,293
Gold Earned
45,576
96
Minions Killed
112
0
Camps Cleared
0
931,935
Distance Traveled
1,016,708
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,614
601
14
1
0
196,808
0
W
Ra
9,941
904
39
4
0
216,525
0
L
Rama
7,365
670
28
3
0
185,983
2
W
Sun Wukong
8,668
788
16
1
0
224,153
0
L
Chronos
7,712
701
37
3
0
201,693
0
W
Danzaburou
8,455
769
32
3
0
143,074
0
W
Vamana
8,869
806
13
1
0
233,222
0
L
Bellona
7,378
671
8
1
0
171,690
0
L
Awilix
7,224
657
9
1
0
175,761
0
W
Kumbhakarna
9,643
877
12
1
0
199,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role