Player Matchup

Chaac
Chaac
Gold V
NotAgni
Chaac
Gold V
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,615 MMR
Party 2
Chronos
Chronos
Bronze III
SOZRE
Chronos
Bronze III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,515 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
sapng
Tsukuyomi
Gold V
Level 49
God Stats
15W - 10L
1,706 SR
Queue Stats
23W - 18L
1,615 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 42
1,569 SR
1,582 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,656 SR
1,562 MMR
Cthulhu
Cthulhu
Bronze IV
JugemuOibad
Cthulhu
Bronze IV
Level 112
God Stats
13W - 6L
1,702 SR
Queue Stats
64W - 84L
1,437 MMR
Solo
Hel
Hel
Gold I
deadwalker010
Hel
Gold I
Level 144
God Stats
1W - 3L
1,422 SR
Queue Stats
46W - 48L
1,625 MMR
Party 1
Da Ji
Da Ji
Gold I
wolfaniac
Da Ji
Gold I
Level 147
God Stats
1W - 1L
1,846 SR
Queue Stats
46W - 48L
1,625 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NotAgni
Chaac
17
5 / 4 / 15
12,395
775
13,360
22,097
28,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
SOZRE
Chronos
18
11 / 6 / 11
13,786
862
20,062
15,104
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
sapng
Tsukuyomi
15
7 / 8 / 11
12,360
773
11,818
14,783
5,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AresThothAphroditeAchillesAh Muzen Cab

VS

Bans
GilgameshCerberusNoxOdinZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JugemuOibad
Cthulhu
16
3 / 6 / 10
12,244
765
13,254
17,980
20,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 7 / 6
11,530
721
7,594
15,184
11,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
wolfaniac
Da Ji
16
9 / 10 / 4
12,345
772
15,788
18,422
10,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
23
Kills
16
18
Deaths
23
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JugemuOibad
Cthulhu
3
6
10
1.33
W
Chaac
NotAgni
Chaac
5
4
15
3.13
W
Chronos
SOZRE
Chronos
11
6
11
2.75
L
4
7
6
1
W
Tsukuyomi
sapng
Tsukuyomi
7
8
11
1.56
L
Da Ji
wolfaniac
Da Ji
9
10
4
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,240
Damage
36,636
51,984
Taken
51,586
39,954
Mitigated
42,759
13,545
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JugemuOibad
Cthulhu
13,254
788
573
1,031
17,980
20,763
140
6,251
11,401
35,078
0
W
Chaac
NotAgni
Chaac
13,360
3,283
0
8,618
22,097
28,716
478
8,739
13,358
0
34,787
W
Chronos
SOZRE
Chronos
20,062
9,485
0
2,940
15,104
5,394
2,719
5,696
9,408
62,392
0
L
7,594
546
4,747
5,184
15,184
11,269
199
6,185
8,815
39,692
0
W
Tsukuyomi
sapng
Tsukuyomi
11,818
1,901
0
1,987
14,783
5,844
64
7,149
7,634
0
34,166
L
Da Ji
wolfaniac
Da Ji
15,788
5,007
0
554
18,422
10,727
608
7,544
10,540
0
33,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
36,119
152
Minions Killed
145
8
Camps Cleared
5
866,733
Distance Traveled
803,509
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,244
765
46
3
0
263,714
3
W
Chaac
12,395
775
37
2
1
301,327
2
W
Chronos
13,786
862
85
5
4
280,407
3
L
Hel
11,530
721
60
4
2
289,021
3
W
Tsukuyomi
12,360
773
30
2
3
284,999
0
L
Da Ji
12,345
772
39
2
3
250,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role