Player Matchup

Vamana
Vamana
Akimboslayer2000
Vamana
Level 126
God Stats
1W - 2L
1,220 SR
Queue Stats
423W - 409L
1,559 Elo+
Party 1
Serqet
Serqet
BabyYngvik
Serqet
Level 138
God Stats
9W - 13L
1,413 SR
Queue Stats
358W - 349L
1,488 Elo+
Party 1
Raijin
Raijin
FuzionMuzion
Raijin
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 118L
1,434 Elo+
Party 1
Athena
Athena
Rox500
Athena
Level 52
God Stats
4W - 5L
1,511 SR
Queue Stats
9W - 14L
1,362 Elo+
Solo
Heimdallr
Heimdallr
fiteiro14
Heimdallr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,222 Elo+
Solo
Team Averages
Level 103
1,429 SR
1,413 Elo+

VS

Team Averages
Level 91
1,544 SR
1,473 Elo+
Susano
Susano
Nettalos
Susano
Level 102
God Stats
3W - 3L
1,408 SR
Queue Stats
385W - 444L
1,452 Elo+
Party 2
Artio
Artio
Nuvolkaid
Artio
Level 99
God Stats
1W - 3L
1,560 SR
Queue Stats
169W - 196L
1,385 Elo+
Party 2
Ymir
Ymir
Sadwa1cer
Ymir
Level 61
God Stats
27W - 22L
1,545 SR
Queue Stats
99W - 119L
1,447 Elo+
Solo
Ra
Ra
Showguun
Ra
Level 125
God Stats
9W - 11L
1,707 SR
Queue Stats
383W - 452L
1,451 Elo+
Party 2
Hachiman
Hachiman
redwar95
Hachiman
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
319W - 319L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,764
676
5,626
8,522
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
BabyYngvik
Serqet
11
2 / 0 / 1
6,483
648
4,936
6,914
2,323
Raijin
11
7 / 0 / 3
6,924
692
5,472
4,487
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Rox500
Athena
9
0 / 1 / 3
5,323
532
1,264
4,588
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
fiteiro14
Heimdallr
9
3 / 1 / 1
5,164
516
5,428
5,049
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Nettalos
Susano
6
1 / 3 / 0
4,437
444
1,320
5,721
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Nuvolkaid
Artio
8
0 / 4 / 0
4,571
457
3,332
8,587
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
8
0 / 2 / 0
5,127
513
2,366
7,362
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 7 / 0
4,752
475
2,649
7,365
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
redwar95
Hachiman
9
1 / 2 / 0
4,996
500
3,034
6,141
1,442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
18
Kills
2
2
Deaths
18
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Serqet
BabyYngvik
Serqet
2
0
1
2.5
W
Raijin
7
0
3
8.5
L
Susano
Nettalos
Susano
1
3
0
0.33
L
Artio
Nuvolkaid
Artio
0
4
0
0
W
Athena
Rox500
Athena
0
1
3
1.5
L
Ymir
0
2
0
0
L
0
7
0
0
W
Heimdallr
fiteiro14
Heimdallr
3
1
1
3.5
L
Hachiman
redwar95
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
12,701
29,560
Taken
35,176
12,198
Mitigated
14,716
7,938
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,626
2,250
60
2,117
8,522
5,388
48
1,814
6,708
0
38,467
W
Serqet
BabyYngvik
Serqet
4,936
1,734
0
1,479
6,914
2,323
0
2,822
3,674
0
30,102
W
Raijin
5,472
383
0
1,276
4,487
1,245
218
975
3,512
35,647
0
L
Susano
Nettalos
Susano
1,320
172
0
1,988
5,721
1,480
0
1,797
3,754
0
13,243
L
Artio
Nuvolkaid
Artio
3,332
371
0
2,060
8,587
5,440
0
0
7,930
18,010
0
W
Athena
Rox500
Athena
1,264
216
0
1,352
4,588
1,848
0
905
3,683
8,433
5,843
L
Ymir
2,366
460
129
1,561
7,362
4,114
0
1,104
6,243
16,680
0
L
2,649
649
56
1,597
7,365
2,240
0
2,703
4,382
25,866
0
W
Heimdallr
fiteiro14
Heimdallr
5,428
2,714
0
1,654
5,049
1,394
19
1,413
3,636
0
22,772
L
Hachiman
redwar95
Hachiman
3,034
1,605
0
3,096
6,141
1,442
0
407
5,672
0
32,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
23,883
304
Minions Killed
217
0
Camps Cleared
0
1,052,162
Distance Traveled
944,638
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,764
676
81
8
0
251,274
3
W
Serqet
6,483
648
86
9
0
204,532
3
W
Raijin
6,924
692
71
7
0
192,821
4
L
Susano
4,437
444
35
4
0
160,561
2
L
Artio
4,571
457
35
4
0
177,319
0
W
Athena
5,323
532
25
3
0
213,077
3
L
Ymir
5,127
513
32
3
0
240,901
4
L
Ra
4,752
475
48
5
0
177,886
0
W
Heimdallr
5,164
516
41
4
0
190,458
2
L
Hachiman
4,996
500
67
7
0
187,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role