Player Matchup

Tiamat
Tiamat
Masters
BentYourNanOver
Tiamat
Masters
Level 89
God Stats
3W - 1L
1,718 SR
Queue Stats
103W - 78L
2,803 MMR
Solo
Danzaburou
Danzaburou
Masters
BlackPh03nix
Danzaburou
Masters
Level 160
God Stats
7W - 4L
1,708 SR
Queue Stats
554W - 493L
3,067 MMR
Solo
Amaterasu
Amaterasu
Masters
Dutsher
Amaterasu
Masters
Level 160
God Stats
7W - 3L
1,823 SR
Queue Stats
599W - 464L
2,922 MMR
Solo
Bacchus
Bacchus
Masters
Jhockin
Bacchus
Masters
Level 160
God Stats
4W - 3L
1,338 SR
Queue Stats
281W - 244L
3,023 MMR
Solo
Da Ji
Da Ji
Masters
RaphaelCraft
Da Ji
Masters
Level 159
God Stats
17W - 5L
1,762 SR
Queue Stats
231W - 129L
2,680 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 146
1,670 SR
2,899 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 133
1,624 SR
2,626 MMR
Persephone
Persephone
Masters
 
Persephone
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
DutchWhisperer
Sun Wukong
Masters
Level 126
God Stats
28W - 17L
1,797 SR
Queue Stats
977W - 958L
2,588 MMR
Solo
Poseidon
Poseidon
Masters
HandsomeHugo
Poseidon
Masters
Level 119
God Stats
96W - 60L
1,735 SR
Queue Stats
694W - 628L
2,935 MMR
Solo
Rama
Rama
Grandmaster
Krakito
Rama
Grandmaster
Level 159
God Stats
12W - 12L
1,589 SR
Queue Stats
352W - 272L
3,253 MMR
Solo
Sylvanus
Sylvanus
Masters
MrBlooSky
Sylvanus
Masters
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 30L
2,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
10,173
636
2,938
6,788
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
BlackPh03nix
Danzaburou
15
2 / 5 / 3
9,554
597
3,282
9,345
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Dutsher
Amaterasu
18
7 / 0 / 4
10,852
678
12,043
13,380
13,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Jhockin
Bacchus
11
2 / 3 / 4
7,871
492
6,721
14,086
13,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 7
9,714
607
12,618
11,331
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ah Muzen CabShivaBellona

VS

Bans
KhepriFenrirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 2 / 1
9,093
568
5,965
6,588
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
DutchWhisperer
Sun Wukong
13
1 / 5 / 0
7,759
485
4,944
12,645
8,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
HandsomeHugo
Poseidon
14
1 / 4 / 5
8,224
514
5,695
9,058
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
Krakito
Rama
14
5 / 5 / 0
8,754
547
7,342
10,211
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
MrBlooSky
Sylvanus
10
0 / 3 / 6
6,757
422
5,134
12,291
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
19
Kills
9
9
Deaths
19
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
2
1
1.25
W
2
1
2
3
W
Danzaburou
BlackPh03nix
Danzaburou
2
5
3
0.7
L
Sun Wukong
DutchWhisperer
Sun Wukong
1
5
0
0.2
W
Amaterasu
Dutsher
Amaterasu
7
0
4
9
L
Poseidon
HandsomeHugo
Poseidon
1
4
5
0.88
W
Bacchus
Jhockin
Bacchus
2
3
4
1.33
L
Rama
Krakito
Rama
5
5
0
1
L
Sylvanus
MrBlooSky
Sylvanus
0
3
6
1
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,602
Damage
29,080
54,930
Taken
50,793
36,969
Mitigated
27,753
22,302
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,965
173
0
1,513
6,588
2,420
0
2,938
3,476
69,767
0
W
2,938
294
0
2,194
6,788
2,414
30
3,452
3,336
86,285
0
W
Danzaburou
BlackPh03nix
Danzaburou
3,282
1,017
0
3,313
9,345
2,752
1,020
2,913
6,432
0
61,919
L
Sun Wukong
DutchWhisperer
Sun Wukong
4,944
659
0
3,201
12,645
8,667
0
545
12,100
0
54,249
W
Amaterasu
Dutsher
Amaterasu
12,043
5,263
0
9,112
13,380
13,873
0
1,573
11,807
0
76,216
L
Poseidon
HandsomeHugo
Poseidon
5,695
978
0
1,316
9,058
2,903
0
2,053
6,959
58,811
0
W
Bacchus
Jhockin
Bacchus
6,721
975
0
2,218
14,086
13,790
0
6,103
7,983
13,846
652
L
Rama
Krakito
Rama
7,342
5,669
0
3,358
10,211
3,516
0
1,479
8,732
0
63,491
L
Sylvanus
MrBlooSky
Sylvanus
5,134
1,171
575
3,691
12,291
10,247
0
2,707
9,572
13,516
0
W
12,618
3,912
0
5,465
11,331
4,140
247
2,878
8,453
0
78,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,164
Gold Earned
40,587
592
Minions Killed
524
0
Camps Cleared
0
1,660,781
Distance Traveled
1,570,879
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,093
568
147
9
0
308,478
4
W
Tiamat
10,173
636
184
12
0
303,981
4
W
Danzaburou
9,554
597
121
8
0
309,814
5
L
Sun Wukong
7,759
485
112
7
0
310,546
2
W
Amaterasu
10,852
678
150
9
0
350,093
2
L
Poseidon
8,224
514
112
7
0
377,070
2
W
Bacchus
7,871
492
19
1
0
321,572
5
L
Rama
8,754
547
141
9
0
277,613
7
L
Sylvanus
6,757
422
12
1
0
297,172
0
W
Da Ji
9,714
607
118
7
0
375,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role