Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
IMistI-
Yu Huang
Level 148
God Stats
1W - 7L
1,532 SR
Queue Stats
15W - 30L
1,472 Elo+
Solo
Ymir
Ymir
iReX TeaTeer
Ymir
Level 119
God Stats
0W - 2L
1,253 SR
Queue Stats
235W - 216L
1,493 Elo+
Party 2
Cliodhna
Cliodhna
ztheMistikz
Cliodhna
Level 65
God Stats
11W - 9L
1,621 SR
Queue Stats
67W - 71L
1,540 Elo+
Solo
Team Averages
Level 116
1,481 SR
1,501 Elo+

VS

Team Averages
Level 98
1,567 SR
1,448 Elo+
Bacchus
Bacchus
Adeninas
Bacchus
Level 51
God Stats
2W - 0L
1,494 SR
Queue Stats
6W - 8L
1,380 Elo+
Solo
Mercury
Mercury
KlapDieJonko_
Mercury
Level 127
God Stats
1W - 0L
1,598 SR
Queue Stats
12W - 14L
1,413 Elo+
Party 1
Bellona
Bellona
The_DJ_Lucas
Bellona
Level 136
God Stats
10W - 2L
1,500 SR
Queue Stats
261W - 233L
1,447 Elo+
Party 1
Scylla
Scylla
WackoJacko3108
Scylla
Level 112
God Stats
64W - 40L
1,758 SR
Queue Stats
270W - 263L
1,529 Elo+
Solo
Anhur
Anhur
x8_Lori_8x
Anhur
Level 65
God Stats
3W - 2L
1,486 SR
Queue Stats
152W - 126L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 3 / 0
5,369
537
3,375
6,414
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
 
Medusa
8
0 / 3 / 1
4,624
462
3,605
6,333
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
IMistI-
Yu Huang
9
0 / 3 / 1
5,066
507
3,113
4,305
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
4,818
482
1,952
10,341
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
ztheMistikz
Cliodhna
10
2 / 2 / 1
5,676
568
3,890
6,105
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adeninas
Bacchus
9
2 / 0 / 3
5,609
561
2,932
4,825
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
10
1 / 2 / 5
6,039
604
4,347
6,451
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
The_DJ_Lucas
Bellona
11
2 / 1 / 0
6,510
651
5,046
7,106
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
6 / 0 / 3
7,020
702
6,750
2,588
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
10
2 / 1 / 4
6,136
614
3,641
5,001
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
13
14
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
0
0.33
L
Medusa
 
Medusa
0
3
1
0.17
W
Bacchus
Adeninas
Bacchus
2
0
3
3.5
L
Yu Huang
IMistI-
Yu Huang
0
3
1
0.17
W
Mercury
1
2
5
1.75
W
Bellona
The_DJ_Lucas
Bellona
2
1
0
2
W
6
0
3
7.5
L
0
3
2
0.33
W
Anhur
2
1
4
4
L
Cliodhna
ztheMistikz
Cliodhna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,935
Damage
22,716
33,498
Taken
25,971
14,834
Mitigated
11,892
8,877
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,375
72
0
1,000
6,414
6,199
0
0
6,414
23,711
0
L
Medusa
 
Medusa
3,605
1,539
491
2,084
6,333
1,355
0
2,171
4,116
0
23,749
W
Bacchus
Adeninas
Bacchus
2,932
300
0
1,334
4,825
2,421
0
818
4,007
11,799
0
L
Yu Huang
IMistI-
Yu Huang
3,113
119
0
500
4,305
1,122
0
1,820
2,326
22,059
0
W
Mercury
4,347
1,907
0
375
6,451
2,093
0
1,992
4,459
0
33,048
W
Bellona
The_DJ_Lucas
Bellona
5,046
1,963
0
2,964
7,106
5,424
318
3,375
3,731
0
37,026
W
6,750
858
0
1,318
2,588
816
0
1,113
1,475
37,798
0
L
1,952
607
0
2,114
10,341
4,566
0
3,976
6,287
13,007
0
W
Anhur
3,641
2,353
0
2,580
5,001
1,138
0
1,142
3,859
0
32,699
L
Cliodhna
ztheMistikz
Cliodhna
3,890
983
0
2,688
6,105
1,592
0
1,316
4,673
0
29,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
31,314
231
Minions Killed
322
0
Camps Cleared
0
985,096
Distance Traveled
1,026,310
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,369
537
44
4
0
200,678
2
L
Medusa
4,624
462
52
5
0
196,041
3
W
Bacchus
5,609
561
12
1
0
205,760
6
L
Yu Huang
5,066
507
53
5
0
182,510
2
W
Mercury
6,039
604
64
6
0
230,586
0
W
Bellona
6,510
651
95
10
0
214,410
2
W
Scylla
7,020
702
81
8
0
196,130
4
L
Ymir
4,818
482
20
2
0
181,656
0
W
Anhur
6,136
614
70
7
0
179,424
1
L
Cliodhna
5,676
568
62
6
0
224,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role