Player Matchup

Cernunnos
Cernunnos
Barwise
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,318 Elo+
Party 2
Zhong Kui
Zhong Kui
DEATHNOTE2357
Zhong Kui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,616 Elo+
Party 2
Chaac
Chaac
Kénouille
Chaac
Level 129
God Stats
1W - 1L
1,399 SR
Queue Stats
17W - 11L
1,469 Elo+
Party 1
Ymir
Ymir
Trop cher7656
Ymir
Level 160
God Stats
1W - 0L
1,274 SR
Queue Stats
9W - 3L
1,796 Elo+
Party 1
Charybdis
Charybdis
stephanjonker1
Charybdis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,616 Elo+
Party 2
Team Averages
Level 108
1,435 SR
1,563 Elo+

VS

Team Averages
Level 60
1,574 SR
1,475 Elo+
Tyr
Tyr
D4rkKn1fe239
Tyr
Level 89
God Stats
4W - 4L
1,872 SR
Queue Stats
227W - 254L
1,464 Elo+
Solo
King Arthur
King Arthur
GreedySage
King Arthur
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 39L
1,519 Elo+
Solo
Susano
Susano
JoseIbarrola
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Solo
Cthulhu
Cthulhu
masterhh1238
Cthulhu
Level 62
God Stats
3W - 6L
1,500 SR
Queue Stats
146W - 151L
1,439 Elo+
Solo
Hou Yi
Hou Yi
onlyNeca
Hou Yi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Barwise
Cernunnos
18
7 / 7 / 11
11,341
756
15,575
13,604
6,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DEATHNOTE2357
Zhong Kui
20
7 / 4 / 15
11,944
796
20,268
14,285
12,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
4 / 4 / 19
11,486
766
19,939
29,880
32,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 4 / 15
11,980
799
18,600
19,296
23,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
stephanjonker1
Charybdis
18
7 / 4 / 11
11,427
762
13,958
12,478
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 11
12,043
803
12,138
22,070
24,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
GreedySage
King Arthur
16
1 / 8 / 15
9,582
639
13,463
22,177
20,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
15
3 / 8 / 5
9,364
624
9,775
17,967
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
masterhh1238
Cthulhu
18
5 / 5 / 10
10,822
721
16,577
20,661
30,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
onlyNeca
Hou Yi
17
6 / 5 / 6
10,325
688
22,026
15,101
6,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
69
29
Kills
22
23
Deaths
29
71
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Barwise
Cernunnos
7
7
11
1.79
L
7
3
11
4.17
W
Zhong Kui
DEATHNOTE2357
Zhong Kui
7
4
15
3.63
L
King Arthur
GreedySage
King Arthur
1
8
15
1.06
L
Susano
3
8
5
0.69
W
Chaac
4
4
19
3.38
W
4
4
15
2.88
L
Cthulhu
masterhh1238
Cthulhu
5
5
10
2
L
Hou Yi
onlyNeca
Hou Yi
6
5
6
1.8
W
Charybdis
stephanjonker1
Charybdis
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,340
Damage
73,979
89,543
Taken
97,976
79,162
Mitigated
92,736
38,740
Healing
26,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Barwise
Cernunnos
15,575
7,658
391
1,494
13,604
6,063
878
2,816
10,647
0
26,041
L
12,138
2,470
1,019
4,399
22,070
24,027
524
8,241
13,532
0
22,343
W
Zhong Kui
DEATHNOTE2357
Zhong Kui
20,268
3,277
3,293
5,755
14,285
12,008
1,411
1,730
12,400
36,165
0
L
King Arthur
GreedySage
King Arthur
13,463
1,511
4,561
4,156
22,177
20,640
54
11,509
10,395
815
22,840
L
Susano
9,775
1,614
542
863
17,967
10,733
504
7,800
9,978
0
16,036
W
Chaac
19,939
2,979
1,137
13,835
29,880
32,010
688
5,566
23,973
7,693
29,656
W
18,600
2,736
1,935
6,922
19,296
23,482
0
4,586
14,612
30,336
0
L
Cthulhu
masterhh1238
Cthulhu
16,577
764
3,232
3,665
20,661
30,687
130
8,653
11,658
28,398
0
L
Hou Yi
onlyNeca
Hou Yi
22,026
9,713
77
4,126
15,101
6,649
699
6,263
8,584
0
37,585
W
Charybdis
stephanjonker1
Charybdis
13,958
7,092
691
3,287
12,478
5,599
2,549
2,553
9,825
0
29,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,178
Gold Earned
52,136
150
Minions Killed
120
0
Camps Cleared
0
1,245,466
Distance Traveled
1,264,371
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,341
756
18
1
0
242,391
2
L
Tyr
12,043
803
25
2
0
273,648
0
W
Zhong Kui
11,944
796
52
3
0
244,899
0
L
King Arthur
9,582
639
19
1
0
238,444
3
L
Susano
9,364
624
11
1
0
253,047
1
W
Chaac
11,486
766
29
2
0
260,602
0
W
Ymir
11,980
799
20
1
0
251,992
0
L
Cthulhu
10,822
721
28
2
0
262,334
0
L
Hou Yi
10,325
688
37
2
0
236,898
2
W
Charybdis
11,427
762
31
2
0
245,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role