Player Matchup

Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
CheekyBunny
Izanami
Gold I
Level 141
God Stats
49W - 24L
1,692 SR
Queue Stats
131W - 125L
1,761 MMR
Solo
Sylvanus
Sylvanus
Gold II
F7ϟRyzhiy
Sylvanus
Gold II
Level 145
God Stats
4W - 6L
1,369 SR
Queue Stats
438W - 432L
1,740 MMR
Solo
Agni
Agni
Platinum IV
MilkaCow
Agni
Platinum IV
Level 126
God Stats
24W - 19L
1,711 SR
Queue Stats
359W - 362L
1,754 MMR
Solo
King Arthur
King Arthur
Gold II
YunNabo
King Arthur
Gold II
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 73L
1,746 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,554 SR
1,700 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,617 SR
1,678 MMR
Pele
Pele
Platinum IV
 
Pele
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
DejaBuwu
Medusa
Gold II
Level 126
God Stats
17W - 10L
1,737 SR
Queue Stats
25W - 18L
1,779 MMR
Party 1
Janus
Janus
Gold III
Kaakkü
Janus
Gold III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,781 MMR
Party 2
Geb
Geb
Gold IV
SmegmaDumpster
Geb
Gold IV
Level 128
God Stats
6W - 2L
1,676 SR
Queue Stats
25W - 18L
1,779 MMR
Party 1
Achilles
Achilles
Silver II
Vellux
Achilles
Silver II
Level 151
God Stats
2W - 0L
1,669 SR
Queue Stats
97W - 73L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 6 / 1
6,810
486
5,362
12,346
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
CheekyBunny
Izanami
13
0 / 3 / 1
7,518
537
2,108
7,337
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
F7ϟRyzhiy
Sylvanus
9
1 / 2 / 1
6,008
429
4,514
7,700
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
12
1 / 3 / 1
7,432
531
4,796
5,603
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
YunNabo
King Arthur
13
0 / 4 / 1
7,043
503
4,720
13,130
10,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothErlang ShenKaliGilgamesh

VS

Bans
ShivaCliodhnaBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 2 / 5
8,480
606
6,791
11,920
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
DejaBuwu
Medusa
16
3 / 0 / 3
8,851
632
6,363
6,319
2,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Kaakkü
Janus
15
4 / 1 / 1
9,034
645
4,449
5,160
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 6
7,334
524
4,619
8,205
6,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Vellux
Achilles
16
5 / 0 / 1
9,163
655
10,201
11,292
10,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
18
18
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
6
1
0.25
W
Pele
 
Pele
4
2
5
3.25
L
Izanami
CheekyBunny
Izanami
0
3
1
0.17
W
Medusa
DejaBuwu
Medusa
3
0
3
4.5
L
Sylvanus
F7ϟRyzhiy
Sylvanus
1
2
1
0.75
W
Janus
Kaakkü
Janus
4
1
1
4.5
L
Agni
1
3
1
0.5
W
2
0
6
5
W
Achilles
Vellux
Achilles
5
0
1
5.5
L
King Arthur
YunNabo
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,500
Damage
32,423
46,116
Taken
42,896
27,166
Mitigated
24,682
10,752
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,362
2,526
0
4,080
12,346
6,685
0
2,297
9,934
0
45,539
W
Pele
 
Pele
6,791
1,386
0
5,223
11,920
4,204
37
1,461
10,459
0
52,433
L
Izanami
CheekyBunny
Izanami
2,108
1,654
0
580
7,337
1,577
0
1,936
5,401
0
59,031
W
Medusa
DejaBuwu
Medusa
6,363
2,528
0
3,462
6,319
2,107
218
1,305
5,014
0
72,327
L
Sylvanus
F7ϟRyzhiy
Sylvanus
4,514
1,402
649
2,893
7,700
6,317
0
2,115
5,544
16,681
0
W
Janus
Kaakkü
Janus
4,449
150
0
667
5,160
1,595
0
2,366
2,794
72,148
0
L
Agni
4,796
124
0
430
5,603
1,659
0
1,685
3,918
49,936
0
W
4,619
693
0
1,235
8,205
6,540
0
3,582
4,623
15,314
2,807
W
Achilles
Vellux
Achilles
10,201
2,222
0
5,405
11,292
10,236
172
596
10,696
0
54,133
L
King Arthur
YunNabo
King Arthur
4,720
184
0
2,120
13,130
10,928
0
708
11,662
0
45,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,811
Gold Earned
42,862
441
Minions Killed
579
0
Camps Cleared
0
1,395,741
Distance Traveled
1,610,182
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,810
486
80
6
0
319,066
2
W
Pele
8,480
606
97
7
0
330,428
7
L
Izanami
7,518
537
125
9
0
257,436
7
W
Medusa
8,851
632
159
11
0
302,672
6
L
Sylvanus
6,008
429
33
2
0
252,072
4
W
Janus
9,034
645
162
12
0
329,091
8
L
Agni
7,432
531
118
8
0
282,500
8
W
Geb
7,334
524
27
2
0
333,847
4
W
Achilles
9,163
655
134
10
0
314,144
4
L
King Arthur
7,043
503
85
6
0
284,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role