Player Matchup

Morgan Le Fay
Morgan Le Fay
ColdBasilisk789
Morgan Le Fay
Level 92
God Stats
20W - 11L
1,494 SR
Queue Stats
49W - 33L
1,492 Elo+
Solo
Geb
Geb
LazySoccerPlyr
Geb
Level 80
God Stats
3W - 1L
1,834 SR
Queue Stats
167W - 175L
1,434 Elo+
Solo
Fenrir
Fenrir
Sh4dowars
Fenrir
Level 47
God Stats
2W - 9L
1,205 SR
Queue Stats
169W - 193L
1,452 Elo+
Solo
Kali
Kali
ZIKRAYATI
Kali
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 374L
1,423 Elo+
Party 1
Sol
Sol
lagression
Sol
Level 28
God Stats
8W - 8L
1,592 SR
Queue Stats
50W - 74L
1,377 Elo+
Party 1
Team Averages
Level 62
1,525 SR
1,436 Elo+

VS

Team Averages
Level 121
1,567 SR
1,517 Elo+
Yemoja
Yemoja
LuxLesha
Yemoja
Level 113
God Stats
3W - 0L
1,796 SR
Queue Stats
71W - 84L
1,426 Elo+
Solo
Bastet
Bastet
LÜCID
Bastet
Level 130
God Stats
6W - 5L
1,194 SR
Queue Stats
25W - 26L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
Sambarta
Baron Samedi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,679 Elo+
Solo
Apollo
Apollo
SinkingDutchman
Apollo
Level 111
God Stats
2W - 1L
1,620 SR
Queue Stats
8W - 3L
1,756 Elo+
Solo
Bakasura
Bakasura
Sniper109083
Bakasura
Level 104
God Stats
12W - 6L
1,726 SR
Queue Stats
225W - 233L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ColdBasilisk789
Morgan Le Fay
10
1 / 4 / 1
5,937
540
5,666
6,903
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 1
4,881
444
2,228
7,932
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Sh4dowars
Fenrir
8
1 / 5 / 0
5,184
471
3,296
8,503
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
7
0 / 6 / 0
4,445
404
1,751
6,337
3,613
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 0
5,844
531
3,002
6,913
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LuxLesha
Yemoja
10
1 / 0 / 7
6,815
620
3,959
6,549
3,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
LÜCID
Bastet
12
8 / 0 / 0
7,563
688
6,447
6,672
1,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Sambarta
Baron Samedi
12
3 / 1 / 3
6,679
607
3,349
5,621
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 2
6,676
607
4,725
7,668
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Sniper109083
Bakasura
12
6 / 2 / 3
7,243
658
5,847
10,071
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
20
20
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ColdBasilisk789
Morgan Le Fay
1
4
1
0.38
L
0
2
1
0.25
W
Yemoja
LuxLesha
Yemoja
1
0
7
4.5
W
Bastet
LÜCID
Bastet
8
0
0
8
W
Baron Samedi
Sambarta
Baron Samedi
3
1
3
4.5
L
Fenrir
Sh4dowars
Fenrir
1
5
0
0.2
W
2
1
2
3
W
Bakasura
Sniper109083
Bakasura
6
2
3
3.75
L
Kali
0
6
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
24,327
36,588
Taken
36,581
13,841
Mitigated
13,212
9,202
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ColdBasilisk789
Morgan Le Fay
5,666
718
0
635
6,903
2,140
0
2,576
3,989
37,241
0
L
2,228
526
14
1,521
7,932
3,272
0
2,670
5,192
9,829
0
W
Yemoja
LuxLesha
Yemoja
3,959
711
2,653
1,408
6,549
3,679
406
2,442
4,003
17,141
2,575
W
Bastet
LÜCID
Bastet
6,447
2,221
0
2,363
6,672
1,998
384
474
6,194
0
26,719
W
Baron Samedi
Sambarta
Baron Samedi
3,349
210
214
1,982
5,621
1,672
0
2,142
3,331
31,240
0
L
Fenrir
Sh4dowars
Fenrir
3,296
711
0
2,794
8,503
2,701
0
515
7,518
0
21,404
W
4,725
3,093
2
1,479
7,668
2,211
185
2,488
5,180
0
43,604
W
Bakasura
Sniper109083
Bakasura
5,847
3,863
1
3,488
10,071
3,652
0
2,338
7,573
0
39,259
L
Kali
1,751
756
0
734
6,337
3,613
0
203
6,079
0
13,963
L
3,002
1,651
0
3,504
6,913
2,115
653
849
6,064
30,670
7,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
34,976
222
Minions Killed
325
0
Camps Cleared
0
969,547
Distance Traveled
1,117,660
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,937
540
68
6
0
203,032
3
L
Geb
4,881
444
13
1
0
171,073
1
W
Yemoja
6,815
620
28
3
0
217,086
4
W
Bastet
7,563
688
59
5
0
235,267
3
W
Baron Samedi
6,679
607
72
7
0
210,816
4
L
Fenrir
5,184
471
42
4
0
221,034
0
W
Apollo
6,676
607
82
7
0
213,381
2
W
Bakasura
7,243
658
84
8
0
241,110
4
L
Kali
4,445
404
31
3
0
174,384
1
L
Sol
5,844
531
68
6
0
200,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role