Player Matchup

Ares
Ares
Gold V
Float98
Ares
Gold V
Level 115
God Stats
31W - 33L
1,466 SR
Queue Stats
112W - 144L
1,279 MMR
Solo
Chiron
Chiron
Silver I
THESSIS
Chiron
Silver I
Level 156
God Stats
2W - 8L
1,346 SR
Queue Stats
246W - 311L
1,272 MMR
Solo
Kukulkan
Kukulkan
Silver I
Wilrat
Kukulkan
Silver I
Level 160
God Stats
2W - 6L
1,256 SR
Queue Stats
101W - 121L
1,264 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,356 SR
1,272 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 142
1,673 SR
1,279 MMR
Ganesha
Ganesha
Silver II
Griffitt
Ganesha
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 99L
1,160 MMR
Solo
Horus
Horus
Silver III
KoziriBezi
Horus
Silver III
Level 142
God Stats
19W - 19L
1,674 SR
Queue Stats
91W - 117L
1,368 MMR
Solo
Nox
Nox
Bronze IV
LordShadow01
Nox
Bronze IV
Level 156
God Stats
1W - 1L
1,845 SR
Queue Stats
7W - 7L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Float98
Ares
17
4 / 6 / 3
12,969
721
13,183
16,865
18,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
THESSIS
Chiron
16
2 / 6 / 2
11,524
640
9,548
13,305
3,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Wilrat
Kukulkan
16
2 / 6 / 2
11,452
636
13,148
11,528
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabAtlasAnhurShivaThoth

VS

Bans
ZeusUllrSolMedusaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Griffitt
Ganesha
17
1 / 4 / 12
11,596
644
6,877
17,845
24,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
19
7 / 2 / 7
12,841
713
12,804
22,345
20,726
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 2 / 7
13,924
774
16,113
9,974
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
18
18
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
Float98
Ares
4
6
3
0.92
W
Ganesha
Griffitt
Ganesha
1
4
12
1.75
W
Horus
7
2
7
5.25
W
10
2
7
6.75
L
Chiron
THESSIS
Chiron
2
6
2
0.5
L
Kukulkan
Wilrat
Kukulkan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,879
Damage
35,794
41,698
Taken
50,164
24,495
Mitigated
50,047
7,144
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Float98
Ares
13,183
646
0
3,028
16,865
18,206
0
10,449
6,416
22,629
0
W
Ganesha
Griffitt
Ganesha
6,877
450
0
1,403
17,845
24,554
0
9,514
8,331
25,759
0
W
Horus
12,804
3,787
1,942
6,699
22,345
20,726
0
11,685
10,660
0
37,061
W
16,113
1,022
0
1,829
9,974
4,767
1,654
5,291
4,683
61,187
0
L
Chiron
THESSIS
Chiron
9,548
2,668
284
2,412
13,305
3,265
0
7,940
5,365
0
38,759
L
Kukulkan
Wilrat
Kukulkan
13,148
1,503
0
1,420
11,528
3,024
0
4,911
6,617
63,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,945
Gold Earned
38,361
192
Minions Killed
197
6
Camps Cleared
7
944,282
Distance Traveled
1,026,997
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,969
721
10
1
0
317,290
2
W
Ganesha
11,596
644
5
0
1
325,650
2
W
Horus
12,841
713
65
4
3
335,942
0
W
Nox
13,924
774
127
7
3
365,405
2
L
Chiron
11,524
640
65
4
4
311,916
3
L
Kukulkan
11,452
636
117
7
2
315,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role