Player Matchup

Cthulhu
Cthulhu
Silver I
embarkingkey
Cthulhu
Silver I
Level 147
God Stats
5W - 4L
1,559 SR
Queue Stats
55W - 57L
1,294 MMR
Party 1
Discordia
Discordia
Gold V
ilBuGzYli
Discordia
Gold V
Level 140
God Stats
5W - 4L
1,248 SR
Queue Stats
66W - 51L
1,304 MMR
Party 1
Skadi
Skadi
Gold III
paulootavio
Skadi
Gold III
Level 148
God Stats
195W - 159L
1,538 SR
Queue Stats
322W - 327L
1,390 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,448 SR
1,330 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,498 SR
1,331 MMR
Cabrakan
Cabrakan
Gold III
Eazyduzit781
Cabrakan
Gold III
Level 127
God Stats
217W - 197L
1,597 SR
Queue Stats
301W - 364L
1,469 MMR
Solo
Ne Zha
Ne Zha
Silver I
PoolGuy520
Ne Zha
Silver I
Level 160
God Stats
28W - 38L
1,396 SR
Queue Stats
1,000W - 1,175L
1,170 MMR
Solo
Poseidon
Poseidon
Silver II
checcs_mix_PR
Poseidon
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
embarkingkey
Cthulhu
14
4 / 4 / 12
10,905
779
10,921
18,307
14,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
ilBuGzYli
Discordia
16
4 / 3 / 13
10,807
772
7,780
8,615
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
16 / 2 / 8
12,690
906
23,770
15,699
6,009
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshAtlasThothShivaBastet

VS

Bans
GebFenrirChaacMedusaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eazyduzit781
Cabrakan
13
0 / 6 / 5
8,821
630
4,391
18,724
20,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
PoolGuy520
Ne Zha
13
4 / 9 / 2
10,126
723
11,140
18,053
12,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
checcs_mix_PR
Poseidon
14
3 / 9 / 2
9,613
687
8,576
12,152
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
24
Kills
7
9
Deaths
24
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Eazyduzit781
Cabrakan
0
6
5
0.42
L
Ne Zha
PoolGuy520
Ne Zha
4
9
2
0.56
L
Poseidon
checcs_mix_PR
Poseidon
3
9
2
0.44
W
Cthulhu
embarkingkey
Cthulhu
4
4
12
2.5
W
Discordia
ilBuGzYli
Discordia
4
3
13
3.5
W
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,471
Damage
24,107
42,621
Taken
48,929
23,321
Mitigated
36,124
11,247
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Eazyduzit781
Cabrakan
4,391
776
322
3,856
18,724
20,006
0
6,675
12,049
12,059
0
L
Ne Zha
PoolGuy520
Ne Zha
11,140
1,273
172
3,395
18,053
12,465
0
6,518
11,535
0
31,508
L
Poseidon
checcs_mix_PR
Poseidon
8,576
2,500
0
919
12,152
3,653
0
5,719
6,433
32,747
0
W
Cthulhu
embarkingkey
Cthulhu
10,921
871
1,638
3,210
18,307
14,584
217
6,772
11,535
28,942
0
W
Discordia
ilBuGzYli
Discordia
7,780
207
339
735
8,615
2,728
56
2,191
6,424
33,014
0
W
23,770
11,112
299
5,026
15,699
6,009
1,810
5,115
10,584
0
61,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
28,560
169
Minions Killed
106
8
Camps Cleared
2
763,342
Distance Traveled
697,476
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,821
630
21
2
1
265,022
2
L
Ne Zha
10,126
723
39
3
1
241,563
0
L
Poseidon
9,613
687
46
3
0
190,891
0
W
Cthulhu
10,905
779
36
3
1
257,238
4
W
Discordia
10,807
772
54
4
2
256,236
2
W
Skadi
12,690
906
79
6
5
249,868
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role