Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DaddyOfOlympus
Sun Wukong
Level 158
God Stats
5W - 3L
1,842 SR
Queue Stats
202W - 157L
1,656 Elo+
Solo
Ao Kuang
Ao Kuang
Riz001
Ao Kuang
Level 159
God Stats
8W - 3L
1,970 SR
Queue Stats
320W - 319L
1,618 Elo+
Party 2
Heimdallr
Heimdallr
he1neken
Heimdallr
Level 155
God Stats
15W - 14L
1,649 SR
Queue Stats
204W - 178L
1,566 Elo+
Solo
Team Averages
Level 151
1,692 SR
1,568 Elo+

VS

Team Averages
Level 151
1,595 SR
1,587 Elo+
Cthulhu
Cthulhu
Dimodrius
Cthulhu
Level 156
God Stats
1W - 3L
1,470 SR
Queue Stats
256W - 277L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
Omega313
Tsukuyomi
Level 157
God Stats
3W - 2L
1,870 SR
Queue Stats
195W - 204L
1,616 Elo+
Party 1
Raijin
Raijin
SchwestaEwa69
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,637 Elo+
Solo
Atlas
Atlas
Thane931
Atlas
Level 139
God Stats
8W - 12L
1,484 SR
Queue Stats
529W - 555L
1,573 Elo+
Party 1
Izanami
Izanami
wryat
Izanami
Level 145
God Stats
3W - 5L
1,649 SR
Queue Stats
204W - 238L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
6 / 5 / 8
11,962
598
15,262
11,365
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
15
3 / 3 / 9
9,851
493
5,708
14,664
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
DaddyOfOlympus
Sun Wukong
18
2 / 2 / 11
11,496
575
15,567
22,453
19,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Riz001
Ao Kuang
18
11 / 5 / 1
12,063
603
11,755
16,715
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
he1neken
Heimdallr
20
2 / 0 / 5
12,212
611
13,250
13,512
5,588
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dimodrius
Cthulhu
16
1 / 7 / 3
9,913
496
15,770
21,899
22,460
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Omega313
Tsukuyomi
16
10 / 4 / 1
10,656
533
14,795
15,786
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 8
10,349
517
8,608
12,700
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Thane931
Atlas
14
0 / 3 / 8
8,998
450
4,858
16,494
17,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
wryat
Izanami
18
3 / 4 / 0
11,169
558
8,218
14,232
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
24
Kills
15
15
Deaths
24
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
5
8
2
W
Geb
 
Geb
3
3
9
2.5
W
Sun Wukong
DaddyOfOlympus
Sun Wukong
2
2
11
3.75
L
Cthulhu
Dimodrius
Cthulhu
1
7
3
0.36
L
Tsukuyomi
Omega313
Tsukuyomi
10
4
1
2.63
W
Ao Kuang
Riz001
Ao Kuang
11
5
1
2.3
L
1
6
8
0.83
L
Atlas
Thane931
Atlas
0
3
8
1.33
W
Heimdallr
he1neken
Heimdallr
2
0
5
4.5
L
Izanami
wryat
Izanami
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,542
Damage
52,249
78,709
Taken
81,111
46,108
Mitigated
57,132
24,284
Healing
18,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,262
2,303
0
230
11,365
3,791
0
4,332
7,033
101,124
0
W
Geb
 
Geb
5,708
562
0
1,670
14,664
11,753
0
3,875
10,789
16,040
0
W
Sun Wukong
DaddyOfOlympus
Sun Wukong
15,567
4,259
0
10,573
22,453
19,505
0
13,109
9,344
0
76,583
L
Cthulhu
Dimodrius
Cthulhu
15,770
2,423
0
5,512
21,899
22,460
0
6,437
15,322
71,449
0
L
Tsukuyomi
Omega313
Tsukuyomi
14,795
4,038
0
4,322
15,786
6,667
0
7,472
8,228
0
75,932
W
Ao Kuang
Riz001
Ao Kuang
11,755
3,639
0
3,037
16,715
5,471
60
5,182
11,533
77,359
0
L
8,608
535
0
1,808
12,700
5,339
788
6,307
6,217
77,029
0
L
Atlas
Thane931
Atlas
4,858
1,551
0
2,277
16,494
17,576
0
8,755
7,535
23,808
0
W
Heimdallr
he1neken
Heimdallr
13,250
7,681
0
8,774
13,512
5,588
1,235
2,738
10,774
0
114,402
L
Izanami
wryat
Izanami
8,218
5,932
0
4,990
14,232
5,090
0
3,068
11,084
0
96,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,584
Gold Earned
51,085
653
Minions Killed
627
0
Camps Cleared
0
2,038,070
Distance Traveled
1,927,427
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,962
598
172
9
0
441,853
8
W
Geb
9,851
493
14
1
0
432,820
11
W
Sun Wukong
11,496
575
159
8
0
412,961
1
L
Cthulhu
9,913
496
144
7
0
371,316
3
L
Tsukuyomi
10,656
533
113
6
0
411,063
4
W
Ao Kuang
12,063
603
108
5
0
366,185
2
L
Raijin
10,349
517
150
8
0
336,977
6
L
Atlas
8,998
450
33
2
0
437,581
7
W
Heimdallr
12,212
611
200
10
0
384,251
6
L
Izanami
11,169
558
187
9
0
370,490
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role