Player Matchup

Zeus
Zeus
LDRET
Zeus
Level 26
God Stats
21W - 22L
1,389 SR
Queue Stats
121W - 152L
1,409 Elo+
Party 1
Cliodhna
Cliodhna
NaughtyDan
Cliodhna
Level 126
God Stats
27W - 22L
1,493 SR
Queue Stats
192W - 218L
1,439 Elo+
Party 1
Ares
Ares
cletusfisio
Ares
Level 26
God Stats
39W - 32L
1,523 SR
Queue Stats
138W - 171L
1,419 Elo+
Party 1
Team Averages
Level 59
1,468 SR
1,422 Elo+

VS

Team Averages
Level 53
1,500 SR
1,494 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Esfurion
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,482 Elo+
Solo
Thor
Thor
Luksa05
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
LDRET
Zeus
12
4 / 5 / 6
7,954
795
6,323
5,448
1,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
NaughtyDan
Cliodhna
15
9 / 2 / 5
9,000
900
11,351
9,680
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 10
8,357
836
4,664
6,567
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
5 / 5 / 3
8,196
820
4,485
11,323
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Esfurion
Merlin
11
3 / 4 / 4
7,134
713
5,897
7,017
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Luksa05
Thor
10
0 / 5 / 7
6,299
630
3,593
7,997
3,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
8
8
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
5
3
1.3
L
Merlin
Esfurion
Merlin
3
4
4
1.25
W
Zeus
LDRET
Zeus
4
5
6
1.4
L
Thor
Luksa05
Thor
0
5
7
0.7
W
Cliodhna
NaughtyDan
Cliodhna
9
2
5
5.75
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,338
Damage
13,975
21,695
Taken
26,337
8,053
Mitigated
10,370
7,310
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,485
1,322
372
1,886
11,323
5,107
0
4,980
6,343
0
9,365
L
Merlin
Esfurion
Merlin
5,897
151
0
662
7,017
2,111
0
2,518
4,499
25,585
0
W
Zeus
LDRET
Zeus
6,323
561
0
0
5,448
1,215
812
1,381
4,011
23,546
0
L
Thor
Luksa05
Thor
3,593
554
0
375
7,997
3,152
0
3,511
4,486
0
7,764
W
Cliodhna
NaughtyDan
Cliodhna
11,351
2,634
0
5,538
9,680
3,129
768
3,332
6,224
0
41,416
W
4,664
36
0
1,772
6,567
3,709
195
1,838
4,581
9,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,311
Gold Earned
21,629
125
Minions Killed
84
9
Camps Cleared
0
575,675
Distance Traveled
527,335
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,196
820
18
2
0
178,241
1
L
Merlin
7,134
713
59
6
0
170,610
2
W
Zeus
7,954
795
47
5
1
166,271
0
L
Thor
6,299
630
7
1
0
178,484
4
W
Cliodhna
9,000
900
68
7
8
204,158
3
W
Ares
8,357
836
10
1
0
205,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role