Player Matchup

Fenrir
Fenrir
Felijayy
Fenrir
Level 16
God Stats
4W - 1L
1,564 SR
Queue Stats
20W - 5L
1,758 Elo+
Party 1
Ratatoskr
Ratatoskr
Gibblers
Ratatoskr
Level 149
God Stats
4W - 1L
1,883 SR
Queue Stats
104W - 58L
1,691 Elo+
Party 1
Agni
Agni
LonelyAtTheTop
Agni
Level 80
God Stats
3W - 1L
1,459 SR
Queue Stats
74W - 41L
1,709 Elo+
Party 1
Anhur
Anhur
itzdaviddd
Anhur
Level 82
God Stats
8W - 6L
1,637 SR
Queue Stats
262W - 209L
1,646 Elo+
Party 1
Tyr
Tyr
raiderhead53
Tyr
Level 76
God Stats
2W - 1L
1,503 SR
Queue Stats
90W - 51L
1,675 Elo+
Party 1
Team Averages
Level 81
1,609 SR
1,696 Elo+

VS

Team Averages
Level 93
1,517 SR
1,563 Elo+
Eset
Eset
 
Eset
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BiPlop
Loki
Level 127
God Stats
3W - 3L
1,567 SR
Queue Stats
70W - 57L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
Goodwwin
Jing Wei
Level 117
God Stats
0W - 2L
1,273 SR
Queue Stats
38W - 26L
1,568 Elo+
Party 2
Vamana
Vamana
J0Threee
Vamana
Level 29
God Stats
2W - 2L
1,743 SR
Queue Stats
29W - 16L
1,615 Elo+
Party 2
Ymir
Ymir
MIswa
Ymir
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Felijayy
Fenrir
13
2 / 2 / 14
9,443
497
7,989
11,822
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Gibblers
Ratatoskr
17
12 / 2 / 10
11,518
606
13,802
16,727
6,132
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 3 / 11
10,402
547
13,592
9,077
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
17
14 / 0 / 7
11,568
609
18,646
10,798
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 8
10,539
555
13,302
17,867
12,911
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 7 / 3
7,441
392
6,867
9,888
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
BiPlop
Loki
16
3 / 6 / 1
9,318
490
6,226
15,336
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Goodwwin
Jing Wei
13
1 / 9 / 2
8,115
427
5,613
16,624
4,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
J0Threee
Vamana
13
2 / 5 / 2
8,782
462
13,245
21,648
16,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
MIswa
Ymir
10
1 / 9 / 3
7,295
384
3,821
20,582
14,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
36
Kills
7
9
Deaths
36
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
7
3
0.21
L
Loki
BiPlop
Loki
3
6
1
0.58
W
Fenrir
Felijayy
Fenrir
2
2
14
4.5
W
Ratatoskr
Gibblers
Ratatoskr
12
2
10
8.5
L
Jing Wei
Goodwwin
Jing Wei
1
9
2
0.22
L
Vamana
J0Threee
Vamana
2
5
2
0.6
W
4
3
11
3.17
L
Ymir
MIswa
Ymir
1
9
3
0.28
W
Anhur
14
0
7
17.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,331
Damage
35,772
66,291
Taken
84,078
34,945
Mitigated
42,913
22,613
Healing
19,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,867
221
320
725
9,888
3,022
0
2,315
7,386
41,811
0
L
Loki
BiPlop
Loki
6,226
579
0
4,190
15,336
4,863
0
4,279
10,835
0
60,143
W
Fenrir
Felijayy
Fenrir
7,989
1,621
0
2,092
11,822
9,103
174
2,509
9,313
0
22,023
W
Ratatoskr
Gibblers
Ratatoskr
13,802
3,341
0
9,911
16,727
6,132
0
3,217
13,312
0
79,046
L
Jing Wei
Goodwwin
Jing Wei
5,613
3,685
0
4,418
16,624
4,091
620
991
15,572
0
47,700
L
Vamana
J0Threee
Vamana
13,245
4,822
0
7,845
21,648
16,562
0
2,818
18,683
0
59,322
W
13,592
1,561
0
235
9,077
3,299
44
895
8,182
59,264
0
L
Ymir
MIswa
Ymir
3,821
773
0
2,112
20,582
14,375
0
2,572
17,886
12,655
0
W
Anhur
18,646
10,383
0
4,461
10,798
3,500
895
2,858
7,940
0
89,575
W
13,302
1,854
0
5,914
17,867
12,911
114
1,209
16,658
1,208
64,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,470
Gold Earned
40,951
464
Minions Killed
406
0
Camps Cleared
0
1,927,452
Distance Traveled
1,753,562
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,441
392
85
4
0
346,439
2
L
Loki
9,318
490
108
6
0
402,094
6
W
Fenrir
9,443
497
29
2
0
371,351
3
W
Ratatoskr
11,518
606
129
7
0
396,486
1
L
Jing Wei
8,115
427
90
5
0
363,224
1
L
Vamana
8,782
462
111
6
0
327,545
5
W
Agni
10,402
547
89
5
0
363,704
0
L
Ymir
7,295
384
12
1
0
314,260
4
W
Anhur
11,568
609
113
6
0
366,212
1
W
Tyr
10,539
555
104
5
0
429,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role