Player Matchup

Agni
Agni
JUBJB
Agni
Level 159
God Stats
2W - 1L
1,659 SR
Queue Stats
201W - 120L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
TSmile
Zhong Kui
Level 100
God Stats
4W - 3L
1,512 SR
Queue Stats
140W - 144L
1,535 Elo+
Solo
Ymir
Ymir
你笑起来像个小仙女
Ymir
Level 157
God Stats
2W - 1L
1,717 SR
Queue Stats
73W - 49L
1,556 Elo+
Party 1
Ares
Ares
倾城丶梦
Ares
Level 128
God Stats
1W - 3L
1,726 SR
Queue Stats
102W - 69L
1,607 Elo+
Party 1
Tsukuyomi
Tsukuyomi
那个靓仔没错就是你尼麻的新年快乐
Tsukuyomi
Level 160
God Stats
3W - 0L
1,289 SR
Queue Stats
195W - 128L
1,627 Elo+
Party 1
Team Averages
Level 141
1,581 SR
1,584 Elo+

VS

Team Averages
Level 51
1,596 SR
1,469 Elo+
Ares
Ares
Apollogees
Ares
Level 127
God Stats
2W - 2L
1,979 SR
Queue Stats
104W - 92L
1,623 Elo+
Solo
Charybdis
Charybdis
EWeatherup
Charybdis
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,259 Elo+
Solo
Jormungandr
Jormungandr
JoXeX01
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,415 Elo+
Solo
Mulan
Mulan
MAKAHAMA
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,546 Elo+
Solo
Sol
Sol
tacoman863
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
JUBJB
Agni
14
7 / 2 / 15
8,720
969
8,991
7,207
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
TSmile
Zhong Kui
17
7 / 1 / 15
9,856
1,095
9,200
11,028
9,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 21
8,219
913
3,960
11,321
11,317
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 0 / 16
8,828
981
5,371
10,452
8,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
8 / 1 / 15
8,820
980
15,354
10,738
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
6,495
722
5,612
12,015
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
EWeatherup
Charybdis
11
1 / 8 / 3
6,528
725
5,455
10,375
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
JoXeX01
Jormungandr
14
1 / 6 / 3
7,512
835
9,727
13,954
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
MAKAHAMA
Mulan
8
1 / 3 / 0
5,772
641
1,168
3,360
1,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 6 / 1
7,117
791
9,302
7,716
2,772
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
17
29
Kills
5
5
Deaths
29
82
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Charybdis
EWeatherup
Charybdis
1
8
3
0.31
W
Agni
JUBJB
Agni
7
2
15
7.25
L
Jormungandr
JoXeX01
Jormungandr
1
6
3
0.42
L
Mulan
MAKAHAMA
Mulan
1
3
0
0.33
W
Zhong Kui
TSmile
Zhong Kui
7
1
15
14.5
L
2
6
1
0.42
W
2
1
21
12.5
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,876
Damage
31,264
50,746
Taken
47,420
38,931
Mitigated
27,950
20,351
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,612
179
62
641
12,015
6,491
0
6,727
5,031
7,343
0
L
Charybdis
EWeatherup
Charybdis
5,455
1,462
0
829
10,375
2,721
0
5,194
5,048
0
7,383
W
Agni
JUBJB
Agni
8,991
253
252
649
7,207
3,199
1,643
2,697
4,510
18,284
0
L
Jormungandr
JoXeX01
Jormungandr
9,727
1,435
216
1,015
13,954
14,423
0
9,332
4,293
27,092
0
L
Mulan
MAKAHAMA
Mulan
1,168
46
0
123
3,360
1,543
0
2,168
1,137
0
2,262
W
Zhong Kui
TSmile
Zhong Kui
9,200
1,736
3,692
4,258
11,028
9,106
1,014
5,464
5,536
33,598
0
L
9,302
1,979
317
585
7,716
2,772
0
4,101
3,547
19,387
0
W
3,960
608
2,361
1,454
11,321
11,317
495
5,729
5,560
5,025
0
W
5,371
246
1,829
1,383
10,452
8,984
1,087
5,948
4,504
8,141
0
W
15,354
2,969
2,227
2,246
10,738
6,325
148
4,803
5,907
0
22,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,443
Gold Earned
33,424
104
Minions Killed
57
0
Camps Cleared
0
943,835
Distance Traveled
545,569
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,495
722
3
0
0
167,430
3
L
Charybdis
6,528
725
6
1
0
110,791
0
W
Agni
8,720
969
23
3
0
186,145
1
L
Jormungandr
7,512
835
24
3
0
130,936
1
L
Mulan
5,772
641
1
0
0
38,732
0
W
Zhong Kui
9,856
1,095
58
6
0
190,953
1
L
Sol
7,117
791
23
3
0
97,680
0
W
Ymir
8,219
913
2
0
0
168,532
4
W
Ares
8,828
981
7
1
0
187,103
1
W
Tsukuyomi
8,820
980
14
2
0
211,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role