Player Matchup

Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DUQUE2323
Loki
Level 60
God Stats
22W - 27L
1,462 SR
Queue Stats
111W - 127L
1,460 Elo+
Party 2
Ymir
Ymir
Farrensio
Ymir
Level 18
God Stats
10W - 5L
1,562 SR
Queue Stats
24W - 25L
1,368 Elo+
Party 2
Anhur
Anhur
INVZ_JAMES_
Anhur
Level 15
God Stats
8W - 5L
1,360 SR
Queue Stats
36W - 29L
1,372 Elo+
Party 2
Yu Huang
Yu Huang
ThatScottishOne
Yu Huang
Level 106
God Stats
2W - 5L
1,106 SR
Queue Stats
64W - 75L
1,428 Elo+
Solo
Team Averages
Level 53
1,398 SR
1,426 Elo+

VS

Team Averages
Level 63
1,492 SR
1,440 Elo+
Bellona
Bellona
Best1ale02
Bellona
Level 26
God Stats
5W - 1L
1,727 SR
Queue Stats
10W - 7L
1,487 Elo+
Party 1
Athena
Athena
Hugofoca2
Athena
Level 84
God Stats
14W - 7L
1,767 SR
Queue Stats
427W - 439L
1,521 Elo+
Party 1
Rama
Rama
Meliodas_1240
Rama
Level 44
God Stats
2W - 9L
1,182 SR
Queue Stats
80W - 99L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
ViViLoLo
Nu Wa
Level 102
God Stats
1W - 3L
1,397 SR
Queue Stats
78W - 85L
1,485 Elo+
Party 1
Thanatos
Thanatos
Xx_PdA_xX
Thanatos
Level 57
God Stats
20W - 25L
1,388 SR
Queue Stats
101W - 91L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 1 / 4
7,594
584
7,992
10,499
5,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
13
3 / 1 / 5
7,460
574
5,989
8,127
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
4 / 1 / 4
7,038
541
3,546
9,730
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 4
6,606
508
5,580
5,034
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
12
1 / 0 / 3
6,994
538
4,147
5,143
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Best1ale02
Bellona
9
0 / 1 / 1
5,566
428
1,985
6,898
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Hugofoca2
Athena
9
0 / 3 / 2
5,887
453
2,685
9,825
6,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
0 / 4 / 0
5,273
406
2,713
6,227
1,152
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
ViViLoLo
Nu Wa
11
0 / 2 / 1
6,341
488
3,536
5,050
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Xx_PdA_xX
Thanatos
12
4 / 3 / 0
7,191
553
5,600
10,568
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
4
4
L
Bellona
Best1ale02
Bellona
0
1
1
0.5
W
Loki
3
1
5
5.5
W
Ymir
4
1
4
6
L
Athena
Hugofoca2
Athena
0
3
2
0.33
W
3
1
4
5
L
0
4
0
0
W
Yu Huang
1
0
3
2.5
L
Nu Wa
ViViLoLo
Nu Wa
0
2
1
0.25
L
Thanatos
Xx_PdA_xX
Thanatos
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,254
Damage
16,519
38,533
Taken
38,568
18,976
Mitigated
15,167
15,373
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,992
3,003
0
4,901
10,499
5,553
636
3,332
7,167
0
48,564
L
Bellona
Best1ale02
Bellona
1,985
356
0
1,501
6,898
3,359
0
2,108
4,790
0
20,609
W
Loki
5,989
1,182
0
3,709
8,127
2,481
0
1,139
6,988
0
44,591
W
Ymir
3,546
795
0
2,226
9,730
7,868
214
344
9,386
11,902
0
L
Athena
Hugofoca2
Athena
2,685
731
715
1,084
9,825
6,478
0
586
9,239
17,641
0
W
5,580
2,457
0
2,023
5,034
1,354
918
383
4,651
0
47,540
L
2,713
2,052
0
1,302
6,227
1,152
0
1,250
4,977
0
25,656
W
Yu Huang
4,147
491
0
2,514
5,143
1,720
0
1,023
4,120
42,233
0
L
Nu Wa
ViViLoLo
Nu Wa
3,536
532
0
500
5,050
1,192
0
2,133
2,917
38,385
0
L
Thanatos
Xx_PdA_xX
Thanatos
5,600
1,119
0
6,875
10,568
2,986
0
1,616
8,952
0
34,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
30,258
385
Minions Killed
269
0
Camps Cleared
0
1,290,110
Distance Traveled
1,252,846
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,594
584
94
7
0
246,211
6
L
Bellona
5,566
428
53
4
0
259,280
3
W
Loki
7,460
574
102
8
0
284,341
0
W
Ymir
7,038
541
22
2
0
261,546
0
L
Athena
5,887
453
34
3
0
257,968
0
W
Anhur
6,606
508
87
7
0
241,583
1
L
Rama
5,273
406
47
4
0
234,109
1
W
Yu Huang
6,994
538
80
6
0
256,429
2
L
Nu Wa
6,341
488
68
5
0
226,181
1
L
Thanatos
7,191
553
67
5
0
275,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role