Player Matchup

Sylvanus
Sylvanus
FaTALxTaLEnt
Sylvanus
Level 47
God Stats
1W - 1L
1,700 SR
Queue Stats
104W - 139L
1,267 Elo+
Solo
Scylla
Scylla
IridescenceKing
Scylla
Level 140
God Stats
5W - 2L
1,537 SR
Queue Stats
171W - 154L
1,638 Elo+
Party 1
Medusa
Medusa
ltsSouI
Medusa
Level 158
God Stats
3W - 3L
1,743 SR
Queue Stats
253W - 272L
1,514 Elo+
Party 1
Team Averages
Level 115
1,660 SR
1,473 Elo+

VS

Team Averages
Level 90
1,493 SR
1,534 Elo+
Nike
Nike
APEKZS
Nike
Level 133
God Stats
248W - 239L
1,478 SR
Queue Stats
454W - 471L
1,507 Elo+
Solo
Ares
Ares
Rimplstein
Ares
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,576 Elo+
Party 2
Hades
Hades
RockZmash
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FaTALxTaLEnt
Sylvanus
15
1 / 1 / 15
10,923
728
8,211
16,767
21,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
9 / 1 / 8
11,399
760
18,238
7,694
3,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
ltsSouI
Medusa
15
7 / 4 / 6
11,113
741
16,153
13,820
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
APEKZS
Nike
12
1 / 5 / 3
8,963
598
10,910
14,253
11,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 2
10,470
698
10,519
18,593
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hades
RockZmash
Hades
14
2 / 7 / 2
9,727
648
7,986
20,895
17,516
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
17
Kills
6
6
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
APEKZS
Nike
1
5
3
0.5
W
Sylvanus
FaTALxTaLEnt
Sylvanus
1
1
15
8.5
W
9
1
8
13
L
3
5
2
0.8
L
Hades
RockZmash
Hades
2
7
2
0.43
W
Medusa
ltsSouI
Medusa
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,602
Damage
29,415
38,281
Taken
53,741
30,662
Mitigated
49,175
10,965
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
APEKZS
Nike
10,910
1,559
0
558
14,253
11,120
0
7,911
6,342
0
36,606
W
Sylvanus
FaTALxTaLEnt
Sylvanus
8,211
2,603
1,296
7,033
16,767
21,597
329
8,705
7,787
17,217
0
W
18,238
3,107
0
839
7,694
3,683
632
4,096
3,495
43,401
0
L
10,519
477
65
742
18,593
20,539
68
9,499
9,094
20,117
0
L
Hades
RockZmash
Hades
7,986
982
188
981
20,895
17,516
1,127
9,838
11,057
30,334
0
W
Medusa
ltsSouI
Medusa
16,153
7,683
0
1,797
13,820
5,382
1,748
5,845
7,602
0
53,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,435
Gold Earned
29,160
142
Minions Killed
133
6
Camps Cleared
5
742,409
Distance Traveled
728,337
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,963
598
41
3
4
257,919
0
W
Sylvanus
10,923
728
21
1
0
219,507
1
W
Scylla
11,399
760
63
4
3
266,525
1
L
Ares
10,470
698
22
1
1
259,674
5
L
Hades
9,727
648
70
5
0
210,744
0
W
Medusa
11,113
741
58
4
3
256,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role