Player Matchup

Nike
Nike
ArtAndBee
Nike
Level 53
God Stats
0W - 4L
1,361 SR
Queue Stats
20W - 23L
1,532 Elo+
Solo
Sol
Sol
AxelRoiter
Sol
Level 40
God Stats
6W - 14L
1,451 SR
Queue Stats
380W - 401L
1,307 Elo+
Solo
Anhur
Anhur
FVABI
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,537 Elo+
Solo
Izanami
Izanami
FeelPack
Izanami
Level 96
God Stats
132W - 108L
1,523 SR
Queue Stats
359W - 391L
1,380 Elo+
Solo
Aphrodite
Aphrodite
Zergun
Aphrodite
Level 67
God Stats
38W - 39L
1,465 SR
Queue Stats
384W - 382L
1,410 Elo+
Solo
Team Averages
Level 64
1,460 SR
1,433 Elo+

VS

Team Averages
Level 104
1,539 SR
1,425 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Guylou
Nu Wa
Level 103
God Stats
15W - 16L
1,565 SR
Queue Stats
44W - 45L
1,367 Elo+
Solo
Guan Yu
Guan Yu
Polotencik
Guan Yu
Level 107
God Stats
2W - 3L
1,693 SR
Queue Stats
73W - 70L
1,426 Elo+
Solo
Ares
Ares
SoalChaos
Ares
Level 109
God Stats
17W - 14L
1,439 SR
Queue Stats
410W - 416L
1,411 Elo+
Solo
Cernunnos
Cernunnos
markaudio
Cernunnos
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
0 / 4 / 0
6,294
300
2,188
6,248
1,263
16
2 / 1 / 2
9,726
463
7,818
9,828
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
FVABI
Anhur
15
1 / 7 / 1
9,377
447
8,055
17,705
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
FeelPack
Izanami
20
1 / 3 / 3
11,376
542
11,136
15,140
4,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Zergun
Aphrodite
15
1 / 6 / 3
8,756
417
7,008
18,136
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 0 / 14
10,561
503
4,761
14,165
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Guylou
Nu Wa
18
4 / 1 / 3
11,565
551
12,065
8,837
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Polotencik
Guan Yu
17
5 / 2 / 2
10,831
516
9,960
16,074
12,956
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
18
7 / 1 / 3
11,174
532
11,261
15,899
10,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
markaudio
Cernunnos
18
5 / 1 / 3
10,920
520
9,711
8,164
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
21
21
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
14
7
L
Nike
0
4
0
0
L
2
1
2
3
L
Anhur
FVABI
Anhur
1
7
1
0.21
L
Izanami
FeelPack
Izanami
1
3
3
0.83
W
Nu Wa
Guylou
Nu Wa
4
1
3
5.5
W
Guan Yu
Polotencik
Guan Yu
5
2
2
3
W
Ares
7
1
3
8.5
L
Aphrodite
Zergun
Aphrodite
1
6
3
0.42
W
Cernunnos
markaudio
Cernunnos
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,205
Damage
47,758
67,057
Taken
63,139
18,540
Mitigated
42,336
23,982
Healing
20,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,761
357
0
2,507
14,165
13,536
0
4,380
9,785
27,279
0
L
Nike
2,188
475
0
1,220
6,248
1,263
0
1,307
4,856
0
10,136
L
7,818
1,025
0
2,117
9,828
3,012
1,348
6,048
3,476
73,291
0
L
Anhur
FVABI
Anhur
8,055
4,555
0
3,968
17,705
4,358
631
4,641
12,991
0
64,172
L
Izanami
FeelPack
Izanami
11,136
7,828
0
2,927
15,140
4,590
312
4,843
10,025
0
116,465
W
Nu Wa
Guylou
Nu Wa
12,065
1,538
96
3,516
8,837
3,015
1,723
4,067
4,770
90,644
0
W
Guan Yu
Polotencik
Guan Yu
9,960
1,356
378
5,150
16,074
12,956
359
1,047
15,027
0
66,065
W
Ares
11,261
618
0
5,596
15,899
10,647
0
4,574
11,325
72,611
6,526
L
Aphrodite
Zergun
Aphrodite
7,008
1,197
4,864
8,886
18,136
5,317
75
9,885
8,080
51,799
0
W
Cernunnos
markaudio
Cernunnos
9,711
2,886
0
3,627
8,164
2,182
316
758
7,406
0
92,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,529
Gold Earned
55,051
561
Minions Killed
608
0
Camps Cleared
0
1,729,626
Distance Traveled
2,129,797
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,561
503
7
0
0
422,518
7
L
Nike
6,294
300
18
1
0
118,534
1
L
Sol
9,726
463
132
6
0
442,848
4
L
Anhur
9,377
447
112
5
0
362,482
5
L
Izanami
11,376
542
217
10
0
413,351
3
W
Nu Wa
11,565
551
192
9
0
426,890
3
W
Guan Yu
10,831
516
118
6
0
419,893
6
W
Ares
11,174
532
136
6
0
444,818
3
L
Aphrodite
8,756
417
82
4
0
392,411
5
W
Cernunnos
10,920
520
155
7
0
415,678
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role