Player Matchup

Thanatos
Thanatos
CaptPMJ
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,535 Elo+
Solo
Janus
Janus
OedipusGod
Janus
Level 67
God Stats
3W - 4L
1,233 SR
Queue Stats
150W - 140L
1,484 Elo+
Solo
Geb
Geb
Rabbitlord
Geb
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 139L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
Timbert
Kukulkan
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
95W - 91L
1,488 Elo+
Party 2
Nox
Nox
lagut
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,527 Elo+
Solo
Team Averages
Level 76
1,447 SR
1,516 Elo+

VS

Team Averages
Level 85
1,505 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
Destaty
Ah Muzen Cab
Level 90
God Stats
5W - 2L
1,758 SR
Queue Stats
66W - 67L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
Griù
Sun Wukong
Level 65
God Stats
2W - 1L
1,583 SR
Queue Stats
123W - 120L
1,503 Elo+
Party 1
Xing Tian
Xing Tian
HagaR-E-N
Xing Tian
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 212L
1,489 Elo+
Solo
King Arthur
King Arthur
ReadyToDie23
King Arthur
Level 66
God Stats
2W - 1L
1,281 SR
Queue Stats
132W - 138L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SundayCultist
Tsukuyomi
Level 58
God Stats
4W - 4L
1,404 SR
Queue Stats
35W - 43L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaptPMJ
Thanatos
20
14 / 6 / 10
14,671
772
18,933
21,831
12,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
20
5 / 6 / 13
13,541
713
24,425
15,397
7,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 7 / 21
13,746
723
9,069
27,978
42,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Timbert
Kukulkan
20
5 / 6 / 13
13,239
697
24,241
13,664
6,857
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
lagut
Nox
10
1 / 4 / 8
9,012
474
2,611
4,242
1,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Destaty
Ah Muzen Cab
20
4 / 4 / 14
13,473
709
18,539
15,437
6,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Griù
Sun Wukong
19
4 / 5 / 14
12,280
646
8,919
21,643
31,433
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
HagaR-E-N
Xing Tian
20
5 / 6 / 13
13,354
703
15,625
24,450
30,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ReadyToDie23
King Arthur
20
5 / 7 / 15
13,288
699
9,961
20,847
23,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
SundayCultist
Tsukuyomi
20
11 / 7 / 9
14,377
757
20,034
21,394
9,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
94
29
Kills
29
29
Deaths
29
65
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CaptPMJ
Thanatos
14
6
10
3.17
W
Ah Muzen Cab
Destaty
Ah Muzen Cab
4
4
14
2.75
W
Sun Wukong
Griù
Sun Wukong
4
5
14
2.2
W
Xing Tian
HagaR-E-N
Xing Tian
5
6
13
1.92
L
Janus
5
6
13
1.92
L
4
7
21
2.07
W
King Arthur
ReadyToDie23
King Arthur
5
7
15
1.79
W
Tsukuyomi
SundayCultist
Tsukuyomi
11
7
9
2.21
L
Kukulkan
Timbert
Kukulkan
5
6
13
1.92
L
Nox
lagut
Nox
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,279
Damage
73,078
83,112
Taken
103,771
71,005
Mitigated
100,667
27,370
Healing
33,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CaptPMJ
Thanatos
18,933
2,426
2,094
15,462
21,831
12,624
656
4,029
17,693
0
29,697
W
Ah Muzen Cab
Destaty
Ah Muzen Cab
18,539
5,194
1,782
3,913
15,437
6,269
5,794
10,391
4,861
0
47,119
W
Sun Wukong
Griù
Sun Wukong
8,919
589
1,718
3,439
21,643
31,433
203
11,039
10,136
0
15,594
W
Xing Tian
HagaR-E-N
Xing Tian
15,625
866
2,584
2,745
24,450
30,261
0
12,511
11,611
30,156
0
L
Janus
24,425
814
1,263
2,737
15,397
7,449
0
2,985
12,374
55,054
0
L
9,069
1,404
1,148
3,583
27,978
42,548
326
3,922
23,596
23,044
0
W
King Arthur
ReadyToDie23
King Arthur
9,961
1,552
4,888
3,424
20,847
23,414
343
13,856
6,919
3,784
30,156
W
Tsukuyomi
SundayCultist
Tsukuyomi
20,034
4,639
2,404
6,103
21,394
9,290
822
12,549
8,682
0
35,836
L
Kukulkan
Timbert
Kukulkan
24,241
1,319
491
342
13,664
6,857
687
5,062
8,567
56,861
0
L
Nox
lagut
Nox
2,611
279
0
250
4,242
1,527
0
117
4,057
5,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,209
Gold Earned
66,772
231
Minions Killed
183
0
Camps Cleared
0
1,351,960
Distance Traveled
1,747,005
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,671
772
45
2
0
344,725
1
W
Ah Muzen Cab
13,473
709
69
4
0
344,468
0
W
Sun Wukong
12,280
646
11
1
0
357,473
0
W
Xing Tian
13,354
703
15
1
0
335,651
1
L
Janus
13,541
713
83
4
0
274,787
0
L
Geb
13,746
723
25
1
0
321,626
2
W
King Arthur
13,288
699
47
2
0
334,392
1
W
Tsukuyomi
14,377
757
41
2
0
375,021
0
L
Kukulkan
13,239
697
70
4
0
310,450
0
L
Nox
9,012
474
8
0
0
100,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role