Player Matchup

Sylvanus
Sylvanus
Felijayy
Sylvanus
Level 16
God Stats
5W - 0L
1,834 SR
Queue Stats
20W - 5L
1,772 Elo+
Party 1
Artemis
Artemis
Gibblers
Artemis
Level 149
God Stats
2W - 0L
1,770 SR
Queue Stats
104W - 58L
1,699 Elo+
Party 1
Gilgamesh
Gilgamesh
LonelyAtTheTop
Gilgamesh
Level 80
God Stats
4W - 0L
1,525 SR
Queue Stats
74W - 41L
1,717 Elo+
Party 1
Scylla
Scylla
itzdaviddd
Scylla
Level 82
God Stats
6W - 3L
1,172 SR
Queue Stats
262W - 209L
1,654 Elo+
Party 1
Awilix
Awilix
raiderhead53
Awilix
Level 77
God Stats
9W - 0L
1,704 SR
Queue Stats
90W - 51L
1,684 Elo+
Party 1
Team Averages
Level 81
1,601 SR
1,705 Elo+

VS

Team Averages
Level 122
1,549 SR
1,461 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Big Sloppa3033
Achilles
Level 150
God Stats
4W - 1L
1,829 SR
Queue Stats
330W - 357L
1,439 Elo+
Solo
Janus
Janus
Dano0711
Janus
Level 120
God Stats
3W - 5L
1,701 SR
Queue Stats
292W - 271L
1,434 Elo+
Solo
Tiamat
Tiamat
chanthebarber
Tiamat
Level 89
God Stats
0W - 3L
1,213 SR
Queue Stats
66W - 74L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Felijayy
Sylvanus
12
0 / 0 / 12
7,629
509
4,169
8,353
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
Gibblers
Artemis
15
3 / 4 / 3
8,256
550
9,633
13,380
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
LonelyAtTheTop
Gilgamesh
17
10 / 1 / 2
10,066
671
13,799
13,277
9,627
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
itzdaviddd
Scylla
16
10 / 0 / 5
9,911
661
13,769
4,383
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
13
5 / 3 / 8
8,697
580
6,511
12,137
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 2 / 0
7,748
517
9,079
9,836
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
 
Geb
10
1 / 4 / 5
7,155
477
5,421
14,846
11,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
11
1 / 5 / 2
6,803
454
4,507
12,712
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Dano0711
Janus
11
0 / 11 / 3
6,257
417
2,652
10,438
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 0
7,318
488
5,691
13,044
10,331
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
28
Kills
8
8
Deaths
28
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
2
0
2.5
L
Geb
 
Geb
1
4
5
0.88
L
Achilles
1
5
2
0.4
L
Janus
Dano0711
Janus
0
11
3
0.14
W
Sylvanus
Felijayy
Sylvanus
0
0
12
6
W
Artemis
Gibblers
Artemis
3
4
3
1.13
W
Gilgamesh
LonelyAtTheTop
Gilgamesh
10
1
2
11
L
1
6
0
0.17
W
Scylla
itzdaviddd
Scylla
10
0
5
12.5
W
Awilix
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,881
Damage
27,350
51,530
Taken
60,876
25,616
Mitigated
32,743
19,009
Healing
17,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,079
5,758
0
4,140
9,836
2,988
896
2,316
7,472
0
51,947
L
Geb
 
Geb
5,421
498
322
3,633
14,846
11,734
0
6,572
8,150
13,887
0
L
Achilles
4,507
1,229
0
4,561
12,712
4,652
0
4,508
7,970
0
38,151
L
Janus
Dano0711
Janus
2,652
41
0
250
10,438
3,038
0
2,543
7,727
29,991
0
W
Sylvanus
Felijayy
Sylvanus
4,169
1,700
1,475
3,248
8,353
5,934
354
2,786
5,567
18,589
0
W
Artemis
Gibblers
Artemis
9,633
4,934
0
6,803
13,380
4,273
1,173
1,756
11,624
0
58,452
W
Gilgamesh
LonelyAtTheTop
Gilgamesh
13,799
5,814
0
3,988
13,277
9,627
0
6,278
6,999
0
59,691
L
5,691
873
0
4,202
13,044
10,331
0
1,413
11,619
42,273
0
W
Scylla
itzdaviddd
Scylla
13,769
1,623
0
925
4,383
1,546
782
1,467
2,916
63,143
0
W
Awilix
6,511
3,062
0
2,570
12,137
4,236
0
1,477
10,660
0
48,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,559
Gold Earned
35,281
411
Minions Killed
343
0
Camps Cleared
0
1,472,947
Distance Traveled
1,362,780
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,748
517
101
7
0
266,205
0
L
Geb
7,155
477
22
1
0
301,979
5
L
Achilles
6,803
454
72
5
0
290,966
1
L
Janus
6,257
417
61
4
0
269,890
1
W
Sylvanus
7,629
509
36
2
0
264,628
2
W
Artemis
8,256
550
85
6
0
245,895
0
W
Gilgamesh
10,066
671
110
7
0
315,276
1
L
Tiamat
7,318
488
87
6
0
233,740
1
W
Scylla
9,911
661
115
8
0
296,865
4
W
Awilix
8,697
580
65
4
0
350,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role