Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
MalikTheMarksman
Erlang Shen
Level 120
God Stats
4W - 0L
1,698 SR
Queue Stats
210W - 217L
1,467 Elo+
Party 1
Bacchus
Bacchus
OTT_Reborn53
Bacchus
Level 103
God Stats
5W - 4L
1,549 SR
Queue Stats
105W - 99L
1,426 Elo+
Party 2
Anhur
Anhur
Zotarim
Anhur
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 42L
1,375 Elo+
Party 2
He Bo
He Bo
bo079p42
He Bo
Level 71
God Stats
3W - 3L
1,500 SR
Queue Stats
328W - 301L
1,413 Elo+
Solo
Team Averages
Level 101
1,550 SR
1,436 Elo+

VS

Team Averages
Level 94
1,578 SR
1,596 Elo+
Yu Huang
Yu Huang
Dynauzor
Yu Huang
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,683 Elo+
Party 3
Set
Set
IlianLance
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 3
Izanami
Izanami
Nirox83400
Izanami
Level 127
God Stats
2W - 1L
1,608 SR
Queue Stats
3W - 4L
1,766 Elo+
Solo
Sylvanus
Sylvanus
SiiLeXWesT
Sylvanus
Level 88
God Stats
2W - 5L
1,746 SR
Queue Stats
398W - 426L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
kirito77320
Gilgamesh
Level 119
God Stats
1W - 2L
1,534 SR
Queue Stats
163W - 169L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
1 / 0 / 0
3,577
715
739
545
301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
MalikTheMarksman
Erlang Shen
6
0 / 1 / 1
3,310
662
866
2,598
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
OTT_Reborn53
Bacchus
5
1 / 0 / 3
3,471
694
1,411
3,055
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Zotarim
Anhur
5
2 / 1 / 2
3,337
667
1,304
2,349
275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

He Bo
bo079p42
He Bo
6
1 / 0 / 1
3,598
720
651
2,169
597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dynauzor
Yu Huang
1
0 / 0 / 0
906
181
0
0
0
3
0 / 1 / 1
2,888
578
212
2,041
399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
Nirox83400
Izanami
3
0 / 2 / 1
3,090
618
1,872
1,901
394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
SiiLeXWesT
Sylvanus
6
1 / 1 / 0
3,800
760
1,469
2,125
1,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
kirito77320
Gilgamesh
4
1 / 1 / 0
3,371
674
1,208
3,291
831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
2
2
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Yu Huang
Dynauzor
Yu Huang
0
0
0
0
L
0
1
1
0.5
W
Erlang Shen
MalikTheMarksman
Erlang Shen
0
1
1
0.5
L
Izanami
Nirox83400
Izanami
0
2
1
0.25
W
Bacchus
OTT_Reborn53
Bacchus
1
0
3
2.5
L
Sylvanus
SiiLeXWesT
Sylvanus
1
1
0
1
W
Anhur
Zotarim
Anhur
2
1
2
3
W
He Bo
bo079p42
He Bo
1
0
1
1.5
L
Gilgamesh
kirito77320
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,971
Damage
4,761
10,716
Taken
9,358
3,310
Mitigated
2,882
4,007
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
739
63
0
311
545
301
62
0
545
14,293
0
L
Yu Huang
Dynauzor
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
212
67
0
210
2,041
399
0
300
1,741
0
7,037
W
Erlang Shen
MalikTheMarksman
Erlang Shen
866
451
0
712
2,598
810
0
917
1,681
0
10,447
L
Izanami
Nirox83400
Izanami
1,872
1,526
0
116
1,901
394
280
777
1,124
0
9,274
W
Bacchus
OTT_Reborn53
Bacchus
1,411
373
0
1,526
3,055
1,327
0
0
3,055
5,567
0
L
Sylvanus
SiiLeXWesT
Sylvanus
1,469
472
0
732
2,125
1,258
205
204
1,921
12,907
3,837
W
Anhur
Zotarim
Anhur
1,304
905
0
871
2,349
275
0
0
2,349
0
9,836
W
He Bo
bo079p42
He Bo
651
42
0
587
2,169
597
0
329
1,840
9,859
2,180
L
Gilgamesh
kirito77320
Gilgamesh
1,208
574
288
766
3,291
831
0
1,508
1,783
0
3,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,293
Gold Earned
14,055
112
Minions Killed
89
0
Camps Cleared
0
499,100
Distance Traveled
302,797
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,577
715
24
5
0
99,487
2
L
Yu Huang
906
181
0
0
0
0
0
L
Set
2,888
578
20
4
0
61,838
0
W
Erlang Shen
3,310
662
29
6
0
107,221
1
L
Izanami
3,090
618
24
5
0
64,644
0
W
Bacchus
3,471
694
15
3
0
104,115
2
L
Sylvanus
3,800
760
43
9
0
84,985
0
W
Anhur
3,337
667
11
2
0
89,071
0
W
He Bo
3,598
720
33
7
0
99,206
1
L
Gilgamesh
3,371
674
2
0
0
91,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role