Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
NUUB_Rias
Sol
Level 79
God Stats
4W - 4L
1,517 SR
Queue Stats
198W - 203L
1,484 Elo+
Party 2
Arachne
Arachne
Onix_RAL
Arachne
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 196L
1,383 Elo+
Solo
Kumbhakarna
Kumbhakarna
UnexpectedCube
Kumbhakarna
Level 38
God Stats
0W - 2L
1,363 SR
Queue Stats
26W - 40L
1,439 Elo+
Solo
Bellona
Bellona
werethegroupops
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 68L
1,439 Elo+
Party 2
Team Averages
Level 43
1,476 SR
1,449 Elo+

VS

Team Averages
Level 81
1,591 SR
1,717 Elo+
Xbalanque
Xbalanque
Felijayy
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,787 Elo+
Party 1
Sobek
Sobek
Gibblers
Sobek
Level 149
God Stats
2W - 0L
1,872 SR
Queue Stats
104W - 58L
1,710 Elo+
Party 1
Guan Yu
Guan Yu
LonelyAtTheTop
Guan Yu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 41L
1,727 Elo+
Party 1
Scylla
Scylla
itzdaviddd
Scylla
Level 82
God Stats
6W - 3L
1,339 SR
Queue Stats
262W - 209L
1,665 Elo+
Party 1
Awilix
Awilix
raiderhead53
Awilix
Level 77
God Stats
9W - 0L
1,746 SR
Queue Stats
90W - 51L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
4 / 3 / 7
8,398
467
11,874
12,869
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 5 / 5
9,965
554
9,751
14,128
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Onix_RAL
Arachne
15
4 / 6 / 2
9,531
530
6,444
15,800
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
UnexpectedCube
Kumbhakarna
13
1 / 5 / 8
8,082
449
5,745
19,305
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 3 / 0
10,169
565
11,757
16,168
16,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Felijayy
Xbalanque
14
4 / 5 / 6
9,016
501
10,069
11,532
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
Gibblers
Sobek
13
0 / 4 / 5
8,626
479
5,527
18,038
20,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 1 / 5
10,053
559
12,431
18,054
17,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Scylla
itzdaviddd
Scylla
17
6 / 4 / 7
10,593
589
15,947
6,083
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
16
8 / 7 / 6
10,470
582
12,238
14,326
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
51
21
Kills
22
22
Deaths
21
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
3
7
2.5
W
Xbalanque
Felijayy
Xbalanque
4
5
6
1.4
W
Sobek
Gibblers
Sobek
0
4
5
0.63
W
4
1
5
6.5
L
6
5
5
1.7
L
Arachne
Onix_RAL
Arachne
4
6
2
0.83
L
Kumbhakarna
UnexpectedCube
Kumbhakarna
1
5
8
1
W
Scylla
itzdaviddd
Scylla
6
4
7
2.38
W
Awilix
8
7
6
1.57
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,571
Damage
56,212
78,270
Taken
68,033
46,548
Mitigated
50,016
21,465
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
11,874
6,925
0
4,769
12,869
3,992
727
3,864
8,921
0
45,884
W
Xbalanque
Felijayy
Xbalanque
10,069
4,267
0
3,257
11,532
4,004
1,649
2,445
9,087
0
36,812
W
Sobek
Gibblers
Sobek
5,527
683
0
4,802
18,038
20,706
223
3,628
14,410
34,721
0
W
12,431
1,811
951
7,249
18,054
17,304
1,303
1,249
16,805
10,042
56,546
L
9,751
3,580
0
5,849
14,128
4,969
979
7,471
6,243
65,966
6,334
L
Arachne
Onix_RAL
Arachne
6,444
4,807
0
3,728
15,800
4,885
0
3,074
12,598
0
67,569
L
Kumbhakarna
UnexpectedCube
Kumbhakarna
5,745
1,100
0
2,420
19,305
15,824
77
6,401
12,672
21,813
7,892
W
Scylla
itzdaviddd
Scylla
15,947
1,274
0
478
6,083
2,156
782
2,636
3,447
69,058
0
W
Awilix
12,238
5,168
0
2,764
14,326
5,846
0
4,067
10,259
0
56,762
L
11,757
4,329
0
4,699
16,168
16,878
0
2,495
13,595
244
70,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,145
Gold Earned
48,758
502
Minions Killed
437
0
Camps Cleared
0
1,645,258
Distance Traveled
1,708,865
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,398
467
69
4
0
338,999
1
W
Xbalanque
9,016
501
59
3
0
313,473
3
W
Sobek
8,626
479
44
2
0
307,003
3
W
Guan Yu
10,053
559
128
7
0
377,013
1
L
Sol
9,965
554
131
7
0
329,079
5
L
Arachne
9,531
530
119
7
0
329,332
1
L
Kumbhakarna
8,082
449
38
2
0
340,255
1
W
Scylla
10,593
589
120
7
0
335,893
3
W
Awilix
10,470
582
86
5
0
375,483
4
L
Bellona
10,169
565
145
8
0
307,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role