Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Gaddoni
Loki
Level 159
God Stats
9W - 3L
1,765 SR
Queue Stats
403W - 300L
1,555 Elo+
Party 1
Shiva
Shiva
mahonequentin25
Shiva
Level 153
God Stats
6W - 2L
1,864 SR
Queue Stats
36W - 19L
1,667 Elo+
Party 1
Team Averages
Level 157
1,710 SR
1,574 Elo+

VS

Team Averages
Level 122
1,573 SR
1,567 Elo+
Arachne
Arachne
DON BETO MX
Arachne
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 43L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
ImaBackPack247
Baron Samedi
Level 155
God Stats
6W - 3L
1,749 SR
Queue Stats
216W - 114L
1,777 Elo+
Solo
Gilgamesh
Gilgamesh
ish_mumu
Gilgamesh
Level 149
God Stats
16W - 25L
1,470 SR
Queue Stats
125W - 131L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
11 / 5 / 8
15,992
762
22,536
15,879
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Gaddoni
Loki
18
4 / 8 / 10
13,933
663
14,486
18,617
7,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 9 / 11
13,955
665
21,863
29,839
34,402
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DON BETO MX
Arachne
20
10 / 5 / 8
16,463
784
15,762
21,729
17,026
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
ImaBackPack247
Baron Samedi
20
11 / 8 / 9
16,614
791
28,944
24,471
12,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ish_mumu
Gilgamesh
18
1 / 6 / 15
14,862
708
10,276
25,383
29,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
54
19
Kills
22
22
Deaths
19
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
11
5
8
3
W
Arachne
DON BETO MX
Arachne
10
5
8
2.8
L
Loki
Gaddoni
Loki
4
8
10
1.13
W
Baron Samedi
ImaBackPack247
Baron Samedi
11
8
9
1.94
W
Gilgamesh
ish_mumu
Gilgamesh
1
6
15
1.42
L
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,885
Damage
54,982
64,335
Taken
71,583
48,564
Mitigated
59,205
4,595
Healing
19,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
22,536
1,754
0
641
15,879
6,187
974
8,897
6,982
70,279
0
W
Arachne
DON BETO MX
Arachne
15,762
9,645
0
6,570
21,729
17,026
796
7,154
14,575
0
65,843
L
Loki
Gaddoni
Loki
14,486
1,828
0
2,779
18,617
7,975
954
8,275
10,342
0
53,553
W
Baron Samedi
ImaBackPack247
Baron Samedi
28,944
999
2,429
9,495
24,471
12,785
1,425
6,756
17,715
90,299
0
W
Gilgamesh
ish_mumu
Gilgamesh
10,276
2,167
0
1,117
25,383
29,394
447
9,076
16,307
0
32,870
L
21,863
3,814
52
1,123
29,839
34,402
408
12,317
17,522
0
43,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
47,939
230
Minions Killed
225
7
Camps Cleared
10
1,050,455
Distance Traveled
1,083,614
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,992
762
121
6
2
352,115
4
W
Arachne
16,463
784
69
3
8
403,579
5
L
Loki
13,933
663
61
3
5
345,121
3
W
Baron Samedi
16,614
791
116
6
1
324,356
3
W
Gilgamesh
14,862
708
40
2
1
355,679
3
L
Shiva
13,955
665
48
2
0
353,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role