Player Matchup

Nemesis
Nemesis
Diamond II
CΩNN
Nemesis
Diamond II
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
2,500 MMR
Solo
Anhur
Anhur
Masters
Humble_Brag__
Anhur
Masters
Level 160
God Stats
4W - 7L
1,414 SR
Queue Stats
313W - 291L
1,983 MMR
Solo
Ares
Ares
Masters
NoGutsNoWin
Ares
Masters
Level 146
God Stats
18W - 15L
1,760 SR
Queue Stats
711W - 712L
2,106 MMR
Solo
Scylla
Scylla
Diamond III
Veeloy
Scylla
Diamond III
Level 160
God Stats
38W - 29L
1,630 SR
Queue Stats
459W - 467L
2,313 MMR
Solo
Erlang Shen
Erlang Shen
Grandmaster
WasteOfGems
Erlang Shen
Grandmaster
Level 125
God Stats
22W - 5L
1,970 SR
Queue Stats
150W - 72L
3,482 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,655 SR
2,477 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,566 SR
2,475 MMR
Bellona
Bellona
Masters
ExecutiveQ
Bellona
Masters
Level 157
God Stats
23W - 19L
1,633 SR
Queue Stats
312W - 288L
2,200 MMR
Solo
Geb
Geb
Masters
Mangekyou F4
Geb
Masters
Level 146
God Stats
2W - 2L
1,532 SR
Queue Stats
300W - 286L
2,692 MMR
Solo
Arachne
Arachne
Masters
Onewolf20
Arachne
Masters
Level 160
God Stats
1W - 1L
1,312 SR
Queue Stats
578W - 529L
2,462 MMR
Solo
Zeus
Zeus
Masters
xTooTrillx
Zeus
Masters
Level 153
God Stats
1W - 0L
1,791 SR
Queue Stats
39W - 1L
3,057 MMR
Solo
Chiron
Chiron
Platinum II
xxdarkzangetsuxx
Chiron
Platinum II
Level 155
God Stats
51W - 20L
1,563 SR
Queue Stats
265W - 253L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CΩNN
Nemesis
20
7 / 3 / 2
14,968
554
16,088
27,395
16,753
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
1 / 10 / 7
13,569
503
16,712
27,005
12,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 7 / 6
13,229
490
11,210
36,587
54,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
Veeloy
Scylla
17
0 / 7 / 1
11,821
438
7,125
14,666
5,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
WasteOfGems
Erlang Shen
20
2 / 6 / 5
14,340
531
16,920
32,662
42,318
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
ShivaArtioThothBastet

VS

Bans
CliodhnaAtlasMercuryLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ExecutiveQ
Bellona
20
7 / 3 / 15
16,062
595
25,214
22,158
25,046
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
0 / 5 / 17
15,051
557
12,347
26,916
36,089
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Onewolf20
Arachne
19
6 / 3 / 19
15,451
572
15,364
30,717
33,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 1 / 13
16,159
598
32,727
14,121
8,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

20
10 / 1 / 13
16,551
613
25,296
20,573
8,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
110
13
Kills
33
33
Deaths
13
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CΩNN
Nemesis
7
3
2
2.67
W
Bellona
ExecutiveQ
Bellona
7
3
15
4.83
L
1
10
7
0.45
W
0
5
17
1.7
L
3
7
6
0.86
W
Arachne
Onewolf20
Arachne
6
3
19
5.17
L
Scylla
Veeloy
Scylla
0
7
1
0.07
L
Erlang Shen
WasteOfGems
Erlang Shen
2
6
5
0.75
W
10
1
13
16.5
W
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,055
Damage
110,948
138,315
Taken
114,485
131,655
Mitigated
111,203
37,255
Healing
41,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CΩNN
Nemesis
16,088
6,049
0
5,888
27,395
16,753
1,648
7,413
19,827
0
130,214
W
Bellona
ExecutiveQ
Bellona
25,214
10,921
0
2,784
22,158
25,046
3,723
2,968
19,190
0
139,837
L
16,712
6,333
0
9,268
27,005
12,160
0
5,247
21,696
0
114,253
W
12,347
1,911
0
7,531
26,916
36,089
814
2,965
23,951
89,943
0
L
11,210
403
0
5,472
36,587
54,729
0
14,661
21,827
34,669
0
W
Arachne
Onewolf20
Arachne
15,364
10,262
2,551
10,212
30,717
33,369
1,881
7,276
22,419
1,595
45,160
L
Scylla
Veeloy
Scylla
7,125
389
0
3,008
14,666
5,695
748
7,642
6,932
91,997
0
L
Erlang Shen
WasteOfGems
Erlang Shen
16,920
8,894
0
13,619
32,662
42,318
0
10,070
22,151
0
118,505
W
32,727
8,042
0
6,404
14,121
8,323
2,657
3,515
10,606
135,442
0
W
25,296
11,996
2,909
9,195
20,573
8,376
7,660
3,108
16,780
0
141,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,927
Gold Earned
79,274
780
Minions Killed
760
0
Camps Cleared
0
2,549,836
Distance Traveled
2,758,980
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,968
554
189
7
0
616,248
1
W
Bellona
16,062
595
178
7
0
597,745
3
L
Anhur
13,569
503
178
7
0
447,290
5
W
Geb
15,051
557
154
6
0
513,751
4
L
Ares
13,229
490
44
2
0
494,814
5
W
Arachne
15,451
572
49
2
0
573,656
14
L
Scylla
11,821
438
167
6
0
450,924
7
L
Erlang Shen
14,340
531
202
7
0
540,560
3
W
Zeus
16,159
598
178
7
0
554,035
1
W
Chiron
16,551
613
201
7
0
519,793
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role