Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dagger_wind
Sylvanus
Level 128
God Stats
3W - 0L
1,566 SR
Queue Stats
49W - 51L
1,419 Elo+
Solo
Pele
Pele
InJusticeHD
Pele
Level 122
God Stats
1W - 2L
1,287 SR
Queue Stats
144W - 144L
1,479 Elo+
Solo
Achilles
Achilles
Thothofegypt
Achilles
Level 127
God Stats
6W - 1L
1,804 SR
Queue Stats
415W - 405L
1,565 Elo+
Solo
Cerberus
Cerberus
vluiss
Cerberus
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 41L
1,278 Elo+
Solo
Team Averages
Level 123
1,532 SR
1,448 Elo+

VS

Team Averages
Level 106
1,556 SR
1,516 Elo+
Danzaburou
Danzaburou
I-Want-Some-Cake
Danzaburou
Level 123
God Stats
8W - 5L
1,484 SR
Queue Stats
270W - 281L
1,527 Elo+
Solo
Thor
Thor
Jevillax
Thor
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 249L
1,492 Elo+
Solo
Tiamat
Tiamat
LeosHebi
Tiamat
Level 142
God Stats
1W - 11L
1,281 SR
Queue Stats
704W - 695L
1,568 Elo+
Solo
Chang'e
Chang'e
OF x Enjoi
Chang'e
Level 85
God Stats
4W - 2L
1,815 SR
Queue Stats
722W - 741L
1,488 Elo+
Solo
Scylla
Scylla
lazybogan
Scylla
Level 73
God Stats
2W - 1L
1,701 SR
Queue Stats
231W - 274L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 3 / 17
14,404
800
27,281
18,884
8,532
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Dagger_wind
Sylvanus
20
4 / 2 / 22
13,581
755
10,284
21,790
28,774
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 9 / 11
12,772
710
16,641
18,090
13,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Thothofegypt
Achilles
20
7 / 4 / 16
13,128
729
17,571
25,840
27,277
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
vluiss
Cerberus
18
3 / 6 / 18
12,433
691
8,386
24,004
21,688
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I-Want-Some-Cake
Danzaburou
20
16 / 8 / 4
14,878
827
32,369
22,310
8,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
17
3 / 8 / 11
11,463
637
11,617
18,832
6,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
LeosHebi
Tiamat
20
4 / 4 / 16
12,340
686
19,596
20,692
32,518
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
OF x Enjoi
Chang'e
17
1 / 6 / 15
11,184
621
12,611
17,998
10,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
lazybogan
Scylla
18
0 / 5 / 12
11,546
641
12,314
11,805
3,649
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
82
30
Kills
24
24
Deaths
31
84
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
3
17
6.17
W
Sylvanus
Dagger_wind
Sylvanus
4
2
22
7.5
L
Danzaburou
I-Want-Some-Cake
Danzaburou
16
8
4
2.25
W
6
9
11
1.28
L
Thor
3
8
11
1.06
L
Tiamat
LeosHebi
Tiamat
4
4
16
3
L
Chang'e
OF x Enjoi
Chang'e
1
6
15
1.42
W
Achilles
Thothofegypt
Achilles
7
4
16
3.75
L
Scylla
lazybogan
Scylla
0
5
12
1.2
W
Cerberus
vluiss
Cerberus
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,163
Damage
88,507
108,608
Taken
91,637
100,124
Mitigated
61,657
48,761
Healing
37,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
27,281
4,182
1,926
7,565
18,884
8,532
3,752
8,591
10,293
60,663
0
W
Sylvanus
Dagger_wind
Sylvanus
10,284
2,614
14,389
9,618
21,790
28,774
1,313
10,761
11,029
24,245
0
L
Danzaburou
I-Want-Some-Cake
Danzaburou
32,369
10,888
1,709
4,975
22,310
8,553
2,796
11,272
10,590
0
61,816
W
16,641
2,668
1,014
1,905
18,090
13,853
99
10,465
7,625
0
38,320
L
Thor
11,617
798
1,310
2,509
18,832
6,440
560
7,804
10,502
0
19,569
L
Tiamat
LeosHebi
Tiamat
19,596
1,256
815
6,586
20,692
32,518
155
9,723
10,549
29,004
0
L
Chang'e
OF x Enjoi
Chang'e
12,611
1,320
10,071
6,932
17,998
10,497
259
9,869
7,525
28,091
0
W
Achilles
Thothofegypt
Achilles
17,571
3,750
2,342
3,697
25,840
27,277
420
8,921
16,919
189
28,200
L
Scylla
lazybogan
Scylla
12,314
1,143
1,958
534
11,805
3,649
864
5,997
5,561
33,496
0
W
Cerberus
vluiss
Cerberus
8,386
647
661
5,644
24,004
21,688
841
5,783
18,221
19,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,318
Gold Earned
61,411
215
Minions Killed
191
0
Camps Cleared
0
1,553,227
Distance Traveled
1,492,953
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,404
800
81
5
0
313,615
5
W
Sylvanus
13,581
755
27
2
0
328,496
0
L
Danzaburou
14,878
827
65
4
0
250,969
0
W
Pele
12,772
710
41
2
0
289,468
0
L
Thor
11,463
637
17
1
0
295,788
2
L
Tiamat
12,340
686
26
1
0
332,983
2
L
Chang'e
11,184
621
31
2
0
315,310
0
W
Achilles
13,128
729
29
2
0
335,957
2
L
Scylla
11,546
641
52
3
0
297,903
0
W
Cerberus
12,433
691
37
2
0
285,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role